My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Tesla Giant Wizard Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Miner
Giant Snowball
Bats Miner Princess
Zap
Bats Princess
Barbarian Barrel
Knight Tesla Wizard Princess Electro Wizard
The Log
Princess
Earthquake
Tesla
Arrows
Bats Princess
Royal Delivery
Bats Knight Wizard Miner Princess Electro Wizard
Fireball
Tesla Wizard Princess Electro Wizard
Poison
Bats Wizard Princess Electro Wizard
Lightning
Knight Tesla Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Miner Princess Tesla Electro Wizard Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Miner Princess

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Giant Miner
Knight
Bats Princess Wizard Miner Electro Wizard
Tesla
Giant
Bats Miner Wizard Princess Electro Wizard
Wizard
Knight Giant Miner
Miner
Bats Giant Knight Wizard Electro Wizard
Princess
Knight Giant
Electro Wizard
Knight Giant Miner

Defense Synergies 4 7

Bats
Knight Tesla Electro Wizard
Knight
Bats Tesla Princess Electro Wizard Wizard
Tesla
Knight Bats Wizard Princess Electro Wizard
Giant
Wizard
Knight Tesla Electro Wizard
Miner
Princess
Knight Tesla
Electro Wizard
Knight Bats Tesla Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Wizard Electro Wizard
Bats Knight Tesla Electro Wizard
Tesla Bats Knight Electro Wizard
Tesla Bats Knight Electro Wizard
Princess
Bats Tesla Electro Wizard
Bats Tesla Electro Wizard Wizard Princess
Tesla Electro Wizard
Tesla Princess
Knight Tesla Miner Electro Wizard
Bats Electro Wizard Knight Tesla Wizard Princess
Tesla Bats Wizard Princess Electro Wizard
Tesla Bats Knight Wizard Electro Wizard
Wizard Bats Tesla Princess Electro Wizard
Knight Tesla Electro Wizard
Tesla Electro Wizard
Tesla Wizard Bats Knight Electro Wizard
Tesla Bats Knight Wizard Electro Wizard
Wizard Bats Knight Tesla Princess Electro Wizard
Tesla Electro Wizard
Wizard Bats Knight Tesla Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Electro Wizard
Electro Wizard Knight Tesla Wizard Miner
Bats Knight Electro Wizard
Bats Knight Tesla Electro Wizard
Knight Tesla
Wizard Bats Tesla Princess Electro Wizard
Bats Knight Tesla Electro Wizard
Knight Tesla
Electro Wizard Bats Knight
Tesla
Bats Knight Tesla
Electro Wizard
Knight Tesla Wizard
Wizard Tesla Princess
Tesla Electro Wizard Bats Knight
Bats Tesla Wizard Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Miner Princess Electro Wizard
Miner
Knight
Wizard
Wizard Bats Princess
Wizard Princess
Wizard Princess
Miner Wizard
Bats Electro Wizard
Miner Knight Wizard Princess Electro Wizard
Wizard Princess
Knight Miner Princess
Princess
Princess
Wizard Princess
Wizard Princess
Bats
Wizard Princess Electro Wizard
Wizard Miner Princess
Wizard Princess
Wizard Princess
Miner Wizard Princess Electro Wizard
Wizard Miner Princess
Miner
Bats Wizard Princess Electro Wizard
Electro Wizard Bats Wizard
Wizard Miner
Princess Electro Wizard
Wizard Princess
Electro Wizard Bats Princess
Wizard Princess Electro Wizard
Miner Knight Wizard Princess Electro Wizard
Wizard Princess
Bats Princess Electro Wizard
Bats Princess Electro Wizard
Miner Princess Electro Wizard

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