My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Barbarian Hut Witch Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Wall Breakers Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Inferno Dragon Lava Hound
Giant Snowball
Fire Spirit Wall Breakers Guards Witch Inferno Dragon Lava Hound
Zap
Fire Spirit Wall Breakers Guards Witch Inferno Dragon Lava Hound
Barbarian Barrel
Fire Spirit Barbarian Hut Wall Breakers Guards Witch
The Log
Fire Spirit Barbarian Hut Wall Breakers Guards Witch
Earthquake
Barbarian Hut Guards Witch
Arrows
Fire Spirit Wall Breakers Guards Witch Lava Hound
Royal Delivery
Fire Spirit Wall Breakers Guards Witch Inferno Dragon Lava Hound
Fireball
Barbarian Hut Wall Breakers Witch Inferno Dragon Lava Hound
Poison
Barbarian Hut Guards Witch Lava Hound
Lightning
Barbarian Hut Witch Inferno Dragon
Rocket
Barbarian Hut Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Guards Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Wall Breakers Guards Poison Inferno Dragon Witch Barbarian Hut Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Wall Breakers Guards Poison

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Barbarian Hut Wall Breakers Inferno Dragon
Barbarian Hut
Fire Spirit Wall Breakers
Wall Breakers
Fire Spirit Barbarian Hut
Guards
Lava Hound
Poison
Lava Hound
Witch
Lava Hound
Inferno Dragon
Lava Hound Fire Spirit
Lava Hound
Poison Inferno Dragon Guards Witch

Defense Synergies 0 3

Fire Spirit
Barbarian Hut
Inferno Dragon
Wall Breakers
Guards
Poison Witch
Poison
Guards
Witch
Guards
Inferno Dragon
Barbarian Hut
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut
Barbarian Hut Inferno Dragon Witch
Barbarian Hut Witch Fire Spirit Inferno Dragon
Barbarian Hut Witch Inferno Dragon Guards
Poison
Fire Spirit Guards
Inferno Dragon Fire Spirit Barbarian Hut Poison Witch
Barbarian Hut Poison
Barbarian Hut Witch Inferno Dragon
Guards Fire Spirit
Guards Poison Witch
Inferno Dragon Barbarian Hut Poison Witch
Barbarian Hut Fire Spirit Guards Witch
Fire Spirit Barbarian Hut Guards Poison Witch
Barbarian Hut Inferno Dragon
Barbarian Hut Inferno Dragon
Barbarian Hut Poison Witch
Fire Spirit Barbarian Hut Guards Witch
Poison Witch Fire Spirit Barbarian Hut Guards Inferno Dragon
Barbarian Hut Inferno Dragon
Fire Spirit Guards Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Witch
Poison Inferno Dragon
Guards Barbarian Hut Witch
Guards Barbarian Hut
Barbarian Hut Guards Witch Inferno Dragon
Fire Spirit Poison Witch
Guards Barbarian Hut Witch
Barbarian Hut Inferno Dragon
Barbarian Hut Poison Witch Inferno Dragon
Witch Barbarian Hut Guards Inferno Dragon
Inferno Dragon Guards Witch
Guards Poison
Barbarian Hut Guards Witch
Barbarian Hut Witch
Guards Witch Barbarian Hut Poison Inferno Dragon
Poison Barbarian Hut Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Hut Guards
Poison
Barbarian Hut Poison
Barbarian Hut Guards Poison
Poison Fire Spirit
Poison Fire Spirit Witch
Fire Spirit Poison Witch
Poison Fire Spirit Barbarian Hut
Poison
Fire Spirit Guards Poison
Poison
Poison Fire Spirit
Poison Fire Spirit Barbarian Hut
Poison
Barbarian Hut Poison
Barbarian Hut Poison Witch
Barbarian Hut Poison
Poison
Fire Spirit Poison
Fire Spirit Poison Witch
Poison
Poison
Barbarian Hut Poison
Poison Fire Spirit Witch
Witch Inferno Dragon
Poison Witch
Poison Witch
Poison
Poison Fire Spirit Witch
Guards Poison Witch
Poison
Poison
Poison
Fire Spirit Barbarian Hut Guards Witch
Poison Fire Spirit Witch
Poison
Poison
Poison
Guards Poison Witch
Poison Witch
Poison Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: