My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Dark Prince Executioner Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Ice Golem Dark Prince Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Skeleton Army Dark Prince Lava Hound
Giant Snowball
Skeleton Army Lava Hound
Zap
Royal Giant Skeleton Army Dark Prince Lava Hound
Barbarian Barrel
Elite Barbarians Skeleton Army Dark Prince Executioner
The Log
Royal Giant Elite Barbarians Skeleton Army Dark Prince
Earthquake
Skeleton Army
Arrows
Skeleton Army Lava Hound
Royal Delivery
Elite Barbarians Skeleton Army Dark Prince Executioner Lava Hound
Fireball
Elite Barbarians Skeleton Army Executioner Lava Hound
Poison
Skeleton Army Executioner Lava Hound
Lightning
Elite Barbarians Ice Golem Dark Prince Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Dark Prince Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army Dark Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Skeleton Army Dark Prince Executioner Royal Giant Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem The Log Skeleton Army Dark Prince

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Elite Barbarians Ice Golem Dark Prince Executioner The Log
Elite Barbarians
Royal Giant Ice Golem The Log
Ice Golem
Royal Giant Elite Barbarians Executioner
Skeleton Army
Lava Hound
Dark Prince
Royal Giant Executioner
Executioner
Royal Giant Ice Golem Dark Prince The Log
The Log
Royal Giant Elite Barbarians Executioner
Lava Hound
Skeleton Army

Defense Synergies 1 9

Royal Giant
Elite Barbarians
Dark Prince Ice Golem The Log
Ice Golem
Elite Barbarians Executioner The Log
Skeleton Army
Executioner The Log
Dark Prince
Elite Barbarians Executioner The Log
Executioner
Ice Golem Skeleton Army Dark Prince The Log
The Log
Elite Barbarians Ice Golem Skeleton Army Dark Prince Executioner
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Executioner The Log
Elite Barbarians Skeleton Army Dark Prince Executioner The Log
Skeleton Army Elite Barbarians Dark Prince Executioner
Elite Barbarians Skeleton Army Dark Prince
Elite Barbarians Skeleton Army Dark Prince The Log
Skeleton Army The Log Dark Prince Executioner
Executioner
Ice Golem The Log
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Ice Golem Dark Prince
Skeleton Army Executioner Ice Golem Dark Prince The Log
Executioner
Skeleton Army Elite Barbarians Dark Prince The Log
Skeleton Army Executioner Dark Prince The Log
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians The Log
Elite Barbarians Skeleton Army Dark Prince Executioner
Elite Barbarians Skeleton Army Dark Prince Executioner The Log
Executioner The Log Ice Golem Dark Prince
Elite Barbarians
Skeleton Army Dark Prince Elite Barbarians Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Ice Golem Dark Prince
Elite Barbarians Ice Golem Executioner The Log
Skeleton Army Elite Barbarians Ice Golem Dark Prince The Log
Skeleton Army Dark Prince Elite Barbarians Ice Golem The Log
Elite Barbarians Skeleton Army Dark Prince Executioner
Executioner Ice Golem
Skeleton Army Dark Prince Elite Barbarians Ice Golem
Elite Barbarians Skeleton Army Dark Prince
Elite Barbarians Ice Golem Skeleton Army Dark Prince The Log
Skeleton Army
Elite Barbarians Dark Prince
Skeleton Army Elite Barbarians Dark Prince The Log
Elite Barbarians Skeleton Army Dark Prince Ice Golem Executioner
Skeleton Army Executioner
Elite Barbarians Skeleton Army Ice Golem Dark Prince Executioner The Log
Executioner Elite Barbarians Ice Golem Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log
Executioner The Log
The Log
Ice Golem Dark Prince The Log
Executioner Dark Prince The Log
Executioner Ice Golem
Executioner The Log
The Log Ice Golem Executioner
The Log
Elite Barbarians
Dark Prince The Log
Executioner
Elite Barbarians Ice Golem Executioner The Log
Elite Barbarians Ice Golem The Log
Executioner The Log
Executioner The Log
Dark Prince Executioner The Log
The Log
The Log
The Log
The Log
Ice Golem The Log Dark Prince Executioner
The Log Executioner
The Log
The Log
Elite Barbarians Ice Golem Executioner
Elite Barbarians
The Log
The Log
Skeleton Army Dark Prince
Executioner
The Log
Dark Prince Executioner
The Log Ice Golem Executioner
Elite Barbarians Dark Prince Executioner
Elite Barbarians The Log
Executioner
Dark Prince Executioner The Log

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