My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Hunter Balloon Giant Skeleton Magic Archer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Clone Balloon Giant Skeleton Night Witch
Giant Snowball
Bats Skeleton Barrel Clone Balloon Night Witch
Zap
Bats Skeleton Barrel Clone Balloon Night Witch
Barbarian Barrel
Skeleton Barrel Clone Hunter Giant Skeleton Magic Archer Night Witch
The Log
Skeleton Barrel Clone Hunter Giant Skeleton
Earthquake
Clone
Arrows
Bats Skeleton Barrel Clone Night Witch
Royal Delivery
Bats Skeleton Barrel Clone Hunter Balloon Giant Skeleton Magic Archer Night Witch
Fireball
Skeleton Barrel Clone Hunter Balloon Magic Archer Night Witch
Poison
Bats Skeleton Barrel Clone Hunter Balloon Magic Archer Night Witch
Lightning
Hunter Balloon Magic Archer Night Witch
Rocket
Hunter Balloon Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Clone Giant Skeleton Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Clone Hunter Magic Archer Night Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Skeleton Barrel Clone Hunter

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Balloon Giant Skeleton Clone
Skeleton Barrel
Bats Clone Balloon Giant Skeleton Magic Archer
Clone
Skeleton Barrel Balloon Giant Skeleton Night Witch Bats Magic Archer
Hunter
Balloon Giant Skeleton
Balloon
Bats Clone Skeleton Barrel Hunter Giant Skeleton Magic Archer
Giant Skeleton
Bats Clone Skeleton Barrel Hunter Balloon Magic Archer Night Witch
Magic Archer
Skeleton Barrel Clone Balloon Giant Skeleton
Night Witch
Clone Giant Skeleton

Defense Synergies 0 5

Bats
Hunter Giant Skeleton
Skeleton Barrel
Clone
Hunter
Bats Giant Skeleton
Balloon
Giant Skeleton
Bats Hunter Magic Archer
Magic Archer
Giant Skeleton Night Witch
Night Witch
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Magic Archer
Hunter Bats Night Witch
Hunter Bats Giant Skeleton Night Witch
Hunter Night Witch Bats
Giant Skeleton
Bats Hunter Magic Archer Night Witch
Bats Hunter Magic Archer Night Witch
Skeleton Barrel Giant Skeleton Magic Archer
Hunter Night Witch
Hunter Giant Skeleton Night Witch
Bats Hunter Giant Skeleton Magic Archer Night Witch
Hunter Bats Magic Archer Night Witch
Hunter Night Witch Bats Giant Skeleton
Bats Hunter Magic Archer Night Witch
Hunter
Hunter
Bats Hunter Night Witch
Bats Hunter Magic Archer Night Witch
Hunter Bats Giant Skeleton Magic Archer
Hunter
Bats Hunter Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton
Skeleton Barrel Hunter Magic Archer
Giant Skeleton Bats Hunter
Hunter Giant Skeleton Bats Night Witch
Giant Skeleton Hunter Night Witch
Bats Skeleton Barrel Hunter Magic Archer
Bats Hunter Giant Skeleton Night Witch
Giant Skeleton Hunter
Giant Skeleton Bats Magic Archer
Bats Hunter Giant Skeleton
Giant Skeleton
Giant Skeleton Hunter Night Witch
Magic Archer
Bats Hunter Giant Skeleton Magic Archer Night Witch
Bats Hunter Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Giant Skeleton
Skeleton Barrel Magic Archer
Skeleton Barrel Giant Skeleton Magic Archer
Skeleton Barrel Giant Skeleton
Magic Archer
Bats Skeleton Barrel Hunter Magic Archer
Magic Archer
Skeleton Barrel Hunter Magic Archer
Skeleton Barrel
Bats Night Witch
Skeleton Barrel Magic Archer
Magic Archer
Skeleton Barrel Hunter Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Hunter Magic Archer
Magic Archer Skeleton Barrel
Bats Night Witch
Skeleton Barrel Hunter Magic Archer
Skeleton Barrel Magic Archer
Giant Skeleton Magic Archer Night Witch
Skeleton Barrel
Hunter Magic Archer
Skeleton Barrel Hunter Magic Archer
Skeleton Barrel Magic Archer
Skeleton Barrel Magic Archer
Bats Hunter Magic Archer Night Witch
Bats Skeleton Barrel
Night Witch
Hunter Magic Archer Night Witch
Magic Archer
Giant Skeleton
Magic Archer
Skeleton Barrel Bats Magic Archer Night Witch
Hunter Magic Archer
Hunter Magic Archer
Skeleton Barrel Magic Archer
Giant Skeleton
Bats Giant Skeleton Magic Archer
Bats Magic Archer
Skeleton Barrel Giant Skeleton Magic Archer

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