My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Zappies Prince Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Prince Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince
Giant Snowball
Spear Goblins Zappies
Zap
Spear Goblins Zappies Prince
Barbarian Barrel
Spear Goblins Zappies Royal Ghost
The Log
Spear Goblins Mini P.E.K.K.A Zappies Prince
Earthquake
Spear Goblins Zappies
Arrows
Spear Goblins Zappies
Royal Delivery
Spear Goblins Mini P.E.K.K.A Zappies Prince Royal Ghost
Fireball
Zappies
Poison
Spear Goblins Zappies
Lightning
Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Rocket Prince Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Royal Ghost Mini P.E.K.K.A Zappies Prince Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Spear Goblins Royal Ghost Mini P.E.K.K.A

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mini P.E.K.K.A Zappies Prince Royal Ghost Mega Knight
Mini P.E.K.K.A
Spear Goblins Mirror Mega Knight
Zappies
Spear Goblins Prince Royal Ghost Mega Knight
Rocket
Mirror
Mirror
Mini P.E.K.K.A Rocket Royal Ghost
Prince
Mega Knight Spear Goblins Zappies Royal Ghost
Royal Ghost
Spear Goblins Zappies Mirror Prince Mega Knight
Mega Knight
Prince Spear Goblins Mini P.E.K.K.A Zappies Royal Ghost

Defense Synergies 0 12

Spear Goblins
Mini P.E.K.K.A Zappies Prince Royal Ghost Mega Knight
Mini P.E.K.K.A
Spear Goblins Mirror Royal Ghost
Zappies
Spear Goblins Mirror Prince Mega Knight
Rocket
Mirror
Mini P.E.K.K.A Zappies Mega Knight
Prince
Spear Goblins Zappies
Royal Ghost
Spear Goblins Mini P.E.K.K.A Mega Knight
Mega Knight
Spear Goblins Zappies Mirror Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Zappies
Mini P.E.K.K.A Zappies Prince Mega Knight
Mini P.E.K.K.A Rocket Prince Mega Knight Zappies
Mini P.E.K.K.A Prince Zappies Mega Knight
Mini P.E.K.K.A Rocket Prince Mega Knight
Spear Goblins Zappies Royal Ghost Mega Knight
Rocket Spear Goblins Zappies
Rocket Mega Knight
Mini P.E.K.K.A Zappies Prince
Spear Goblins Mini P.E.K.K.A Zappies Prince Royal Ghost Mega Knight
Spear Goblins Zappies Royal Ghost Mega Knight
Spear Goblins Zappies
Mini P.E.K.K.A Prince Mega Knight Zappies Rocket
Rocket Mega Knight Mini P.E.K.K.A Zappies Prince Royal Ghost
Mini P.E.K.K.A Zappies Prince Mega Knight
Rocket Mini P.E.K.K.A Zappies Prince Mega Knight
Mega Knight Mini P.E.K.K.A Zappies Prince
Mega Knight Spear Goblins Zappies Prince Royal Ghost
Spear Goblins Zappies Royal Ghost Mega Knight
Mini P.E.K.K.A Zappies Prince
Royal Ghost Mega Knight Spear Goblins Mini P.E.K.K.A Zappies Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Spear Goblins Zappies Prince Royal Ghost
Mini P.E.K.K.A Rocket Prince Royal Ghost Mega Knight
Zappies Mega Knight Spear Goblins Mini P.E.K.K.A Rocket Prince
Mini P.E.K.K.A Rocket Prince Mega Knight Zappies
Mini P.E.K.K.A Zappies Prince Mega Knight
Rocket Zappies
Mini P.E.K.K.A Rocket Prince Spear Goblins Zappies
Mini P.E.K.K.A Mega Knight Zappies Prince
Rocket Mega Knight Spear Goblins Mini P.E.K.K.A Zappies Prince
Zappies
Mega Knight Mini P.E.K.K.A Zappies Prince
Rocket Mega Knight Prince
Mini P.E.K.K.A Rocket Prince Mega Knight Zappies
Zappies Mega Knight
Zappies Spear Goblins Mini P.E.K.K.A Rocket Prince
Mega Knight Mini P.E.K.K.A Zappies Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Royal Ghost
Royal Ghost
Rocket
Rocket Prince
Rocket Mega Knight
Spear Goblins Rocket
Rocket Mini P.E.K.K.A Prince
Rocket Prince
Rocket
Rocket
Rocket
Prince
Rocket Spear Goblins
Rocket Mega Knight
Rocket
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Prince Mega Knight
Rocket Mega Knight
Rocket Prince Mega Knight
Rocket
Rocket Prince
Rocket
Mega Knight
Royal Ghost
Prince Mega Knight
Rocket
Rocket Zappies
Mini P.E.K.K.A
Rocket Mega Knight
Rocket Zappies
Prince Mega Knight
Rocket
Spear Goblins Zappies Rocket Prince
Rocket Zappies
Mini P.E.K.K.A Rocket Prince Mega Knight
Rocket
Prince Mega Knight
Zappies Rocket
Zappies Rocket
Rocket Prince Royal Ghost Mega Knight

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