My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Miner Sparky
Giant Snowball
Fire Spirit Minion Horde Hog Rider Miner Lumberjack
Zap
Fire Spirit Minion Horde Sparky
Barbarian Barrel
Fire Spirit Lumberjack Sparky
The Log
Fire Spirit Hog Rider Lumberjack Sparky
Earthquake
Hog Rider
Arrows
Fire Spirit Minion Horde
Royal Delivery
Fire Spirit Minion Horde Hog Rider Bowler Miner Lumberjack Sparky
Fireball
Minion Horde Hog Rider Bowler Lumberjack Sparky
Poison
Minion Horde Sparky
Lightning
Bowler Lumberjack Sparky
Rocket
Minion Horde Hog Rider Bowler Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Bowler Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bowler Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Miner Hog Rider Lumberjack Minion Horde Bowler Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Miner Hog Rider

Attack Synergies 6 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Zap Bowler Lumberjack Sparky
Zap
Hog Rider Miner Sparky Fire Spirit Minion Horde Bowler Lumberjack
Minion Horde
Miner Zap Hog Rider Lumberjack Sparky
Hog Rider
Fire Spirit Zap Minion Horde Bowler Lumberjack
Bowler
Fire Spirit Zap Hog Rider Miner Lumberjack
Miner
Fire Spirit Zap Minion Horde Bowler Lumberjack Sparky
Lumberjack
Fire Spirit Zap Minion Horde Hog Rider Bowler Miner Sparky
Sparky
Zap Fire Spirit Minion Horde Miner Lumberjack

Defense Synergies 0 9

Fire Spirit
Zap Sparky
Zap
Fire Spirit Minion Horde Bowler Miner Lumberjack Sparky
Minion Horde
Zap Sparky
Hog Rider
Bowler
Zap Lumberjack
Miner
Zap
Lumberjack
Zap Bowler
Sparky
Fire Spirit Zap Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Minion Horde Sparky
Minion Horde Lumberjack Sparky Zap
Minion Horde Bowler Lumberjack Sparky Fire Spirit
Minion Horde Lumberjack Sparky Bowler
Bowler Lumberjack Sparky
Bowler Fire Spirit Zap Lumberjack
Minion Horde Fire Spirit Zap
Bowler Zap Sparky
Minion Horde Sparky Lumberjack
Fire Spirit Minion Horde Bowler Miner Lumberjack Sparky
Minion Horde Zap Bowler Lumberjack
Minion Horde Zap
Minion Horde Bowler Lumberjack Sparky Fire Spirit Zap
Fire Spirit Bowler Sparky Zap Minion Horde Lumberjack
Sparky Minion Horde Lumberjack
Minion Horde Zap Bowler Lumberjack Sparky
Minion Horde Sparky Bowler Lumberjack
Fire Spirit Zap Minion Horde Bowler Lumberjack
Zap Fire Spirit Bowler Lumberjack
Sparky Lumberjack
Bowler Fire Spirit Minion Horde Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Bowler Sparky
Zap Bowler Miner Lumberjack
Lumberjack Zap Minion Horde Bowler Sparky
Bowler Lumberjack Zap Minion Horde Sparky
Minion Horde Bowler Lumberjack Sparky
Fire Spirit Zap Minion Horde
Sparky Minion Horde Bowler Lumberjack
Minion Horde Lumberjack Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Minion Horde Bowler Lumberjack Sparky
Zap Bowler
Bowler Minion Horde Lumberjack Sparky
Minion Horde Bowler Sparky
Sparky Zap Minion Horde Bowler Lumberjack
Bowler Zap Minion Horde Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky
Zap Bowler Miner
Minion Horde Miner Sparky
Sparky
Fire Spirit Zap Minion Horde Bowler Sparky
Fire Spirit Zap Minion Horde
Fire Spirit Minion Horde Bowler Sparky
Fire Spirit Zap Bowler
Miner Zap
Fire Spirit Minion Horde Bowler Lumberjack Sparky
Miner Zap Minion Horde Bowler Sparky
Fire Spirit Zap
Fire Spirit Bowler Miner Sparky
Minion Horde
Zap Sparky
Zap Minion Horde Bowler Sparky
Minion Horde Bowler Sparky
Sparky
Minion Horde Sparky
Fire Spirit Zap Bowler Sparky
Fire Spirit Zap Bowler Miner
Minion Horde Bowler Sparky
Bowler Sparky
Zap Minion Horde
Zap Fire Spirit Bowler Sparky
Minion Horde
Miner Zap Bowler Sparky
Zap Bowler Miner Sparky
Miner Zap Sparky
Fire Spirit Zap Minion Horde Sparky
Zap Minion Horde
Minion Horde Bowler Sparky
Zap Minion Horde Miner Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Bowler Sparky
Zap Minion Horde Fire Spirit
Fire Spirit Zap
Miner Minion Horde Bowler Lumberjack Sparky
Zap Bowler
Zap Sparky
Minion Horde Sparky
Zap Minion Horde Bowler Sparky
Zap
Zap Bowler Miner Sparky

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