My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner Ice Wizard Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Lava Hound
Giant Snowball
Skeletons Lava Hound
Zap
Skeletons Lava Hound
Barbarian Barrel
Skeletons Elite Barbarians Executioner Ice Wizard Magic Archer
The Log
Skeletons Elite Barbarians Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons Lava Hound
Royal Delivery
Skeletons Elite Barbarians Mini P.E.K.K.A Executioner Ice Wizard Magic Archer Lava Hound
Fireball
Elite Barbarians Executioner Ice Wizard Magic Archer Lava Hound
Poison
Executioner Ice Wizard Magic Archer Lava Hound
Lightning
Elite Barbarians Mini P.E.K.K.A Executioner Ice Wizard Magic Archer
Rocket
Elite Barbarians Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Wizard Fireball Mini P.E.K.K.A Magic Archer Executioner Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Ice Wizard Fireball Mini P.E.K.K.A

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Fireball
Fireball
Lava Hound Elite Barbarians Magic Archer
Mini P.E.K.K.A
Ice Wizard Magic Archer
Executioner
Ice Wizard
Mini P.E.K.K.A
Magic Archer
Fireball Mini P.E.K.K.A Lava Hound
Lava Hound
Fireball Magic Archer

Defense Synergies 0 11

Skeletons
Elite Barbarians Mini P.E.K.K.A Executioner Ice Wizard Magic Archer
Elite Barbarians
Skeletons Mini P.E.K.K.A
Fireball
Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Skeletons Elite Barbarians Fireball Executioner Ice Wizard Magic Archer
Executioner
Skeletons Mini P.E.K.K.A
Ice Wizard
Skeletons Fireball Mini P.E.K.K.A
Magic Archer
Skeletons Mini P.E.K.K.A
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner Magic Archer
Elite Barbarians Mini P.E.K.K.A Skeletons Executioner Ice Wizard
Mini P.E.K.K.A Skeletons Elite Barbarians Executioner Ice Wizard
Elite Barbarians Mini P.E.K.K.A Skeletons Ice Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Skeletons Executioner Ice Wizard Magic Archer
Fireball Executioner Ice Wizard Magic Archer
Fireball Magic Archer
Mini P.E.K.K.A Skeletons Elite Barbarians Ice Wizard
Elite Barbarians Skeletons Mini P.E.K.K.A Ice Wizard
Executioner Ice Wizard Skeletons Fireball Magic Archer
Executioner Fireball Ice Wizard Magic Archer
Mini P.E.K.K.A Skeletons Elite Barbarians Fireball Ice Wizard
Fireball Executioner Mini P.E.K.K.A Magic Archer
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A
Skeletons Elite Barbarians Fireball Mini P.E.K.K.A Executioner
Fireball Elite Barbarians Executioner Ice Wizard Magic Archer
Executioner Fireball Ice Wizard Magic Archer
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Fireball Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Elite Barbarians Fireball
Fireball Elite Barbarians Mini P.E.K.K.A Executioner Magic Archer
Skeletons Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Elite Barbarians Fireball
Skeletons Elite Barbarians Mini P.E.K.K.A Executioner
Fireball Executioner Skeletons Ice Wizard Magic Archer
Mini P.E.K.K.A Skeletons Elite Barbarians Fireball Ice Wizard
Mini P.E.K.K.A Elite Barbarians
Skeletons Elite Barbarians Fireball Mini P.E.K.K.A Magic Archer
Skeletons
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Skeletons Fireball Executioner
Fireball Executioner Magic Archer
Elite Barbarians Skeletons Fireball Mini P.E.K.K.A Executioner Magic Archer
Executioner Elite Barbarians Fireball Mini P.E.K.K.A Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Executioner Ice Wizard Magic Archer
Fireball Magic Archer
Fireball
Fireball Executioner Magic Archer
Fireball Executioner Ice Wizard Magic Archer
Executioner Magic Archer
Fireball Executioner Ice Wizard Magic Archer
Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Magic Archer
Fireball Executioner Magic Archer
Elite Barbarians Fireball Executioner Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball Magic Archer
Fireball Executioner Magic Archer
Magic Archer Fireball Executioner
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Executioner Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Executioner Ice Wizard Magic Archer
Fireball Executioner Ice Wizard Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball Executioner Ice Wizard Magic Archer
Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Executioner Ice Wizard Magic Archer
Fireball
Fireball Mini P.E.K.K.A Executioner Magic Archer
Fireball Executioner Magic Archer
Fireball
Elite Barbarians Executioner
Elite Barbarians Fireball Magic Archer
Fireball Executioner Magic Archer
Fireball Executioner Magic Archer

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