My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Barbarians Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Graveyard
Giant Snowball
Goblin Gang Barbarians Baby Dragon Graveyard
Zap
Goblin Gang Graveyard
Barbarian Barrel
Knight Goblin Gang Barbarians Graveyard
The Log
Goblin Gang Barbarians Graveyard
Earthquake
Goblin Gang Barbarians Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Knight Goblin Gang Barbarians Baby Dragon P.E.K.K.A Graveyard
Fireball
Goblin Gang Barbarians Baby Dragon
Poison
Goblin Gang Barbarians Graveyard
Lightning
Knight Baby Dragon
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Fireball Baby Dragon Barbarians Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Goblin Gang Fireball

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Graveyard Knight
Knight
Goblin Gang Baby Dragon Graveyard Arrows Fireball
Goblin Gang
Knight Baby Dragon P.E.K.K.A
Barbarians
Fireball
Arrows Graveyard Knight Baby Dragon
Baby Dragon
Knight Graveyard Goblin Gang Fireball P.E.K.K.A
P.E.K.K.A
Arrows Goblin Gang Baby Dragon Graveyard
Graveyard
Arrows Knight Fireball Baby Dragon P.E.K.K.A

Defense Synergies 1 9

Arrows
Knight Barbarians Fireball P.E.K.K.A
Knight
Goblin Gang Arrows Fireball Baby Dragon
Goblin Gang
Knight Barbarians P.E.K.K.A
Barbarians
Arrows Goblin Gang
Fireball
Arrows Knight
Baby Dragon
Knight P.E.K.K.A
P.E.K.K.A
Arrows Goblin Gang Baby Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Baby Dragon
Barbarians P.E.K.K.A Knight Goblin Gang
Goblin Gang Barbarians P.E.K.K.A Knight
Barbarians P.E.K.K.A Knight Goblin Gang
Arrows Barbarians Fireball P.E.K.K.A
Arrows Goblin Gang Fireball Baby Dragon
Arrows Goblin Gang Fireball Baby Dragon
Arrows Barbarians Fireball Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A Goblin Gang
Knight Goblin Gang Barbarians
Goblin Gang Barbarians Arrows Knight Fireball Baby Dragon
Arrows Goblin Gang Fireball Baby Dragon
Barbarians P.E.K.K.A Knight Goblin Gang Fireball
Fireball Arrows Goblin Gang Barbarians Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A Knight Goblin Gang
Barbarians Goblin Gang Fireball P.E.K.K.A
Barbarians Arrows Knight Goblin Gang Fireball P.E.K.K.A
Arrows Fireball Knight Goblin Gang Barbarians Baby Dragon
Arrows Baby Dragon Knight Barbarians Fireball
Barbarians P.E.K.K.A
Goblin Gang Arrows Knight Barbarians Fireball Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Fireball P.E.K.K.A
Fireball Arrows Knight Goblin Gang Baby Dragon
Goblin Gang Barbarians P.E.K.K.A Knight
Goblin Gang P.E.K.K.A Knight Barbarians Fireball
Barbarians P.E.K.K.A Knight Goblin Gang
Arrows Fireball Goblin Gang Baby Dragon
Goblin Gang P.E.K.K.A Knight Barbarians Fireball
P.E.K.K.A Knight Barbarians
P.E.K.K.A Knight Barbarians Fireball Baby Dragon
P.E.K.K.A Goblin Gang Barbarians
P.E.K.K.A Knight Barbarians
P.E.K.K.A Arrows Barbarians Fireball
Barbarians P.E.K.K.A Knight Goblin Gang Fireball
Barbarians Fireball Baby Dragon
Goblin Gang Barbarians Knight Fireball Baby Dragon P.E.K.K.A
Arrows Barbarians Fireball Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Knight Barbarians Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Goblin Gang Fireball
Arrows Knight Fireball
Fireball Arrows Baby Dragon
Knight Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Fireball
Fireball
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Goblin Gang Barbarians Fireball
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Knight Goblin Gang Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
P.E.K.K.A
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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