My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Golem Ice Wizard Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Bandit Inferno Dragon
Giant Snowball
Goblin Gang Battle Ram Inferno Dragon
Zap
Goblin Gang Battle Ram Inferno Tower Bandit Inferno Dragon
Barbarian Barrel
Goblin Gang Battle Ram Inferno Tower Ice Wizard Bandit
The Log
Goblin Gang Battle Ram Bandit
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Ram Ice Wizard Bandit Inferno Dragon
Fireball
Goblin Gang Battle Ram Inferno Tower Ice Wizard Bandit Inferno Dragon
Poison
Goblin Gang Inferno Tower Ice Wizard
Lightning
Battle Ram Inferno Tower Ice Wizard Bandit Inferno Dragon
Rocket
Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower Golem Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Ice Wizard Bandit Battle Ram Inferno Dragon Inferno Tower Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Ice Wizard Bandit Battle Ram

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Golem Bandit
Battle Ram
Bandit Goblin Gang Lightning
Inferno Tower
Lightning
Golem Battle Ram
Golem
Lightning Goblin Gang Ice Wizard Bandit
Ice Wizard
Golem Bandit
Bandit
Battle Ram Goblin Gang Golem Ice Wizard
Inferno Dragon

Defense Synergies 1 7

Goblin Gang
Inferno Tower Ice Wizard Bandit Inferno Dragon
Battle Ram
Inferno Tower
Goblin Gang Ice Wizard Bandit
Lightning
Golem
Ice Wizard
Goblin Gang Inferno Tower Bandit Inferno Dragon
Bandit
Goblin Gang Inferno Tower Ice Wizard
Inferno Dragon
Goblin Gang Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower
Inferno Tower Inferno Dragon Goblin Gang Ice Wizard Bandit
Goblin Gang Inferno Tower Lightning Ice Wizard Bandit Inferno Dragon
Inferno Tower Inferno Dragon Goblin Gang Ice Wizard Bandit
Lightning
Goblin Gang Ice Wizard Bandit
Inferno Tower Lightning Inferno Dragon Goblin Gang Ice Wizard
Lightning Inferno Tower Bandit
Inferno Tower Inferno Dragon Goblin Gang Ice Wizard
Goblin Gang Inferno Tower Ice Wizard Bandit
Goblin Gang Ice Wizard Bandit
Inferno Tower Inferno Dragon Goblin Gang Ice Wizard
Inferno Tower Goblin Gang Lightning Ice Wizard Bandit
Goblin Gang
Inferno Tower Inferno Dragon Goblin Gang Bandit
Inferno Tower Goblin Gang Lightning Bandit Inferno Dragon
Goblin Gang Inferno Tower
Goblin Gang Ice Wizard Bandit
Ice Wizard Bandit Inferno Dragon
Inferno Tower Inferno Dragon
Goblin Gang Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Inferno Tower Bandit
Bandit Goblin Gang Lightning Inferno Dragon
Goblin Gang Bandit Inferno Tower Lightning
Goblin Gang Lightning Inferno Tower Bandit
Inferno Tower Goblin Gang Bandit Inferno Dragon
Goblin Gang Ice Wizard
Goblin Gang Inferno Tower Lightning Ice Wizard Bandit
Inferno Tower Inferno Dragon
Lightning Inferno Tower Bandit Inferno Dragon
Inferno Tower Goblin Gang Inferno Dragon
Inferno Dragon Inferno Tower
Lightning
Lightning Goblin Gang Inferno Tower Bandit
Goblin Gang Inferno Tower Lightning Inferno Dragon
Inferno Tower Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Bandit
Ice Wizard Bandit
Lightning Bandit
Lightning
Ice Wizard
Lightning Ice Wizard
Lightning Bandit
Lightning Goblin Gang
Lightning Bandit
Lightning
Lightning Bandit
Lightning Bandit
Lightning
Lightning Bandit
Lightning Bandit
Lightning
Lightning
Lightning Bandit
Lightning
Lightning
Lightning
Lightning
Lightning
Ice Wizard
Inferno Dragon
Lightning Ice Wizard Bandit
Lightning Bandit
Lightning Bandit
Lightning Ice Wizard
Lightning
Lightning
Lightning Bandit
Lightning
Lightning
Lightning Goblin Gang Bandit
Lightning Ice Wizard
Lightning Goblin Gang
Lightning
Lightning
Goblin Gang Lightning
Lightning
Lightning Bandit

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