My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Flying Machine Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Heal Spirit Flying Machine Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Hog Rider Guards
Giant Snowball
Spear Goblins Royal Recruits Flying Machine Hog Rider Guards Baby Dragon
Zap
Spear Goblins Flying Machine Guards
Barbarian Barrel
Spear Goblins Royal Recruits Heal Spirit Guards
The Log
Spear Goblins Royal Recruits Heal Spirit Hog Rider Guards
Earthquake
Spear Goblins Hog Rider Guards
Arrows
Spear Goblins Royal Recruits Heal Spirit Flying Machine Guards
Royal Delivery
Spear Goblins Royal Recruits Heal Spirit Flying Machine Hog Rider Guards Baby Dragon
Fireball
Flying Machine Hog Rider Baby Dragon
Poison
Spear Goblins Royal Recruits Flying Machine Guards
Lightning
Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Heal Spirit Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Spear Goblins Guards Fireball Flying Machine Hog Rider Baby Dragon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Spear Goblins Guards Fireball

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Royal Recruits Heal Spirit Flying Machine Baby Dragon
Royal Recruits
Spear Goblins Heal Spirit Flying Machine Hog Rider
Heal Spirit
Spear Goblins Royal Recruits Hog Rider Guards Baby Dragon
Fireball
Hog Rider Baby Dragon
Flying Machine
Spear Goblins Royal Recruits Hog Rider Baby Dragon
Hog Rider
Spear Goblins Fireball Royal Recruits Heal Spirit Flying Machine Guards Baby Dragon
Guards
Heal Spirit Hog Rider
Baby Dragon
Spear Goblins Heal Spirit Fireball Flying Machine Hog Rider

Defense Synergies 0 6

Spear Goblins
Flying Machine Guards Baby Dragon
Royal Recruits
Heal Spirit
Fireball
Flying Machine
Spear Goblins Guards Baby Dragon
Hog Rider
Guards
Spear Goblins Flying Machine Baby Dragon
Baby Dragon
Spear Goblins Flying Machine Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Fireball Flying Machine Baby Dragon
Royal Recruits Flying Machine
Royal Recruits
Royal Recruits Guards
Royal Recruits Fireball
Fireball Spear Goblins Flying Machine Guards Baby Dragon
Spear Goblins Fireball Flying Machine Baby Dragon
Royal Recruits Fireball Flying Machine Baby Dragon
Royal Recruits
Guards Spear Goblins Royal Recruits
Guards Spear Goblins Royal Recruits Fireball Flying Machine Baby Dragon
Spear Goblins Fireball Flying Machine Baby Dragon
Royal Recruits Fireball Flying Machine Guards
Fireball Royal Recruits Guards Baby Dragon
Royal Recruits
Royal Recruits Fireball
Royal Recruits Fireball
Fireball Spear Goblins Royal Recruits Flying Machine Guards Baby Dragon
Baby Dragon Spear Goblins Royal Recruits Fireball Flying Machine Guards
Royal Recruits
Royal Recruits Spear Goblins Fireball Flying Machine Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Spear Goblins Fireball
Fireball Flying Machine Baby Dragon
Royal Recruits Guards Spear Goblins
Royal Recruits Guards Fireball
Royal Recruits Guards
Fireball Flying Machine Baby Dragon
Royal Recruits Guards Spear Goblins Fireball Flying Machine
Royal Recruits
Royal Recruits Spear Goblins Fireball Flying Machine Baby Dragon
Royal Recruits Guards
Royal Recruits Flying Machine Guards
Royal Recruits Fireball Guards
Royal Recruits Fireball Guards
Royal Recruits Fireball Flying Machine Baby Dragon
Royal Recruits Guards Spear Goblins Fireball Flying Machine Baby Dragon
Royal Recruits Fireball Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Flying Machine Guards Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Royal Recruits Fireball Flying Machine Guards
Fireball Baby Dragon
Fireball Spear Goblins Flying Machine Baby Dragon
Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine
Fireball Guards
Royal Recruits Fireball Flying Machine
Fireball Flying Machine Baby Dragon
Flying Machine Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Spear Goblins Fireball Flying Machine Baby Dragon
Royal Recruits Fireball Flying Machine Baby Dragon
Fireball
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball
Royal Recruits Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Guards
Fireball
Fireball
Fireball
Fireball
Spear Goblins Royal Recruits Fireball Flying Machine Guards
Fireball Flying Machine Baby Dragon
Fireball
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball
Royal Recruits Flying Machine
Royal Recruits Fireball Flying Machine Guards Baby Dragon
Fireball Flying Machine
Royal Recruits Fireball Flying Machine Baby Dragon

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