My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army
Zap
Mortar Royal Giant Inferno Tower Skeleton Army
Barbarian Barrel
Mortar Inferno Tower Wizard Skeleton Army Executioner
The Log
Royal Giant Hog Rider Skeleton Army
Earthquake
Mortar Hog Rider Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Wizard Skeleton Army Executioner
Fireball
Mortar Hog Rider Inferno Tower Wizard Skeleton Army Executioner
Poison
Mortar Inferno Tower Wizard Skeleton Army Executioner
Lightning
Mortar Inferno Tower Wizard Executioner
Rocket
Mortar Hog Rider Inferno Tower Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Mortar Fireball Hog Rider Inferno Tower Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Mortar Fireball Hog Rider

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Royal Giant Fireball Hog Rider
Royal Giant
Mortar Fireball Hog Rider Wizard Executioner
Fireball
Royal Giant Hog Rider Mortar
Hog Rider
Fireball Mortar Royal Giant Wizard Executioner
Inferno Tower
Wizard
Royal Giant Hog Rider
Skeleton Army
Executioner
Royal Giant Hog Rider

Defense Synergies 1 7

Mortar
Fireball Inferno Tower Wizard Skeleton Army
Royal Giant
Fireball
Mortar Inferno Tower
Hog Rider
Inferno Tower
Skeleton Army Mortar Fireball
Wizard
Mortar Skeleton Army
Skeleton Army
Inferno Tower Mortar Wizard Executioner
Executioner
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Inferno Tower Wizard Executioner
Inferno Tower Skeleton Army Mortar Executioner
Mortar Inferno Tower Skeleton Army Executioner
Inferno Tower Skeleton Army Mortar
Fireball Skeleton Army
Fireball Skeleton Army Executioner
Inferno Tower Mortar Fireball Wizard Executioner
Fireball Inferno Tower
Inferno Tower Mortar Skeleton Army
Skeleton Army Inferno Tower
Skeleton Army Executioner Fireball Wizard
Inferno Tower Executioner Fireball Wizard
Mortar Inferno Tower Skeleton Army Fireball Wizard
Fireball Wizard Skeleton Army Executioner Mortar
Inferno Tower Skeleton Army Mortar
Inferno Tower Skeleton Army Mortar Fireball
Wizard Mortar Fireball Inferno Tower Skeleton Army Executioner
Mortar Fireball Wizard Skeleton Army Executioner
Mortar Wizard Executioner Fireball
Mortar Inferno Tower
Wizard Skeleton Army Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Inferno Tower
Fireball Mortar Wizard Executioner
Skeleton Army Inferno Tower
Skeleton Army Fireball Inferno Tower
Inferno Tower Skeleton Army Executioner
Fireball Wizard Executioner
Skeleton Army Fireball Inferno Tower
Inferno Tower Skeleton Army
Mortar Fireball Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Fireball
Skeleton Army Fireball Inferno Tower Wizard Executioner
Wizard Fireball Skeleton Army Executioner
Inferno Tower Skeleton Army Mortar Fireball Executioner
Executioner Fireball Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar
Mortar Fireball Executioner
Fireball
Fireball
Fireball Wizard Executioner Mortar
Fireball Wizard Executioner
Mortar Wizard Executioner
Fireball Wizard Executioner
Fireball Mortar Wizard
Fireball
Mortar Fireball Wizard
Fireball Wizard Executioner
Mortar Fireball Executioner
Mortar Fireball
Mortar Fireball
Mortar Fireball Wizard Executioner
Mortar Fireball Wizard Executioner
Mortar Fireball
Mortar Fireball Wizard Executioner
Mortar Fireball Wizard
Fireball
Fireball Wizard
Mortar Fireball
Mortar Fireball Wizard Executioner
Mortar Fireball Wizard Executioner
Fireball Mortar Wizard
Fireball Mortar
Fireball Wizard Executioner
Fireball Wizard
Fireball
Mortar Fireball Wizard
Fireball
Fireball Wizard
Fireball Skeleton Army
Fireball Wizard Executioner
Fireball
Fireball Wizard Executioner
Mortar Fireball Wizard Executioner
Fireball
Executioner
Fireball
Fireball Executioner
Mortar Fireball Executioner

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