My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Three Musketeers Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Three Musketeers Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Three Musketeers Guards
Giant Snowball
Three Musketeers Guards
Zap
Royal Giant Three Musketeers Guards
Barbarian Barrel
Tesla Elite Barbarians Three Musketeers Guards Hunter
The Log
Royal Giant Elite Barbarians Three Musketeers Guards Hunter
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Elite Barbarians Three Musketeers Guards Hunter
Fireball
Tesla Elite Barbarians Three Musketeers Hunter
Poison
Three Musketeers Guards Hunter
Lightning
Tesla Elite Barbarians Three Musketeers Hunter
Rocket
Elite Barbarians Three Musketeers Hunter

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Poison Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Tesla Poison Hunter Royal Giant Elite Barbarians Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Tesla Poison Hunter

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Royal Giant
Poison Hunter Elite Barbarians Guards
Elite Barbarians
Royal Giant Three Musketeers Mega Knight
Three Musketeers
Elite Barbarians Guards
Guards
Royal Giant Three Musketeers
Poison
Royal Giant Mega Knight
Hunter
Royal Giant Mega Knight
Mega Knight
Elite Barbarians Poison Hunter

Defense Synergies 1 7

Tesla
Guards Poison
Royal Giant
Elite Barbarians
Hunter Mega Knight
Three Musketeers
Guards
Hunter Tesla Poison
Poison
Tesla Guards Mega Knight
Hunter
Guards Elite Barbarians Mega Knight
Mega Knight
Elite Barbarians Poison Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla
Elite Barbarians Hunter Tesla Three Musketeers Mega Knight
Tesla Three Musketeers Hunter Mega Knight Elite Barbarians
Tesla Elite Barbarians Three Musketeers Hunter Guards Mega Knight
Elite Barbarians Poison Mega Knight
Tesla Guards Hunter Mega Knight
Tesla Three Musketeers Hunter Poison
Tesla Poison Mega Knight
Tesla Three Musketeers Hunter Elite Barbarians
Elite Barbarians Guards Tesla Hunter Mega Knight
Guards Poison Tesla Hunter Mega Knight
Tesla Three Musketeers Hunter Poison
Tesla Hunter Mega Knight Elite Barbarians Three Musketeers Guards
Three Musketeers Mega Knight Tesla Guards Poison Hunter
Elite Barbarians Tesla Three Musketeers Hunter Mega Knight
Tesla Elite Barbarians Three Musketeers Hunter Mega Knight
Tesla Three Musketeers Mega Knight Elite Barbarians Poison Hunter
Tesla Mega Knight Elite Barbarians Three Musketeers Guards Hunter
Poison Hunter Tesla Guards Mega Knight
Tesla Elite Barbarians Three Musketeers Hunter
Mega Knight Tesla Elite Barbarians Guards Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Tesla Elite Barbarians
Poison Tesla Elite Barbarians Hunter Mega Knight
Guards Mega Knight Elite Barbarians Hunter
Guards Hunter Mega Knight Tesla Elite Barbarians
Tesla Elite Barbarians Three Musketeers Guards Hunter Mega Knight
Poison Tesla Three Musketeers Hunter
Guards Tesla Elite Barbarians Hunter
Mega Knight Tesla Elite Barbarians Hunter
Mega Knight Elite Barbarians Poison
Tesla Three Musketeers Guards
Mega Knight Tesla Elite Barbarians Guards Hunter
Mega Knight Elite Barbarians Guards Poison
Elite Barbarians Mega Knight Tesla Three Musketeers Guards Hunter
Tesla Three Musketeers Mega Knight
Tesla Elite Barbarians Guards Three Musketeers Poison Hunter
Poison Mega Knight Tesla Elite Barbarians Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards
Poison
Poison
Guards Poison
Poison Mega Knight
Poison Hunter
Poison
Poison Hunter
Poison
Elite Barbarians Three Musketeers Guards Poison
Poison
Poison
Poison Elite Barbarians Three Musketeers Hunter
Poison
Elite Barbarians Poison
Three Musketeers Poison Hunter
Three Musketeers Poison Mega Knight
Three Musketeers Poison
Three Musketeers Poison Hunter Mega Knight
Poison Mega Knight
Poison Mega Knight
Poison
Poison
Poison Hunter Mega Knight
Poison Hunter
Poison Mega Knight
Poison
Elite Barbarians Poison Hunter
Guards Poison
Elite Barbarians
Poison Hunter Mega Knight
Poison
Mega Knight
Poison
Guards
Poison Three Musketeers Hunter
Poison Three Musketeers Hunter Mega Knight
Poison
Poison
Elite Barbarians Three Musketeers Mega Knight
Elite Barbarians Guards Poison
Poison
Poison Mega Knight

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