My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner X-Bow Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Mini P.E.K.K.A X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Goblins
Zap
Goblins X-Bow
Barbarian Barrel
Goblins Elite Barbarians Executioner X-Bow
The Log
Goblins Elite Barbarians Mini P.E.K.K.A X-Bow
Earthquake
X-Bow
Arrows
Goblins
Royal Delivery
Goblins Elite Barbarians Mini P.E.K.K.A Executioner
Fireball
Elite Barbarians Executioner X-Bow
Poison
Executioner X-Bow
Lightning
Elite Barbarians Mini P.E.K.K.A Executioner X-Bow
Rocket
Elite Barbarians Executioner X-Bow

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Giant Snowball Mini P.E.K.K.A Executioner Elite Barbarians X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblins Giant Snowball Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
X-Bow
Giant Snowball
X-Bow Elite Barbarians Mirror Executioner Mega Knight
Elite Barbarians
Giant Snowball Mega Knight
Mini P.E.K.K.A
Mirror X-Bow Mega Knight
Mirror
Giant Snowball Mini P.E.K.K.A X-Bow
Executioner
Giant Snowball Mega Knight
X-Bow
Giant Snowball Goblins Mini P.E.K.K.A Mirror
Mega Knight
Giant Snowball Elite Barbarians Mini P.E.K.K.A Executioner

Defense Synergies 2 13

Goblins
Giant Snowball X-Bow
Giant Snowball
Mirror Mega Knight Goblins Elite Barbarians Mini P.E.K.K.A Executioner X-Bow
Elite Barbarians
Giant Snowball Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Giant Snowball Elite Barbarians Mirror Executioner
Mirror
Giant Snowball Mini P.E.K.K.A Executioner Mega Knight
Executioner
Giant Snowball Mini P.E.K.K.A Mirror Mega Knight
X-Bow
Goblins Giant Snowball
Mega Knight
Giant Snowball Elite Barbarians Mirror Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner X-Bow
Elite Barbarians Mini P.E.K.K.A Goblins Executioner X-Bow Mega Knight
Mini P.E.K.K.A Mega Knight Goblins Giant Snowball Elite Barbarians Executioner
Elite Barbarians Mini P.E.K.K.A Goblins Mega Knight
Elite Barbarians Mini P.E.K.K.A X-Bow Mega Knight
Goblins Giant Snowball Executioner X-Bow Mega Knight
Giant Snowball Executioner X-Bow
X-Bow Mega Knight
Mini P.E.K.K.A Goblins Elite Barbarians X-Bow
Elite Barbarians Goblins Giant Snowball Mini P.E.K.K.A Mega Knight
Goblins Executioner Giant Snowball X-Bow Mega Knight
Executioner Giant Snowball
Mini P.E.K.K.A Mega Knight Giant Snowball Elite Barbarians X-Bow
Executioner Mega Knight Goblins Giant Snowball Mini P.E.K.K.A X-Bow
Elite Barbarians Mini P.E.K.K.A X-Bow Mega Knight
Giant Snowball Elite Barbarians Mini P.E.K.K.A X-Bow Mega Knight
Mega Knight Goblins Elite Barbarians Mini P.E.K.K.A Executioner X-Bow
Mega Knight Goblins Giant Snowball Elite Barbarians Executioner X-Bow
Giant Snowball Executioner Mega Knight
Mini P.E.K.K.A Elite Barbarians
Mega Knight Goblins Giant Snowball Elite Barbarians Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Goblins Giant Snowball Elite Barbarians X-Bow
Giant Snowball Elite Barbarians Mini P.E.K.K.A Executioner X-Bow Mega Knight
Mega Knight Goblins Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Elite Barbarians X-Bow
Elite Barbarians Mini P.E.K.K.A Executioner Mega Knight
Executioner Giant Snowball
Mini P.E.K.K.A Goblins Elite Barbarians
Mini P.E.K.K.A Mega Knight Elite Barbarians
Mega Knight Goblins Giant Snowball Elite Barbarians Mini P.E.K.K.A X-Bow
Mega Knight Elite Barbarians Mini P.E.K.K.A
Mega Knight Giant Snowball Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Mega Knight Executioner
Executioner Mega Knight
Elite Barbarians Goblins Mini P.E.K.K.A Executioner X-Bow
Executioner Mega Knight Giant Snowball Elite Barbarians Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

X-Bow
Giant Snowball Executioner X-Bow
X-Bow
Executioner Giant Snowball Mega Knight
Executioner Giant Snowball
Executioner
X-Bow Giant Snowball Executioner
Giant Snowball X-Bow
Goblins Giant Snowball Elite Barbarians Mini P.E.K.K.A X-Bow
X-Bow
Giant Snowball Executioner
Giant Snowball Elite Barbarians Executioner
X-Bow
Giant Snowball Elite Barbarians X-Bow
X-Bow Giant Snowball Executioner
Executioner X-Bow Mega Knight
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Executioner X-Bow Mega Knight
Giant Snowball X-Bow Mega Knight
X-Bow Mega Knight
Giant Snowball
X-Bow
Giant Snowball X-Bow
Giant Snowball Executioner Mega Knight
X-Bow Giant Snowball Executioner
Giant Snowball X-Bow Mega Knight
X-Bow
Elite Barbarians Giant Snowball Executioner X-Bow
Giant Snowball
Giant Snowball Elite Barbarians Mini P.E.K.K.A
Giant Snowball X-Bow Mega Knight
Giant Snowball
Mega Knight
Giant Snowball
X-Bow
Giant Snowball Executioner
Mini P.E.K.K.A Executioner Mega Knight
Giant Snowball Executioner
Giant Snowball
Elite Barbarians Executioner Mega Knight
Giant Snowball Elite Barbarians
Giant Snowball Executioner
Giant Snowball Executioner X-Bow Mega Knight

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