My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Barbarian Barrel Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Elite Barbarians Royal Hogs Giant Skeleton
Giant Snowball
Skeletons Minions Royal Hogs
Zap
Skeletons Minions Royal Hogs
Barbarian Barrel
Skeletons Elite Barbarians Royal Hogs Giant Skeleton Magic Archer
The Log
Skeletons Elite Barbarians Royal Hogs Giant Skeleton
Earthquake
Skeletons Royal Hogs
Arrows
Skeletons Minions Royal Hogs
Royal Delivery
Skeletons Minions Elite Barbarians Royal Hogs Giant Skeleton Magic Archer
Fireball
Minions Elite Barbarians Royal Hogs Magic Archer
Poison
Minions Royal Hogs Magic Archer
Lightning
Elite Barbarians Magic Archer
Rocket
Elite Barbarians Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Arrows Minions Magic Archer Royal Hogs Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Arrows Minions

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Elite Barbarians Royal Hogs Giant Skeleton
Minions
Elite Barbarians Royal Hogs Barbarian Barrel Giant Skeleton
Elite Barbarians
Arrows Minions Barbarian Barrel
Royal Hogs
Arrows Minions Barbarian Barrel Magic Archer
Barbarian Barrel
Minions Elite Barbarians Royal Hogs Giant Skeleton
Giant Skeleton
Arrows Minions Barbarian Barrel Magic Archer
Magic Archer
Royal Hogs Giant Skeleton

Defense Synergies 0 12

Skeletons
Minions Elite Barbarians Barbarian Barrel Giant Skeleton Magic Archer
Arrows
Barbarian Barrel Giant Skeleton
Minions
Skeletons Barbarian Barrel Giant Skeleton
Elite Barbarians
Skeletons
Royal Hogs
Barbarian Barrel
Skeletons Arrows Minions Giant Skeleton Magic Archer
Giant Skeleton
Skeletons Arrows Minions Barbarian Barrel Magic Archer
Magic Archer
Skeletons Barbarian Barrel Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Barbarian Barrel Magic Archer
Elite Barbarians Skeletons Minions
Skeletons Minions Elite Barbarians Giant Skeleton
Elite Barbarians Skeletons Minions
Arrows Elite Barbarians Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel Skeletons Minions Magic Archer
Minions Arrows Magic Archer
Arrows Barbarian Barrel Giant Skeleton Magic Archer
Skeletons Minions Elite Barbarians
Elite Barbarians Skeletons Barbarian Barrel Giant Skeleton
Minions Skeletons Arrows Barbarian Barrel Giant Skeleton Magic Archer
Arrows Minions Magic Archer
Skeletons Minions Elite Barbarians Giant Skeleton
Arrows Minions Barbarian Barrel Magic Archer
Elite Barbarians
Elite Barbarians
Skeletons Arrows Minions Elite Barbarians
Arrows Minions Elite Barbarians Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Minions Giant Skeleton Magic Archer
Elite Barbarians
Arrows Minions Elite Barbarians Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians Barbarian Barrel Giant Skeleton
Arrows Elite Barbarians Barbarian Barrel Magic Archer
Giant Skeleton Skeletons Minions Elite Barbarians
Giant Skeleton Elite Barbarians Barbarian Barrel
Giant Skeleton Skeletons Elite Barbarians
Arrows Skeletons Minions Magic Archer
Skeletons Minions Elite Barbarians Giant Skeleton
Giant Skeleton Elite Barbarians
Giant Skeleton Skeletons Minions Elite Barbarians Barbarian Barrel Magic Archer
Skeletons
Minions Elite Barbarians Giant Skeleton
Arrows Elite Barbarians Giant Skeleton
Elite Barbarians Giant Skeleton Skeletons
Magic Archer
Elite Barbarians Skeletons Minions Barbarian Barrel Giant Skeleton Magic Archer
Arrows Minions Elite Barbarians Barbarian Barrel Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Giant Skeleton Magic Archer
Arrows Barbarian Barrel Giant Skeleton
Arrows Barbarian Barrel Magic Archer
Arrows Minions Magic Archer
Arrows Magic Archer
Arrows Barbarian Barrel Magic Archer
Arrows
Minions Elite Barbarians
Arrows Barbarian Barrel Magic Archer
Arrows Magic Archer
Elite Barbarians Barbarian Barrel Magic Archer
Arrows Minions Barbarian Barrel Magic Archer
Arrows Elite Barbarians Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Magic Archer
Magic Archer Arrows Barbarian Barrel
Arrows Barbarian Barrel
Minions
Arrows Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Magic Archer
Minions Giant Skeleton Magic Archer
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel Magic Archer
Arrows Barbarian Barrel Magic Archer
Arrows Magic Archer
Arrows Barbarian Barrel Magic Archer
Elite Barbarians Arrows Magic Archer
Minions
Elite Barbarians
Arrows Magic Archer
Arrows Magic Archer
Giant Skeleton
Arrows Magic Archer
Minions Barbarian Barrel Magic Archer
Arrows Magic Archer
Arrows Barbarian Barrel
Magic Archer
Arrows Magic Archer
Arrows Giant Skeleton
Elite Barbarians
Minions Elite Barbarians Giant Skeleton Magic Archer
Magic Archer
Barbarian Barrel Giant Skeleton Magic Archer

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