My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Inferno Dragon
Giant Snowball
Goblins Minions Balloon Inferno Dragon
Zap
Goblins Minions Balloon Inferno Dragon
Barbarian Barrel
Goblins Valkyrie Bomb Tower
The Log
Goblins
Earthquake
Bomb Tower
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Valkyrie Balloon Inferno Dragon
Fireball
Minions Bomb Tower Balloon Inferno Dragon
Poison
Minions Bomb Tower Balloon
Lightning
Valkyrie Bomb Tower Balloon Inferno Dragon
Rocket
Valkyrie Bomb Tower Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Arrows Minions Valkyrie Bomb Tower Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Arrows Minions

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Arrows
Balloon
Minions
Valkyrie Balloon Inferno Dragon
Valkyrie
Balloon Goblins Minions
Bomb Tower
Balloon
Arrows Valkyrie Minions The Log
The Log
Balloon
Inferno Dragon
Minions

Defense Synergies 2 7

Goblins
The Log
Arrows
Valkyrie Bomb Tower
Minions
Valkyrie The Log
Valkyrie
Minions Arrows Bomb Tower The Log
Bomb Tower
The Log Arrows Valkyrie
Balloon
The Log
Bomb Tower Goblins Minions Valkyrie Inferno Dragon
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie The Log
Bomb Tower Inferno Dragon Goblins Minions Valkyrie The Log
Bomb Tower Goblins Minions Valkyrie Inferno Dragon
Bomb Tower Inferno Dragon Goblins Minions Valkyrie
Arrows Valkyrie Bomb Tower The Log
Arrows The Log Goblins Minions Valkyrie Bomb Tower
Minions Inferno Dragon Arrows Bomb Tower
Arrows Valkyrie Bomb Tower The Log
Inferno Dragon Goblins Minions Bomb Tower
Goblins Valkyrie
Goblins Minions Valkyrie Arrows Bomb Tower The Log
Arrows Minions Inferno Dragon
Bomb Tower Minions Valkyrie The Log
Valkyrie Bomb Tower Goblins Arrows Minions The Log
Inferno Dragon Bomb Tower
Bomb Tower The Log Inferno Dragon
Bomb Tower Goblins Arrows Minions Valkyrie
Arrows Bomb Tower Goblins Minions Valkyrie The Log
Arrows Valkyrie Bomb Tower The Log Minions Inferno Dragon
Bomb Tower Inferno Dragon
Valkyrie Goblins Arrows Minions Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins
Arrows Valkyrie Bomb Tower The Log Inferno Dragon
Goblins Minions Valkyrie Bomb Tower The Log
Valkyrie The Log
Valkyrie Inferno Dragon
Arrows Minions Bomb Tower
Goblins Minions Valkyrie Bomb Tower
Valkyrie Bomb Tower Inferno Dragon
Goblins Minions Valkyrie Bomb Tower The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Valkyrie Bomb Tower
Arrows Valkyrie The Log
Valkyrie Bomb Tower
Valkyrie Bomb Tower
Goblins Minions Valkyrie Bomb Tower The Log Inferno Dragon
Arrows Minions Valkyrie Bomb Tower The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Minions
Arrows The Log
Arrows The Log
Arrows The Log
Goblins Minions
Arrows Valkyrie The Log
Arrows
The Log
Arrows Minions
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Minions
Arrows The Log
Arrows Valkyrie The Log
Minions The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie
Inferno Dragon
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Minions
Arrows The Log
Arrows
Arrows The Log
Minions
Arrows
Arrows The Log
Valkyrie
Arrows The Log
Arrows
Minions The Log
The Log

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