My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Witch
Zap
Minions Inferno Tower Witch
Barbarian Barrel
Inferno Tower Witch
The Log
Mini P.E.K.K.A Witch
Earthquake
Inferno Tower Witch
Arrows
Minions Witch
Royal Delivery
Minions Mini P.E.K.K.A Witch
Fireball
Minions Inferno Tower Witch
Poison
Minions Inferno Tower Witch
Lightning
Mini P.E.K.K.A Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Fireball Mini P.E.K.K.A Giant Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Minions Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Mini P.E.K.K.A
Minions
Giant Mini P.E.K.K.A
Fireball
Arrows Giant The Log
Mini P.E.K.K.A
Giant Arrows Minions The Log
Giant
Arrows Minions Mini P.E.K.K.A Fireball Witch The Log
Inferno Tower
Witch
Giant
The Log
Fireball Mini P.E.K.K.A Giant

Defense Synergies 3 9

Arrows
Fireball Mini P.E.K.K.A Inferno Tower
Minions
Inferno Tower The Log
Fireball
The Log Arrows Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
The Log Arrows Fireball Witch
Giant
Inferno Tower
The Log Arrows Minions Fireball
Witch
Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Inferno Tower Minions Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Minions Witch The Log
Mini P.E.K.K.A Inferno Tower Witch Minions
Mini P.E.K.K.A Inferno Tower Witch Minions
Arrows Fireball Mini P.E.K.K.A The Log
Arrows Fireball The Log Minions
Minions Inferno Tower Arrows Fireball Witch
Arrows Fireball Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Witch Minions
Mini P.E.K.K.A Inferno Tower
Minions Witch Arrows Fireball The Log
Arrows Minions Inferno Tower Fireball Witch
Mini P.E.K.K.A Inferno Tower Minions Fireball Witch The Log
Fireball Arrows Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Inferno Tower
Inferno Tower Fireball Mini P.E.K.K.A The Log
Arrows Minions Fireball Mini P.E.K.K.A Inferno Tower Witch
Arrows Fireball Minions Witch The Log
Arrows Witch The Log Minions Fireball
Mini P.E.K.K.A Inferno Tower
Arrows Minions Fireball Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Inferno Tower Witch
Fireball Arrows Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A Inferno Tower Witch The Log
Mini P.E.K.K.A Fireball Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A Witch
Arrows Fireball Minions Witch
Mini P.E.K.K.A Minions Fireball Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower
Minions Fireball Mini P.E.K.K.A Inferno Tower Witch The Log
Inferno Tower Witch
Minions Mini P.E.K.K.A Inferno Tower Witch
Arrows Fireball The Log
Mini P.E.K.K.A Fireball Inferno Tower Witch
Fireball Witch
Inferno Tower Witch Minions Fireball Mini P.E.K.K.A The Log
Arrows Minions Fireball Mini P.E.K.K.A Inferno Tower Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Arrows The Log
Arrows Fireball Minions Witch
Arrows Witch The Log
Arrows Fireball The Log
Arrows Fireball The Log
Minions Fireball Mini P.E.K.K.A
Arrows Fireball The Log
Fireball Arrows
Fireball The Log
Arrows Minions Fireball
Arrows Fireball The Log
Arrows Fireball Witch The Log
Arrows Fireball The Log
Arrows Fireball
Minions Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A The Log
Arrows Fireball Witch The Log
Minions Fireball The Log
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows The Log Fireball Witch
Witch
Arrows Fireball The Log Witch
Fireball Arrows Witch The Log
Fireball Arrows The Log
Arrows Fireball Witch
Minions Fireball Witch
Fireball Mini P.E.K.K.A
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Minions Fireball Witch
Fireball Arrows Witch
Arrows The Log Fireball
Fireball Mini P.E.K.K.A
Arrows The Log Fireball
Arrows Fireball
Minions Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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