My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Collector Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Inferno Dragon Night Witch
Giant Snowball
Bats Goblin Gang Inferno Dragon Night Witch
Zap
Bats Goblin Gang Inferno Dragon Night Witch
Barbarian Barrel
Goblin Gang Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang Elixir Collector
Arrows
Bats Goblin Gang Night Witch
Royal Delivery
Bats Goblin Gang Inferno Dragon Night Witch
Fireball
Goblin Gang Elixir Collector Inferno Dragon Night Witch
Poison
Bats Goblin Gang Elixir Collector Night Witch
Lightning
Elixir Collector Inferno Dragon Night Witch
Rocket
Elixir Collector Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Inferno Dragon Night Witch Elixir Collector Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Inferno Dragon

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Golem Inferno Dragon
Zap
Bats Golem Night Witch
Goblin Gang
Golem
Elixir Collector
Lightning
Golem
Golem
Lightning Night Witch Bats Zap Goblin Gang
Inferno Dragon
Bats
Night Witch
Golem Zap

Defense Synergies 0 6

Bats
Zap Inferno Dragon
Zap
Bats Goblin Gang Inferno Dragon Night Witch
Goblin Gang
Zap Inferno Dragon
Elixir Collector
Lightning
Golem
Inferno Dragon
Bats Zap Goblin Gang
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap
Inferno Dragon Bats Zap Goblin Gang Night Witch
Goblin Gang Bats Lightning Inferno Dragon Night Witch
Inferno Dragon Night Witch Bats Goblin Gang
Lightning
Goblin Gang Bats Zap Night Witch
Bats Lightning Inferno Dragon Zap Goblin Gang Night Witch
Lightning Zap
Inferno Dragon Goblin Gang Night Witch
Goblin Gang Night Witch
Bats Goblin Gang Zap Night Witch
Inferno Dragon Bats Zap Goblin Gang Night Witch
Night Witch Bats Zap Goblin Gang Lightning
Bats Zap Goblin Gang Night Witch
Inferno Dragon Goblin Gang
Zap Goblin Gang Lightning Inferno Dragon
Bats Goblin Gang Night Witch
Bats Zap Goblin Gang Night Witch
Zap Bats Inferno Dragon
Inferno Dragon
Goblin Gang Bats Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Lightning Inferno Dragon
Goblin Gang Bats Zap Lightning
Goblin Gang Lightning Bats Zap Night Witch
Goblin Gang Inferno Dragon Night Witch
Bats Zap Goblin Gang
Goblin Gang Bats Lightning Night Witch
Inferno Dragon
Zap Lightning Bats Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats
Lightning Zap
Lightning Goblin Gang Night Witch
Goblin Gang Bats Zap Lightning Inferno Dragon Night Witch
Bats Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning
Lightning
Zap
Bats Zap
Zap Lightning
Zap Lightning
Lightning Bats Goblin Gang Night Witch
Lightning Zap
Lightning Zap
Lightning
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning
Bats Lightning Night Witch
Lightning Zap
Lightning Zap
Lightning Night Witch
Lightning
Lightning
Lightning Zap
Zap
Inferno Dragon
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Bats Zap Night Witch
Zap Lightning Bats
Lightning Night Witch
Lightning Zap Night Witch
Zap Lightning
Lightning
Zap Lightning Bats Goblin Gang Night Witch
Lightning Zap
Lightning Goblin Gang
Zap Lightning
Lightning Zap
Zap Bats Goblin Gang Lightning
Bats Zap Lightning
Lightning Zap

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