My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Goblin Hut Balloon Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Dart Goblin Balloon Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Prince
Giant Snowball
Goblins Dart Goblin Goblin Hut Balloon
Zap
Goblins Dart Goblin Goblin Hut Balloon Prince
Barbarian Barrel
Goblins Dart Goblin Goblin Hut
The Log
Goblins Dart Goblin Goblin Hut Prince
Earthquake
Goblin Hut
Arrows
Goblins Dart Goblin Goblin Hut
Royal Delivery
Goblins Dart Goblin Goblin Hut Balloon Prince P.E.K.K.A
Fireball
Dart Goblin Goblin Hut Balloon
Poison
Dart Goblin Goblin Hut Balloon
Lightning
Ice Golem Goblin Hut Balloon Prince
Rocket
Goblin Hut Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Ice Golem Dart Goblin Goblin Hut Balloon Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Zap Ice Golem Dart Goblin

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Ice Golem
Zap
Balloon Prince P.E.K.K.A Goblins Ice Golem Dart Goblin Goblin Hut
Ice Golem
Balloon Prince Goblins Zap Dart Goblin Goblin Hut
Dart Goblin
Zap Ice Golem Balloon Prince P.E.K.K.A
Goblin Hut
Zap Ice Golem Balloon Prince
Balloon
Zap Ice Golem Dart Goblin Goblin Hut
Prince
Zap Ice Golem Dart Goblin Goblin Hut
P.E.K.K.A
Zap Dart Goblin

Defense Synergies 0 13

Goblins
Zap Ice Golem Dart Goblin
Zap
Goblins Ice Golem Dart Goblin Goblin Hut Prince P.E.K.K.A
Ice Golem
Goblins Zap Dart Goblin Goblin Hut
Dart Goblin
Goblins Zap Ice Golem Goblin Hut Prince P.E.K.K.A
Goblin Hut
Zap Ice Golem Dart Goblin
Balloon
Prince
Zap Dart Goblin
P.E.K.K.A
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Dart Goblin Goblin Hut
P.E.K.K.A Goblins Zap Dart Goblin Goblin Hut Prince
Goblin Hut Prince P.E.K.K.A Goblins Dart Goblin
Goblin Hut Prince P.E.K.K.A Goblins Dart Goblin
Prince P.E.K.K.A
Goblins Zap Dart Goblin
Dart Goblin Zap Goblin Hut
Zap Ice Golem Dart Goblin P.E.K.K.A
P.E.K.K.A Goblins Goblin Hut Prince
Goblins Ice Golem Dart Goblin Prince
Goblins Dart Goblin Zap Ice Golem Goblin Hut
Zap Dart Goblin Goblin Hut
Goblin Hut Prince P.E.K.K.A Zap
Goblins Zap Dart Goblin Goblin Hut Prince P.E.K.K.A
P.E.K.K.A Goblin Hut Prince
Zap Goblin Hut Prince P.E.K.K.A
Goblins Goblin Hut Prince P.E.K.K.A
Goblins Zap Dart Goblin Goblin Hut Prince
Zap Ice Golem Dart Goblin Goblin Hut
P.E.K.K.A Dart Goblin Goblin Hut Prince
Goblins Dart Goblin Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Ice Golem Goblin Hut Prince P.E.K.K.A
Zap Ice Golem Prince
P.E.K.K.A Goblins Zap Ice Golem Goblin Hut Prince
Prince P.E.K.K.A Zap Ice Golem
P.E.K.K.A Goblin Hut Prince
Zap Ice Golem Dart Goblin Goblin Hut
Prince P.E.K.K.A Goblins Ice Golem Dart Goblin Goblin Hut
P.E.K.K.A Prince
Zap P.E.K.K.A Goblins Ice Golem Goblin Hut Prince
P.E.K.K.A Dart Goblin Goblin Hut
P.E.K.K.A Dart Goblin Goblin Hut Prince
P.E.K.K.A Zap Prince
Prince P.E.K.K.A Ice Golem
Dart Goblin
Goblin Hut Goblins Zap Ice Golem Dart Goblin Prince P.E.K.K.A
Zap Ice Golem Dart Goblin Goblin Hut P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin
Zap Dart Goblin
Dart Goblin Goblin Hut
Ice Golem Dart Goblin Prince
Zap
Zap Ice Golem Dart Goblin
Dart Goblin
Zap Ice Golem Dart Goblin
Zap Dart Goblin
Goblins Prince
Zap Dart Goblin Prince
Zap Dart Goblin
Ice Golem Dart Goblin Goblin Hut
Dart Goblin
Zap Ice Golem Dart Goblin Goblin Hut Prince
Zap Dart Goblin Goblin Hut
Dart Goblin Goblin Hut
Zap Dart Goblin Prince
Zap Dart Goblin
Prince
Prince
Zap
Zap Ice Golem
Zap Dart Goblin
Zap Prince
Zap Dart Goblin
Zap Ice Golem Dart Goblin
Zap Dart Goblin Goblin Hut
Zap Dart Goblin
Zap
P.E.K.K.A Prince
Zap Dart Goblin Goblin Hut Prince
Zap Dart Goblin
Dart Goblin Prince
Zap Ice Golem Dart Goblin
Zap
Dart Goblin Prince P.E.K.K.A
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Prince

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