My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider
Giant Snowball
Bats Archers Hog Rider
Zap
Bats Archers Mortar
Barbarian Barrel
Archers Knight Mortar
The Log
Archers Hog Rider
Earthquake
Archers Mortar Hog Rider
Arrows
Bats Archers
Royal Delivery
Bats Archers Knight Hog Rider P.E.K.K.A
Fireball
Archers Mortar Hog Rider
Poison
Bats Archers Mortar
Lightning
Knight Mortar
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Archers Arrows Knight Mortar Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Archers Arrows

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Mortar P.E.K.K.A
Archers
Knight Arrows Mortar Hog Rider P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A Archers Knight Mortar
Knight
Bats Archers Mortar Hog Rider Arrows The Log
Mortar
Knight Bats Archers Arrows Hog Rider The Log
Hog Rider
Bats Arrows Knight The Log Archers Mortar
P.E.K.K.A
Arrows Bats Archers The Log
The Log
Hog Rider Knight Mortar P.E.K.K.A

Defense Synergies 3 12

Bats
Knight Mortar P.E.K.K.A The Log
Archers
Knight Mortar P.E.K.K.A The Log
Arrows
Knight Mortar P.E.K.K.A
Knight
Bats Archers Arrows Mortar The Log
Mortar
Bats Archers Arrows Knight The Log
Hog Rider
P.E.K.K.A
The Log Bats Archers Arrows
The Log
P.E.K.K.A Bats Archers Knight Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar The Log
P.E.K.K.A Bats Knight Mortar The Log
Mortar P.E.K.K.A Bats Archers Knight
P.E.K.K.A Bats Knight Mortar
Arrows P.E.K.K.A The Log
Arrows The Log Bats Archers
Bats Archers Arrows Mortar
Arrows P.E.K.K.A The Log
P.E.K.K.A Mortar
Knight Archers
Bats Archers Arrows Knight The Log
Arrows Bats Archers
Mortar P.E.K.K.A Bats Knight The Log
Bats Arrows Mortar P.E.K.K.A The Log
P.E.K.K.A Knight Mortar
Mortar P.E.K.K.A The Log
Bats Arrows Knight Mortar P.E.K.K.A
Arrows Mortar Bats Archers Knight The Log
Arrows Mortar The Log Bats Archers Knight
P.E.K.K.A Mortar
Bats Archers Arrows Knight P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers P.E.K.K.A
Archers Arrows Knight Mortar The Log
P.E.K.K.A Bats Knight The Log
P.E.K.K.A Bats Knight The Log
P.E.K.K.A Knight
Arrows Bats Archers
P.E.K.K.A Bats Archers Knight
P.E.K.K.A Knight
P.E.K.K.A Bats Knight Mortar The Log
P.E.K.K.A
P.E.K.K.A Bats Knight
P.E.K.K.A Arrows The Log
P.E.K.K.A Knight
Archers
Bats Archers Knight Mortar P.E.K.K.A The Log
Bats Arrows Archers P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar The Log
Arrows Mortar The Log
Arrows The Log
Arrows Knight The Log
Arrows Mortar The Log
Arrows Bats
Archers Arrows Mortar The Log
Arrows The Log
Arrows The Log Mortar
Bats
Arrows Knight Mortar The Log
Archers Arrows
Knight Mortar The Log
Arrows Mortar
Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar
Bats
Archers Arrows Mortar The Log
Arrows Mortar The Log
The Log
Arrows
The Log
Arrows Mortar The Log
Arrows The Log Mortar
Arrows Mortar The Log
Arrows Mortar The Log
Arrows Mortar The Log
Bats Archers Arrows
Bats
Arrows Mortar The Log
Arrows
P.E.K.K.A
Arrows The Log
Bats Archers
Archers Arrows
Arrows The Log
Knight
Arrows The Log Mortar
Arrows
P.E.K.K.A
Bats The Log
Bats
Mortar The Log

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