My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Bad

3 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Dark Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Flying Machine Royal Hogs Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Goblin Barrel Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel Dark Prince Giant Skeleton
Giant Snowball
Goblins Flying Machine Royal Hogs Goblin Barrel
Zap
Goblins Flying Machine Royal Hogs Goblin Barrel Dark Prince
Barbarian Barrel
Goblins Valkyrie Royal Hogs Goblin Barrel Dark Prince Giant Skeleton
The Log
Goblins Royal Hogs Goblin Barrel Dark Prince Giant Skeleton
Earthquake
Royal Hogs Goblin Barrel
Arrows
Goblins Flying Machine Royal Hogs Goblin Barrel
Royal Delivery
Goblins Valkyrie Flying Machine Royal Hogs Goblin Barrel Dark Prince Giant Skeleton
Fireball
Flying Machine Royal Hogs Goblin Barrel
Poison
Flying Machine Royal Hogs
Lightning
Valkyrie Dark Prince
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Goblin Barrel Valkyrie Flying Machine Dark Prince Royal Hogs Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Goblin Barrel Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Valkyrie
Goblin Barrel Goblins Flying Machine Royal Hogs Dark Prince Giant Skeleton
Flying Machine
Valkyrie Royal Hogs Dark Prince Giant Skeleton
Royal Hogs
Valkyrie Flying Machine Goblin Barrel Dark Prince The Log
Goblin Barrel
Valkyrie Dark Prince Royal Hogs Giant Skeleton
Dark Prince
Goblin Barrel Valkyrie Flying Machine Royal Hogs
Giant Skeleton
Valkyrie Flying Machine Goblin Barrel The Log
The Log
Royal Hogs Giant Skeleton

Defense Synergies 0 10

Goblins
Flying Machine Giant Skeleton The Log
Valkyrie
Flying Machine The Log
Flying Machine
Goblins Valkyrie Dark Prince Giant Skeleton The Log
Royal Hogs
Goblin Barrel
Dark Prince
Flying Machine The Log
Giant Skeleton
Goblins Flying Machine The Log
The Log
Goblins Valkyrie Flying Machine Dark Prince Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine The Log
Goblins Valkyrie Flying Machine Dark Prince The Log
Goblins Valkyrie Dark Prince Giant Skeleton
Goblins Valkyrie Dark Prince
Valkyrie Dark Prince Giant Skeleton The Log
The Log Goblins Valkyrie Flying Machine Dark Prince
Flying Machine
Valkyrie Flying Machine Giant Skeleton The Log
Goblins
Goblins Valkyrie Dark Prince Giant Skeleton
Goblins Valkyrie Flying Machine Dark Prince Giant Skeleton The Log
Flying Machine
Valkyrie Flying Machine Dark Prince Giant Skeleton The Log
Valkyrie Goblins Dark Prince The Log
The Log
Goblins Valkyrie Dark Prince
Goblins Valkyrie Flying Machine Dark Prince The Log
Valkyrie The Log Flying Machine Dark Prince Giant Skeleton
Valkyrie Dark Prince Goblins Flying Machine Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Dark Prince Giant Skeleton
Valkyrie Flying Machine The Log
Giant Skeleton Goblins Valkyrie Dark Prince The Log
Valkyrie Dark Prince Giant Skeleton The Log
Giant Skeleton Valkyrie Dark Prince
Flying Machine
Dark Prince Goblins Valkyrie Flying Machine Giant Skeleton
Giant Skeleton Valkyrie Dark Prince
Giant Skeleton Goblins Valkyrie Flying Machine Dark Prince The Log
Valkyrie Flying Machine Dark Prince Giant Skeleton
Valkyrie Dark Prince Giant Skeleton The Log
Dark Prince Giant Skeleton Valkyrie
Valkyrie Flying Machine
Goblins Valkyrie Flying Machine Dark Prince Giant Skeleton The Log
Valkyrie Flying Machine Dark Prince Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine Giant Skeleton The Log
Flying Machine The Log
Flying Machine Giant Skeleton The Log
Valkyrie Flying Machine Dark Prince Giant Skeleton The Log
Valkyrie Dark Prince The Log
Flying Machine
Flying Machine The Log
The Log Flying Machine
The Log Flying Machine
Goblins
Valkyrie Flying Machine Dark Prince The Log
Flying Machine
Flying Machine The Log
Flying Machine
Flying Machine The Log
Flying Machine The Log
Flying Machine The Log
Flying Machine Dark Prince The Log
Valkyrie Flying Machine The Log
Giant Skeleton The Log
The Log
Flying Machine The Log
The Log Valkyrie Dark Prince
The Log Flying Machine
Flying Machine The Log
The Log
Flying Machine
Flying Machine
The Log
Giant Skeleton
The Log
Flying Machine Dark Prince
Flying Machine
The Log
Valkyrie Flying Machine Dark Prince
The Log Flying Machine
Giant Skeleton
Flying Machine Dark Prince
Flying Machine Giant Skeleton The Log
Flying Machine
Flying Machine Dark Prince Giant Skeleton The Log

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