My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Guards Balloon
Giant Snowball
Minions Goblin Gang Furnace Guards Balloon
Zap
Minions Goblin Gang Furnace Inferno Tower Guards Balloon
Barbarian Barrel
Goblin Gang Furnace Inferno Tower Guards
The Log
Goblin Gang Furnace Guards
Earthquake
Goblin Gang Furnace Inferno Tower Guards
Arrows
Minions Goblin Gang Furnace Guards
Royal Delivery
Minions Goblin Gang Guards Balloon
Fireball
Minions Goblin Gang Furnace Inferno Tower Balloon
Poison
Minions Goblin Gang Furnace Inferno Tower Guards Balloon
Lightning
Furnace Inferno Tower Balloon
Rocket
Furnace Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Guards Fireball Furnace Inferno Tower Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Guards

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Balloon Minions Furnace Guards
Minions
Zap Balloon
Goblin Gang
Balloon
Fireball
Zap
Furnace
Zap Balloon
Inferno Tower
Guards
Zap
Balloon
Zap Minions Goblin Gang Furnace

Defense Synergies 3 10

Zap
Fireball Minions Goblin Gang Furnace Inferno Tower Guards
Minions
Zap Inferno Tower
Goblin Gang
Inferno Tower Zap Furnace Guards
Fireball
Zap Inferno Tower
Furnace
Zap Goblin Gang Guards
Inferno Tower
Goblin Gang Guards Zap Minions Fireball
Guards
Inferno Tower Zap Goblin Gang Furnace
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Inferno Tower
Inferno Tower Zap Minions Goblin Gang Furnace
Goblin Gang Furnace Inferno Tower Minions
Inferno Tower Minions Goblin Gang Furnace Guards
Fireball
Goblin Gang Fireball Zap Minions Furnace Guards
Minions Furnace Inferno Tower Zap Goblin Gang Fireball
Zap Fireball Inferno Tower
Inferno Tower Minions Goblin Gang Furnace
Goblin Gang Guards Inferno Tower
Minions Goblin Gang Guards Zap Fireball Furnace
Minions Inferno Tower Zap Goblin Gang Fireball Furnace
Furnace Inferno Tower Zap Minions Goblin Gang Fireball Guards
Fireball Zap Minions Goblin Gang Furnace Guards
Inferno Tower Goblin Gang Furnace
Inferno Tower Zap Goblin Gang Fireball Furnace
Minions Goblin Gang Fireball Furnace Inferno Tower
Fireball Zap Minions Goblin Gang Furnace Guards
Zap Furnace Minions Fireball Guards
Inferno Tower
Goblin Gang Minions Fireball Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Zap Fireball Furnace Inferno Tower
Fireball Zap Goblin Gang
Goblin Gang Guards Zap Minions Furnace Inferno Tower
Goblin Gang Guards Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Guards
Fireball Furnace Zap Minions Goblin Gang
Goblin Gang Guards Minions Fireball Furnace Inferno Tower
Inferno Tower
Zap Minions Fireball Inferno Tower
Inferno Tower Goblin Gang Guards
Minions Inferno Tower Guards
Zap Fireball Guards
Goblin Gang Fireball Inferno Tower Guards
Fireball Furnace
Goblin Gang Inferno Tower Guards Zap Minions Fireball Furnace
Minions Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap
Fireball
Fireball Guards
Fireball Zap Furnace
Fireball Zap Minions Furnace
Furnace
Fireball Zap
Fireball Zap
Minions Goblin Gang Fireball Guards
Zap Fireball
Fireball Zap
Fireball
Minions Fireball
Zap Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Minions
Zap Fireball
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Furnace
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball Furnace
Zap Minions Fireball Guards
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Minions Goblin Gang Fireball Guards
Fireball Zap
Fireball
Fireball Goblin Gang
Zap Fireball
Zap Fireball
Zap Minions Goblin Gang Fireball Guards
Zap Fireball
Zap Fireball

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