My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Giant Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Giant Miner Night Witch
Giant Snowball
Bomber Archers Witch Miner Night Witch
Zap
Bomber Archers Witch Night Witch
Barbarian Barrel
Bomber Archers Witch Night Witch
The Log
Bomber Archers Mini P.E.K.K.A Witch
Earthquake
Bomber Archers Witch
Arrows
Bomber Archers Witch Night Witch
Royal Delivery
Bomber Archers Mini P.E.K.K.A Witch Miner Night Witch
Fireball
Bomber Archers Witch Night Witch
Poison
Bomber Archers Witch Night Witch
Lightning
Mini P.E.K.K.A Witch Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Archers Miner Mini P.E.K.K.A Night Witch Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Archers Miner

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Mini P.E.K.K.A Miner
Archers
Mini P.E.K.K.A Giant Miner
Mini P.E.K.K.A
Giant Bomber Archers Rage
Giant
Bomber Mini P.E.K.K.A Rage Miner Night Witch Archers Witch
Rage
Giant Witch Mini P.E.K.K.A Night Witch
Witch
Rage Giant Miner
Miner
Giant Bomber Archers Witch
Night Witch
Giant Rage

Defense Synergies 0 5

Bomber
Mini P.E.K.K.A Miner
Archers
Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Bomber Archers Witch
Giant
Rage
Witch
Archers Mini P.E.K.K.A
Miner
Bomber
Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Mini P.E.K.K.A Bomber Witch Night Witch
Mini P.E.K.K.A Witch Bomber Archers Night Witch
Mini P.E.K.K.A Witch Night Witch Bomber
Bomber Mini P.E.K.K.A
Bomber Archers Night Witch
Archers Witch Night Witch
Mini P.E.K.K.A Witch Night Witch
Bomber Archers Mini P.E.K.K.A Miner Night Witch
Archers Witch Bomber Night Witch
Archers Witch Night Witch
Mini P.E.K.K.A Night Witch Bomber Witch
Bomber Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Witch Night Witch
Bomber Archers Witch Night Witch
Witch Bomber Archers
Mini P.E.K.K.A
Bomber Archers Mini P.E.K.K.A Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Witch
Bomber Archers Mini P.E.K.K.A Miner
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Witch Night Witch
Archers Witch
Mini P.E.K.K.A Archers Witch Night Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Witch Night Witch
Bomber Archers Witch
Witch Bomber Archers Mini P.E.K.K.A Night Witch
Bomber Archers Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Miner
Miner
Bomber
Witch
Bomber Archers Witch
Miner
Mini P.E.K.K.A Night Witch
Miner
Archers
Miner
Bomber Witch
Bomber Mini P.E.K.K.A Night Witch
Bomber Archers Mini P.E.K.K.A
Bomber Witch Miner
Night Witch
Bomber Witch
Witch
Miner Witch
Witch Miner
Miner
Archers Witch Night Witch
Witch
Mini P.E.K.K.A Night Witch
Bomber Miner Night Witch
Archers Witch Night Witch
Archers Witch
Miner Mini P.E.K.K.A
Bomber
Witch
Witch
Witch Miner

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