My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Elite Barbarians Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Elite Barbarians
Giant Snowball
Minion Horde
Zap
Minion Horde Royal Giant
Barbarian Barrel
Elite Barbarians Wizard Electro Wizard
The Log
Royal Giant Elite Barbarians Mini P.E.K.K.A
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Mini P.E.K.K.A Wizard Electro Wizard
Fireball
Minion Horde Elite Barbarians Wizard Electro Wizard
Poison
Minion Horde Wizard Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Electro Wizard Minion Horde Wizard Royal Giant Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Mini P.E.K.K.A Electro Wizard Minion Horde

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Royal Giant Golem
Royal Giant
Minion Horde Elite Barbarians Wizard The Log Electro Wizard
Elite Barbarians
Royal Giant Wizard The Log
Mini P.E.K.K.A
Wizard Golem The Log Electro Wizard
Wizard
Royal Giant Elite Barbarians Mini P.E.K.K.A Golem
Golem
Minion Horde Mini P.E.K.K.A Wizard The Log Electro Wizard
The Log
Royal Giant Elite Barbarians Mini P.E.K.K.A Golem
Electro Wizard
Royal Giant Mini P.E.K.K.A Golem

Defense Synergies 2 8

Minion Horde
The Log
Royal Giant
Elite Barbarians
Mini P.E.K.K.A Wizard The Log
Mini P.E.K.K.A
The Log Electro Wizard Elite Barbarians Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard
Golem
The Log
Mini P.E.K.K.A Minion Horde Elite Barbarians Wizard Electro Wizard
Electro Wizard
Mini P.E.K.K.A Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log Electro Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A Electro Wizard
Elite Barbarians Mini P.E.K.K.A The Log
The Log Electro Wizard
Minion Horde Electro Wizard Wizard
The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Minion Horde Mini P.E.K.K.A Electro Wizard
Minion Horde Electro Wizard Wizard The Log
Minion Horde Wizard Electro Wizard
Minion Horde Mini P.E.K.K.A Elite Barbarians Wizard The Log Electro Wizard
Wizard Minion Horde Mini P.E.K.K.A The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Minion Horde Electro Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard
Minion Horde Wizard Elite Barbarians Mini P.E.K.K.A Electro Wizard
Minion Horde Elite Barbarians Wizard The Log Electro Wizard
Wizard The Log Electro Wizard
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Wizard Minion Horde Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians Mini P.E.K.K.A Wizard The Log
Minion Horde Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Minion Horde Elite Barbarians The Log Electro Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A
Wizard Minion Horde Electro Wizard
Mini P.E.K.K.A Minion Horde Elite Barbarians Electro Wizard
Mini P.E.K.K.A Minion Horde Elite Barbarians
Minion Horde Electro Wizard Elite Barbarians Mini P.E.K.K.A The Log
Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A
Elite Barbarians The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Minion Horde Wizard
Wizard Minion Horde
Elite Barbarians Electro Wizard Minion Horde Mini P.E.K.K.A The Log
Minion Horde Elite Barbarians Mini P.E.K.K.A Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log Electro Wizard
Minion Horde The Log
The Log
Wizard Minion Horde The Log
Wizard Minion Horde
Minion Horde Wizard The Log
The Log Wizard
The Log Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A Electro Wizard
Minion Horde Wizard The Log Electro Wizard
Wizard
Elite Barbarians The Log
Minion Horde
Elite Barbarians The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log Electro Wizard
Wizard The Log
Minion Horde The Log
Wizard
The Log
Minion Horde The Log
The Log Wizard
Minion Horde
The Log Wizard Electro Wizard
Wizard The Log
The Log
Elite Barbarians Minion Horde Wizard Electro Wizard
Electro Wizard Minion Horde Wizard
Minion Horde Elite Barbarians Mini P.E.K.K.A
Minion Horde Wizard The Log
Minion Horde Electro Wizard
Minion Horde
Wizard The Log
Minion Horde Electro Wizard
Wizard Electro Wizard
The Log
Minion Horde Mini P.E.K.K.A Wizard Electro Wizard
The Log Wizard
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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