My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Executioner
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mini P.E.K.K.A Hog Rider Executioner P.E.K.K.A
Fireball
Goblin Gang Hog Rider Executioner
Poison
Goblin Gang Executioner
Lightning
Mini P.E.K.K.A Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Mini P.E.K.K.A Hog Rider Freeze Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Mini P.E.K.K.A

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider P.E.K.K.A Mini P.E.K.K.A Freeze Executioner
Goblin Gang
Hog Rider Mini P.E.K.K.A P.E.K.K.A
Fireball
Zap Hog Rider Freeze
Mini P.E.K.K.A
Zap Goblin Gang Hog Rider
Hog Rider
Zap Goblin Gang Fireball Freeze Mini P.E.K.K.A Executioner
Freeze
Hog Rider Zap Fireball
Executioner
Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Executioner

Defense Synergies 2 9

Zap
Fireball Mini P.E.K.K.A Goblin Gang Executioner P.E.K.K.A
Goblin Gang
Zap Mini P.E.K.K.A P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Zap Goblin Gang Fireball Freeze Executioner
Hog Rider
Freeze
Fireball Mini P.E.K.K.A
Executioner
Zap Mini P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Executioner
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Freeze Executioner
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Fireball Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Fireball Freeze Zap Executioner
Zap Goblin Gang Fireball Freeze Executioner
Zap Fireball P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Goblin Gang Executioner Zap Fireball Freeze
Executioner Zap Goblin Gang Fireball
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Fireball Freeze
Fireball Executioner Zap Goblin Gang Mini P.E.K.K.A Freeze P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball Mini P.E.K.K.A Freeze P.E.K.K.A
Goblin Gang Fireball Mini P.E.K.K.A Executioner P.E.K.K.A
Fireball Zap Goblin Gang Executioner
Zap Freeze Executioner Fireball
Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Fireball Mini P.E.K.K.A Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Fireball P.E.K.K.A
Fireball Zap Goblin Gang Mini P.E.K.K.A Executioner
Goblin Gang P.E.K.K.A Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Gang Mini P.E.K.K.A Executioner
Fireball Executioner Zap Goblin Gang Freeze
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Fireball
Mini P.E.K.K.A P.E.K.K.A
Zap Freeze P.E.K.K.A Fireball Mini P.E.K.K.A
P.E.K.K.A Goblin Gang
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Zap Fireball
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Zap Fireball Mini P.E.K.K.A Freeze Executioner P.E.K.K.A
Executioner Zap Fireball Mini P.E.K.K.A Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap Executioner
Fireball
Fireball Freeze
Fireball Executioner Zap
Fireball Executioner Zap Freeze
Executioner
Fireball Zap Freeze Executioner
Fireball Zap
Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap Executioner
Fireball Executioner
Fireball Freeze
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball Freeze
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Executioner
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Freeze Fireball Executioner
Fireball Zap Executioner
Fireball Zap
Fireball Zap
Zap Fireball Executioner
Zap Fireball Freeze
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Freeze
P.E.K.K.A
Fireball
Zap Goblin Gang Fireball Freeze
Fireball Zap Executioner
Freeze
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Executioner
Zap Fireball Executioner
Zap Fireball
Executioner P.E.K.K.A
Zap Goblin Gang Fireball Freeze
Zap Fireball Executioner
Zap Fireball Freeze Executioner

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