My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Mini P.E.K.K.A Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Giant
Giant Snowball
Fire Spirit Spear Goblins Hog Rider Goblin Hut
Zap
Fire Spirit Spear Goblins Goblin Hut
Barbarian Barrel
Fire Spirit Spear Goblins Goblin Hut
The Log
Fire Spirit Spear Goblins Mini P.E.K.K.A Hog Rider Goblin Hut
Earthquake
Spear Goblins Hog Rider Goblin Hut
Arrows
Fire Spirit Spear Goblins Goblin Hut
Royal Delivery
Fire Spirit Spear Goblins Mini P.E.K.K.A Hog Rider Goblin Hut
Fireball
Hog Rider Goblin Hut
Poison
Spear Goblins Goblin Hut
Lightning
Mini P.E.K.K.A Goblin Hut
Rocket
Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Arrows Fireball Mini P.E.K.K.A Hog Rider Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Spear Goblins Arrows Fireball

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A Giant
Spear Goblins
Hog Rider Mini P.E.K.K.A Giant Goblin Hut
Arrows
Fireball Hog Rider Giant Mini P.E.K.K.A
Fireball
Arrows Hog Rider Giant
Mini P.E.K.K.A
Giant Fire Spirit Spear Goblins Arrows Hog Rider Goblin Hut
Hog Rider
Fire Spirit Spear Goblins Arrows Fireball Mini P.E.K.K.A Giant Goblin Hut
Giant
Arrows Mini P.E.K.K.A Fire Spirit Spear Goblins Fireball Hog Rider Goblin Hut
Goblin Hut
Spear Goblins Mini P.E.K.K.A Hog Rider Giant

Defense Synergies 0 11

Fire Spirit
Spear Goblins Mini P.E.K.K.A
Spear Goblins
Fire Spirit Arrows Mini P.E.K.K.A Goblin Hut
Arrows
Spear Goblins Fireball Mini P.E.K.K.A Goblin Hut
Fireball
Arrows Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Fire Spirit Spear Goblins Arrows Fireball Goblin Hut
Hog Rider
Giant
Goblin Hut
Spear Goblins Arrows Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Goblin Hut
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Goblin Hut Fire Spirit
Mini P.E.K.K.A Goblin Hut
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Fire Spirit Spear Goblins
Fire Spirit Spear Goblins Arrows Fireball Goblin Hut
Arrows Fireball
Mini P.E.K.K.A Goblin Hut
Fire Spirit Spear Goblins Mini P.E.K.K.A
Spear Goblins Arrows Fireball Goblin Hut
Arrows Spear Goblins Fireball Goblin Hut
Mini P.E.K.K.A Goblin Hut Fire Spirit Fireball
Fire Spirit Fireball Arrows Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Goblin Hut
Fireball Mini P.E.K.K.A Goblin Hut
Arrows Fireball Mini P.E.K.K.A Goblin Hut
Fire Spirit Arrows Fireball Spear Goblins Goblin Hut
Arrows Fire Spirit Spear Goblins Fireball Goblin Hut
Mini P.E.K.K.A Goblin Hut
Fire Spirit Spear Goblins Arrows Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Fireball Goblin Hut
Fireball Arrows Mini P.E.K.K.A
Spear Goblins Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Fireball
Mini P.E.K.K.A Goblin Hut
Fire Spirit Arrows Fireball Goblin Hut
Mini P.E.K.K.A Spear Goblins Fireball Goblin Hut
Mini P.E.K.K.A
Spear Goblins Fireball Mini P.E.K.K.A Goblin Hut
Goblin Hut
Mini P.E.K.K.A Goblin Hut
Arrows Fireball
Mini P.E.K.K.A Fireball
Fireball
Goblin Hut Spear Goblins Fireball Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball Goblin Hut
Arrows Fireball
Fireball Fire Spirit Arrows
Arrows Fireball Fire Spirit Spear Goblins
Fire Spirit Arrows
Arrows Fireball Fire Spirit
Arrows Fireball
Fire Spirit Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball Fire Spirit Arrows
Fire Spirit Fireball Goblin Hut
Arrows Fireball
Arrows Fireball Goblin Hut
Spear Goblins Arrows Fireball Goblin Hut
Arrows Fireball Goblin Hut
Arrows Fireball
Mini P.E.K.K.A
Fire Spirit Arrows Fireball Mini P.E.K.K.A
Fire Spirit Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fire Spirit Fireball
Arrows Fireball
Fireball Arrows
Fireball Arrows
Fire Spirit Arrows Fireball
Fireball Goblin Hut
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fire Spirit Spear Goblins Fireball Goblin Hut
Fireball Fire Spirit Arrows
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Fireball
Fireball
Fireball

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