My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Baby Dragon Goblin Giant Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon Goblin Giant Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Guards Baby Dragon Lumberjack
Zap
Royal Giant Inferno Tower Guards Goblin Giant
Barbarian Barrel
Inferno Tower Guards Magic Archer Lumberjack
The Log
Royal Giant Guards Lumberjack
Earthquake
Inferno Tower Guards
Arrows
Guards
Royal Delivery
Guards Baby Dragon Magic Archer Lumberjack
Fireball
Inferno Tower Baby Dragon Magic Archer Lumberjack
Poison
Inferno Tower Guards Magic Archer
Lightning
Inferno Tower Baby Dragon Magic Archer Lumberjack
Rocket
Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Baby Dragon Magic Archer Lumberjack Inferno Tower Royal Giant Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Baby Dragon Magic Archer Lumberjack

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Lightning Guards Baby Dragon Magic Archer Lumberjack
Inferno Tower
Guards
Royal Giant Lumberjack
Baby Dragon
Royal Giant Lightning Goblin Giant Lumberjack
Lightning
Royal Giant Baby Dragon Goblin Giant
Goblin Giant
Baby Dragon Lightning Magic Archer Lumberjack
Magic Archer
Royal Giant Goblin Giant Lumberjack
Lumberjack
Royal Giant Guards Baby Dragon Goblin Giant Magic Archer

Defense Synergies 1 8

Royal Giant
Inferno Tower
Guards Baby Dragon Lumberjack
Guards
Inferno Tower Baby Dragon Magic Archer Lumberjack
Baby Dragon
Inferno Tower Guards Lumberjack
Lightning
Goblin Giant
Magic Archer
Magic Archer
Guards Goblin Giant Lumberjack
Lumberjack
Inferno Tower Guards Baby Dragon Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Baby Dragon Goblin Giant Magic Archer
Inferno Tower Lumberjack
Inferno Tower Lumberjack Lightning
Inferno Tower Lumberjack Guards
Lightning Lumberjack
Guards Baby Dragon Magic Archer Lumberjack
Inferno Tower Lightning Baby Dragon Magic Archer
Lightning Inferno Tower Baby Dragon Goblin Giant Magic Archer
Inferno Tower Lumberjack
Guards Inferno Tower Lumberjack
Guards Baby Dragon Goblin Giant Magic Archer Lumberjack
Inferno Tower Baby Dragon Magic Archer
Inferno Tower Lumberjack Guards Lightning
Guards Baby Dragon Magic Archer Lumberjack
Inferno Tower Lumberjack
Inferno Tower Lightning Lumberjack
Inferno Tower Lumberjack
Guards Baby Dragon Magic Archer Lumberjack
Baby Dragon Guards Magic Archer Lumberjack
Inferno Tower Lumberjack
Guards Baby Dragon Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Inferno Tower
Baby Dragon Lightning Magic Archer Lumberjack
Guards Lumberjack Inferno Tower Lightning Goblin Giant
Guards Lightning Lumberjack Inferno Tower Goblin Giant
Inferno Tower Guards Goblin Giant Lumberjack
Baby Dragon Goblin Giant Magic Archer
Guards Inferno Tower Lightning Goblin Giant Lumberjack
Inferno Tower Goblin Giant Lumberjack
Lightning Inferno Tower Baby Dragon Magic Archer
Inferno Tower Guards Goblin Giant
Inferno Tower Guards Lumberjack
Lightning Guards Goblin Giant
Lightning Inferno Tower Guards Goblin Giant Lumberjack
Baby Dragon Magic Archer
Inferno Tower Guards Baby Dragon Lightning Goblin Giant Magic Archer Lumberjack
Inferno Tower Baby Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Guards Baby Dragon
Baby Dragon Magic Archer
Lightning Baby Dragon Goblin Giant Magic Archer
Lightning Guards
Baby Dragon Magic Archer
Baby Dragon Goblin Giant Magic Archer
Baby Dragon Magic Archer
Baby Dragon Lightning Magic Archer
Lightning
Lightning Guards Lumberjack
Lightning Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Magic Archer Baby Dragon
Lightning
Lightning
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning
Lightning
Lightning Baby Dragon
Baby Dragon Magic Archer
Baby Dragon Lightning Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Guards
Lightning
Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Guards Magic Archer
Lightning Baby Dragon Magic Archer
Lightning Baby Dragon Magic Archer Lumberjack
Baby Dragon Lightning Magic Archer
Lightning
Guards Baby Dragon Lightning Magic Archer
Lightning Magic Archer
Lightning Baby Dragon Goblin Giant Magic Archer

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