My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Minion Horde Hog Rider Goblin Barrel
Giant Snowball
Archers Goblin Gang Barbarians Minion Horde Hog Rider Goblin Barrel
Zap
Archers Goblin Gang Minion Horde Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Tesla Barbarians Goblin Barrel
The Log
Archers Goblin Gang Barbarians Hog Rider Goblin Barrel
Earthquake
Archers Goblin Gang Tesla Barbarians Hog Rider Goblin Barrel
Arrows
Archers Goblin Gang Minion Horde Goblin Barrel
Royal Delivery
Archers Goblin Gang Barbarians Minion Horde Hog Rider Goblin Barrel
Fireball
Archers Goblin Gang Tesla Barbarians Minion Horde Hog Rider Goblin Barrel
Poison
Archers Goblin Gang Barbarians Minion Horde
Lightning
Tesla
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Goblin Barrel Tesla Hog Rider Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Goblin Gang Goblin Barrel

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Hog Rider
Goblin Gang
Hog Rider Goblin Barrel
Tesla
Barbarians
Hog Rider
Minion Horde
Hog Rider
Hog Rider
Goblin Gang The Log Archers Barbarians Minion Horde Goblin Barrel
Goblin Barrel
Goblin Gang Hog Rider
The Log
Hog Rider

Defense Synergies 2 7

Archers
Goblin Gang Tesla The Log
Goblin Gang
Tesla Archers Barbarians The Log
Tesla
Goblin Gang The Log Archers
Barbarians
Goblin Gang Minion Horde
Minion Horde
Barbarians The Log
Hog Rider
Goblin Barrel
The Log
Tesla Archers Goblin Gang Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde The Log
Barbarians Minion Horde Goblin Gang Tesla The Log
Goblin Gang Tesla Barbarians Minion Horde Archers
Tesla Barbarians Minion Horde Goblin Gang
Barbarians The Log
Goblin Gang The Log Archers Tesla
Tesla Minion Horde Archers Goblin Gang
Tesla Barbarians The Log
Tesla Barbarians Minion Horde Goblin Gang
Goblin Gang Archers Tesla Barbarians Minion Horde
Archers Goblin Gang Barbarians Minion Horde Tesla The Log
Tesla Minion Horde Archers Goblin Gang
Tesla Barbarians Minion Horde Goblin Gang The Log
Goblin Gang Tesla Barbarians Minion Horde The Log
Barbarians Goblin Gang Tesla Minion Horde
Barbarians Minion Horde Goblin Gang Tesla The Log
Tesla Barbarians Minion Horde Goblin Gang
Tesla Archers Goblin Gang Barbarians Minion Horde The Log
The Log Archers Tesla Barbarians
Barbarians Tesla
Goblin Gang Archers Tesla Barbarians Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Archers Tesla
Archers Goblin Gang Tesla The Log
Goblin Gang Barbarians Minion Horde The Log
Goblin Gang Tesla Barbarians Minion Horde The Log
Barbarians Goblin Gang Tesla Minion Horde
Archers Goblin Gang Tesla Minion Horde
Goblin Gang Archers Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde
Minion Horde Barbarians The Log
Goblin Gang Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde
Barbarians The Log
Barbarians Goblin Gang Tesla Minion Horde
Archers Tesla Barbarians Minion Horde
Goblin Gang Tesla Barbarians Archers Minion Horde The Log
Archers Tesla Barbarians Minion Horde The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
The Log
Minion Horde The Log
Barbarians The Log
Minion Horde The Log
Minion Horde
Archers Minion Horde The Log
The Log
The Log
Goblin Gang Minion Horde
Minion Horde The Log
Archers
The Log
Minion Horde
The Log
Minion Horde The Log
Minion Horde The Log
Minion Horde
Archers The Log
The Log
Minion Horde The Log
The Log
Barbarians Minion Horde The Log
The Log
Minion Horde
The Log
The Log
The Log
Archers Minion Horde
Minion Horde
Minion Horde
Minion Horde The Log
Minion Horde
Minion Horde
The Log
Minion Horde Archers Goblin Gang Barbarians
Archers
The Log
Goblin Gang Minion Horde
The Log
Minion Horde
Goblin Gang Minion Horde The Log
The Log

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