My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Zappies Witch Royal Ghost Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Lava Hound
Giant Snowball
Zappies Goblin Barrel Witch Lava Hound
Zap
Zappies Goblin Barrel Witch Lava Hound
Barbarian Barrel
Zappies Goblin Barrel Witch Royal Ghost
The Log
Mini P.E.K.K.A Zappies Goblin Barrel Witch
Earthquake
Zappies Goblin Barrel Witch
Arrows
Zappies Goblin Barrel Witch Lava Hound
Royal Delivery
Mini P.E.K.K.A Zappies Goblin Barrel Witch Royal Ghost Lava Hound
Fireball
Zappies Goblin Barrel Witch Lava Hound
Poison
Zappies Witch Lava Hound
Lightning
Ice Golem Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Barrel Royal Ghost Mini P.E.K.K.A Zappies Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Goblin Barrel Royal Ghost

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ice Golem Mini P.E.K.K.A Zappies Witch Royal Ghost Lava Hound
Ice Golem
Goblin Barrel Zap Mini P.E.K.K.A Zappies Witch
Mini P.E.K.K.A
Zap Ice Golem
Zappies
Zap Ice Golem Goblin Barrel Royal Ghost Lava Hound
Goblin Barrel
Ice Golem Zappies Royal Ghost Lava Hound
Witch
Zap Ice Golem Royal Ghost Lava Hound
Royal Ghost
Zap Zappies Goblin Barrel Witch
Lava Hound
Zap Zappies Goblin Barrel Witch

Defense Synergies 1 11

Zap
Mini P.E.K.K.A Ice Golem Zappies Witch Royal Ghost
Ice Golem
Zap Mini P.E.K.K.A Zappies Witch Royal Ghost
Mini P.E.K.K.A
Zap Ice Golem Witch Royal Ghost
Zappies
Zap Ice Golem
Goblin Barrel
Witch
Zap Ice Golem Mini P.E.K.K.A Royal Ghost
Royal Ghost
Zap Ice Golem Mini P.E.K.K.A Witch
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Zappies
Mini P.E.K.K.A Zap Zappies Witch
Mini P.E.K.K.A Witch Zappies
Mini P.E.K.K.A Witch Zappies
Mini P.E.K.K.A
Zap Zappies Royal Ghost
Zap Zappies Witch
Zap Ice Golem
Mini P.E.K.K.A Zappies Witch
Ice Golem Mini P.E.K.K.A Zappies Royal Ghost
Witch Zap Ice Golem Zappies Royal Ghost
Zap Zappies Witch
Mini P.E.K.K.A Zap Zappies Witch
Zap Mini P.E.K.K.A Zappies Witch Royal Ghost
Mini P.E.K.K.A Zappies
Zap Mini P.E.K.K.A Zappies
Mini P.E.K.K.A Zappies Witch
Zap Zappies Witch Royal Ghost
Zap Witch Ice Golem Zappies Royal Ghost
Mini P.E.K.K.A Zappies
Royal Ghost Mini P.E.K.K.A Zappies Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Ice Golem Zappies Witch Royal Ghost
Zap Ice Golem Mini P.E.K.K.A Royal Ghost
Zappies Zap Ice Golem Mini P.E.K.K.A Witch
Mini P.E.K.K.A Zap Ice Golem Zappies
Mini P.E.K.K.A Zappies Witch
Zap Ice Golem Zappies Witch
Mini P.E.K.K.A Ice Golem Zappies Witch
Mini P.E.K.K.A Zappies
Zap Ice Golem Mini P.E.K.K.A Zappies Witch
Witch Zappies
Mini P.E.K.K.A Zappies Witch
Zap
Mini P.E.K.K.A Ice Golem Zappies Witch
Zappies Witch
Zappies Witch Zap Ice Golem Mini P.E.K.K.A
Zap Ice Golem Mini P.E.K.K.A Zappies Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Royal Ghost
Zap Royal Ghost
Ice Golem
Zap
Zap Ice Golem Witch
Witch
Zap Ice Golem
Zap
Mini P.E.K.K.A
Zap
Zap
Ice Golem
Zap Ice Golem
Zap Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Zap Witch
Zap
Zap Ice Golem Witch
Witch
Zap Witch Royal Ghost
Zap Witch
Zap
Zap Ice Golem Witch
Zap Zappies Witch
Mini P.E.K.K.A
Zap
Zap Zappies
Zap Zappies Witch
Zap Zappies Witch
Mini P.E.K.K.A
Zap Ice Golem
Zap
Zap Zappies Witch
Zap Zappies Witch
Zap Witch Royal Ghost

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