My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Recruits Valkyrie Goblin Hut Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Recruits Valkyrie Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Recruits Lava Hound
Giant Snowball
Fire Spirit Archers Royal Recruits Goblin Hut Witch Lava Hound
Zap
Fire Spirit Archers Goblin Hut Witch Lava Hound
Barbarian Barrel
Fire Spirit Archers Royal Recruits Valkyrie Goblin Hut Witch
The Log
Fire Spirit Archers Royal Recruits Goblin Hut Witch
Earthquake
Archers Goblin Hut Witch
Arrows
Fire Spirit Archers Royal Recruits Goblin Hut Witch Lava Hound
Royal Delivery
Fire Spirit Archers Royal Recruits Valkyrie Goblin Hut Witch Lava Hound
Fireball
Archers Goblin Hut Witch Lava Hound
Poison
Archers Royal Recruits Goblin Hut Witch Lava Hound
Lightning
Valkyrie Goblin Hut Witch
Rocket
Valkyrie Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Recruits Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Archers Valkyrie Goblin Hut Witch Lightning Royal Recruits Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Fire Spirit Archers Valkyrie Goblin Hut

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Royal Recruits
Archers
Valkyrie Royal Recruits Goblin Hut Lava Hound
Royal Recruits
Fire Spirit Archers
Valkyrie
Fire Spirit Archers Goblin Hut Witch
Goblin Hut
Archers Valkyrie Lava Hound
Witch
Valkyrie Lava Hound
Lightning
Lava Hound
Lava Hound
Lightning Archers Goblin Hut Witch

Defense Synergies 1 7

Fire Spirit
Royal Recruits Valkyrie
Archers
Valkyrie Royal Recruits Goblin Hut Witch
Royal Recruits
Fire Spirit Archers
Valkyrie
Archers Fire Spirit Goblin Hut Witch
Goblin Hut
Archers Valkyrie
Witch
Archers Valkyrie
Lightning
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Valkyrie Goblin Hut
Royal Recruits Valkyrie Goblin Hut Witch
Goblin Hut Witch Fire Spirit Archers Royal Recruits Valkyrie Lightning
Royal Recruits Goblin Hut Witch Valkyrie
Lightning Royal Recruits Valkyrie
Fire Spirit Archers Valkyrie
Lightning Fire Spirit Archers Goblin Hut Witch
Lightning Royal Recruits Valkyrie
Witch Royal Recruits Goblin Hut
Fire Spirit Archers Royal Recruits Valkyrie
Archers Valkyrie Witch Royal Recruits Goblin Hut
Archers Goblin Hut Witch
Royal Recruits Goblin Hut Fire Spirit Valkyrie Witch Lightning
Fire Spirit Valkyrie Royal Recruits Goblin Hut Witch
Royal Recruits Goblin Hut
Royal Recruits Goblin Hut Lightning
Royal Recruits Valkyrie Goblin Hut Witch
Fire Spirit Archers Royal Recruits Valkyrie Goblin Hut Witch
Valkyrie Witch Fire Spirit Archers Royal Recruits Goblin Hut
Royal Recruits Goblin Hut
Royal Recruits Valkyrie Fire Spirit Archers Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Archers Goblin Hut Witch
Archers Valkyrie Lightning
Royal Recruits Valkyrie Goblin Hut Witch Lightning
Royal Recruits Valkyrie Lightning
Royal Recruits Valkyrie Goblin Hut Witch
Fire Spirit Archers Goblin Hut Witch
Royal Recruits Archers Valkyrie Goblin Hut Witch Lightning
Royal Recruits Valkyrie
Royal Recruits Lightning Valkyrie Goblin Hut Witch
Royal Recruits Witch Goblin Hut
Royal Recruits Valkyrie Goblin Hut Witch
Royal Recruits Lightning Valkyrie
Royal Recruits Lightning Valkyrie Witch
Royal Recruits Archers Valkyrie Witch
Royal Recruits Goblin Hut Witch Archers Valkyrie Lightning
Valkyrie Archers Royal Recruits Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Valkyrie
Lightning Goblin Hut
Lightning Royal Recruits Valkyrie
Fire Spirit Valkyrie
Fire Spirit Witch
Fire Spirit Archers Witch
Fire Spirit Lightning
Lightning
Lightning Fire Spirit
Lightning Royal Recruits Valkyrie
Lightning Fire Spirit Archers
Lightning Fire Spirit Goblin Hut
Lightning
Lightning Goblin Hut
Lightning Goblin Hut Witch
Lightning Royal Recruits Goblin Hut
Lightning
Lightning
Lightning Fire Spirit Archers
Lightning Fire Spirit Valkyrie Witch
Lightning
Lightning
Lightning
Lightning Royal Recruits
Fire Spirit Valkyrie Witch
Witch
Witch Lightning
Lightning Witch
Lightning
Lightning Fire Spirit Archers Witch
Lightning Goblin Hut Witch
Lightning
Lightning
Lightning
Lightning
Lightning Fire Spirit Archers Royal Recruits Goblin Hut Witch
Lightning Fire Spirit Archers Witch
Lightning Valkyrie
Lightning
Lightning
Royal Recruits
Royal Recruits Witch Lightning
Witch Lightning
Lightning Royal Recruits Witch

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