My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Mega Minion Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs
Giant Snowball
Minions Mega Minion Royal Hogs
Zap
Minions Royal Hogs
Barbarian Barrel
Knight Tesla Royal Hogs Executioner
The Log
Royal Hogs
Earthquake
Tesla Royal Hogs
Arrows
Minions Royal Hogs
Royal Delivery
Knight Minions Mega Minion Royal Hogs Executioner
Fireball
Minions Tesla Mega Minion Royal Hogs Executioner
Poison
Minions Mega Minion Royal Hogs Executioner
Lightning
Knight Tesla Mega Minion Executioner
Rocket
Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Knight Minions Mega Minion Tesla Royal Hogs Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Knight Minions

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Hogs Knight Mega Minion Executioner
Arrows
Royal Hogs Knight Mega Minion
Knight
Minions Mega Minion Executioner Giant Snowball Arrows Royal Hogs
Minions
Knight Royal Hogs
Tesla
Mega Minion
Knight Giant Snowball Arrows
Royal Hogs
Giant Snowball Arrows Knight Minions Executioner
Executioner
Knight Giant Snowball Royal Hogs

Defense Synergies 4 10

Giant Snowball
Knight Minions Tesla Mega Minion Executioner
Arrows
Knight Tesla Mega Minion
Knight
Minions Tesla Mega Minion Executioner Giant Snowball Arrows
Minions
Knight Giant Snowball Tesla
Tesla
Knight Giant Snowball Arrows Minions Mega Minion
Mega Minion
Knight Giant Snowball Arrows Tesla
Royal Hogs
Executioner
Knight Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla Mega Minion Executioner
Knight Minions Tesla Mega Minion Executioner
Tesla Giant Snowball Knight Minions Mega Minion Executioner
Tesla Knight Minions Mega Minion
Arrows
Arrows Giant Snowball Minions Tesla Mega Minion Executioner
Giant Snowball Minions Tesla Mega Minion Arrows Executioner
Arrows Tesla
Tesla Minions
Knight Giant Snowball Tesla
Minions Executioner Giant Snowball Arrows Knight Tesla Mega Minion
Arrows Minions Tesla Mega Minion Executioner Giant Snowball
Tesla Giant Snowball Knight Minions
Executioner Giant Snowball Arrows Minions Tesla Mega Minion
Knight Tesla
Giant Snowball Tesla
Tesla Arrows Knight Minions Executioner
Arrows Tesla Giant Snowball Knight Minions Mega Minion Executioner
Giant Snowball Arrows Executioner Knight Minions Tesla Mega Minion
Tesla
Giant Snowball Arrows Knight Minions Tesla Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Tesla
Giant Snowball Arrows Knight Tesla Mega Minion Executioner
Knight Minions
Knight Tesla
Knight Tesla Executioner
Arrows Executioner Giant Snowball Minions Tesla
Knight Minions Tesla Mega Minion
Knight Tesla
Giant Snowball Knight Minions Mega Minion
Tesla Mega Minion
Knight Minions Tesla Mega Minion
Giant Snowball Arrows
Knight Tesla Executioner
Tesla Executioner
Tesla Knight Minions Mega Minion Executioner
Arrows Minions Executioner Giant Snowball Tesla Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Giant Snowball Executioner
Arrows
Arrows Knight
Executioner Giant Snowball Arrows
Arrows Executioner Giant Snowball Minions Mega Minion
Arrows Executioner
Arrows Giant Snowball Executioner
Arrows Giant Snowball
Giant Snowball Minions
Arrows Knight
Giant Snowball Arrows Executioner
Giant Snowball Knight Executioner
Arrows Minions
Giant Snowball Arrows
Giant Snowball Arrows Executioner
Arrows Executioner
Giant Snowball Arrows
Minions
Giant Snowball Arrows Mega Minion Executioner
Giant Snowball Arrows
Minions
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Executioner
Mega Minion
Arrows Giant Snowball Executioner
Giant Snowball Arrows
Arrows
Giant Snowball Arrows Executioner
Giant Snowball Minions Mega Minion
Giant Snowball Mega Minion
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Minions
Giant Snowball Arrows Mega Minion Executioner
Arrows
Knight Mega Minion Executioner
Arrows Giant Snowball Executioner
Giant Snowball Arrows
Mega Minion Executioner
Giant Snowball Minions
Giant Snowball Executioner
Giant Snowball Executioner

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