My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Flying Machine Witch Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Barbarian Barrel Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Night Witch
Giant Snowball
Archers Flying Machine Witch Lumberjack Night Witch
Zap
Archers Flying Machine Witch Night Witch
Barbarian Barrel
Archers Witch Lumberjack Night Witch
The Log
Archers Witch Lumberjack
Earthquake
Archers Witch
Arrows
Archers Flying Machine Witch Night Witch
Royal Delivery
Archers Flying Machine Witch Lumberjack Night Witch
Fireball
Archers Flying Machine Witch Lumberjack Night Witch
Poison
Archers Flying Machine Witch Night Witch
Lightning
Witch Lumberjack Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Flying Machine Poison Lumberjack Night Witch Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Archers Flying Machine Poison

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Barbarian Barrel Golem Lumberjack
Flying Machine
Barbarian Barrel Golem Lumberjack
Barbarian Barrel
Archers Flying Machine Golem Lumberjack
Poison
Golem Night Witch
Witch
Golem Lumberjack
Golem
Poison Night Witch Archers Flying Machine Barbarian Barrel Witch Lumberjack
Lumberjack
Archers Flying Machine Barbarian Barrel Witch Golem Night Witch
Night Witch
Golem Poison Lumberjack

Defense Synergies 1 9

Archers
Barbarian Barrel Witch Lumberjack
Flying Machine
Barbarian Barrel Lumberjack
Barbarian Barrel
Archers Flying Machine Poison Witch Lumberjack Night Witch
Poison
Barbarian Barrel
Witch
Archers Barbarian Barrel Lumberjack
Golem
Lumberjack
Archers Flying Machine Barbarian Barrel Witch
Night Witch
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Barbarian Barrel
Lumberjack Flying Machine Witch Night Witch
Witch Lumberjack Archers Night Witch
Witch Lumberjack Night Witch
Barbarian Barrel Poison Lumberjack
Barbarian Barrel Archers Flying Machine Lumberjack Night Witch
Archers Flying Machine Poison Witch Night Witch
Flying Machine Barbarian Barrel Poison
Witch Lumberjack Night Witch
Archers Barbarian Barrel Lumberjack Night Witch
Archers Poison Witch Flying Machine Barbarian Barrel Lumberjack Night Witch
Archers Flying Machine Poison Witch Night Witch
Lumberjack Night Witch Flying Machine Witch
Barbarian Barrel Poison Witch Lumberjack Night Witch
Lumberjack
Lumberjack
Poison Witch Lumberjack Night Witch
Archers Flying Machine Barbarian Barrel Witch Lumberjack Night Witch
Barbarian Barrel Poison Witch Archers Flying Machine Lumberjack
Lumberjack
Archers Flying Machine Barbarian Barrel Poison Witch Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Barbarian Barrel Witch
Poison Archers Flying Machine Barbarian Barrel Lumberjack
Lumberjack Witch
Lumberjack Barbarian Barrel Night Witch
Witch Lumberjack Night Witch
Poison Archers Flying Machine Witch
Archers Flying Machine Witch Lumberjack Night Witch
Lumberjack
Flying Machine Barbarian Barrel Poison Witch
Witch
Flying Machine Witch Lumberjack
Poison
Witch Lumberjack Night Witch
Archers Flying Machine Witch
Witch Archers Flying Machine Barbarian Barrel Poison Lumberjack Night Witch
Poison Archers Flying Machine Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Barbarian Barrel
Poison Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel Poison
Flying Machine Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Flying Machine Witch
Archers Flying Machine Poison Witch
Poison Flying Machine Barbarian Barrel
Poison Flying Machine
Poison Lumberjack Night Witch
Poison Flying Machine Barbarian Barrel
Poison Archers Flying Machine
Flying Machine Poison Barbarian Barrel
Flying Machine Barbarian Barrel Poison
Flying Machine Barbarian Barrel Poison
Flying Machine Barbarian Barrel Poison Witch
Flying Machine Barbarian Barrel Poison
Barbarian Barrel Poison
Night Witch
Archers Flying Machine Barbarian Barrel Poison
Flying Machine Barbarian Barrel Poison Witch
Poison Night Witch
Poison
Flying Machine Barbarian Barrel Poison
Poison Barbarian Barrel Witch
Witch
Poison Flying Machine Barbarian Barrel Witch
Flying Machine Poison Witch
Poison Barbarian Barrel
Poison Archers Flying Machine Witch Night Witch
Flying Machine Poison Witch
Night Witch
Poison Night Witch
Poison
Poison
Archers Flying Machine Barbarian Barrel Witch Night Witch
Poison Archers Flying Machine Witch
Barbarian Barrel
Poison Flying Machine Lumberjack
Flying Machine Poison
Poison
Flying Machine
Flying Machine Poison Witch
Flying Machine Poison Witch
Poison Flying Machine Barbarian Barrel Witch

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