My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Giant Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Battle Ram Giant
Giant Snowball
Minions Goblin Gang Battle Ram
Zap
Minions Goblin Gang Battle Ram Inferno Tower
Barbarian Barrel
Goblin Gang Battle Ram Inferno Tower Wizard
The Log
Goblin Gang Battle Ram
Earthquake
Goblin Gang Inferno Tower
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Battle Ram Wizard
Fireball
Minions Goblin Gang Battle Ram Inferno Tower Wizard
Poison
Minions Goblin Gang Inferno Tower Wizard
Lightning
Battle Ram Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Goblin Gang Battle Ram Giant Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Minions Goblin Gang

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Giant Minions Barbarian Barrel
Minions
Giant Zap Battle Ram Barbarian Barrel
Goblin Gang
Battle Ram Giant
Battle Ram
Zap Minions Goblin Gang Barbarian Barrel
Giant
Zap Minions Barbarian Barrel Goblin Gang Wizard
Inferno Tower
Wizard
Giant
Barbarian Barrel
Giant Zap Minions Battle Ram

Defense Synergies 1 9

Zap
Minions Goblin Gang Inferno Tower Barbarian Barrel
Minions
Zap Inferno Tower Barbarian Barrel
Goblin Gang
Inferno Tower Zap Barbarian Barrel
Battle Ram
Giant
Inferno Tower
Goblin Gang Zap Minions Barbarian Barrel
Wizard
Barbarian Barrel
Barbarian Barrel
Zap Minions Goblin Gang Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Inferno Tower Wizard Barbarian Barrel
Inferno Tower Zap Minions Goblin Gang
Goblin Gang Inferno Tower Minions
Inferno Tower Minions Goblin Gang
Barbarian Barrel
Goblin Gang Barbarian Barrel Zap Minions
Minions Inferno Tower Zap Goblin Gang Wizard
Zap Inferno Tower Barbarian Barrel
Inferno Tower Minions Goblin Gang
Goblin Gang Inferno Tower Barbarian Barrel
Minions Goblin Gang Zap Wizard Barbarian Barrel
Minions Inferno Tower Zap Goblin Gang Wizard
Inferno Tower Zap Minions Goblin Gang Wizard
Wizard Zap Minions Goblin Gang Barbarian Barrel
Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang
Wizard Minions Goblin Gang Inferno Tower
Zap Minions Goblin Gang Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel Minions
Inferno Tower
Goblin Gang Wizard Minions Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Inferno Tower Barbarian Barrel
Zap Goblin Gang Wizard Barbarian Barrel
Goblin Gang Zap Minions Inferno Tower
Goblin Gang Zap Inferno Tower Barbarian Barrel
Inferno Tower Goblin Gang
Wizard Zap Minions Goblin Gang
Goblin Gang Minions Inferno Tower
Inferno Tower
Zap Minions Inferno Tower Barbarian Barrel
Inferno Tower Goblin Gang
Minions Inferno Tower
Zap
Goblin Gang Inferno Tower Wizard
Wizard
Goblin Gang Inferno Tower Zap Minions Barbarian Barrel
Minions Zap Inferno Tower Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Wizard Zap Barbarian Barrel
Wizard Zap Minions
Wizard
Zap Wizard Barbarian Barrel
Zap Wizard
Minions Goblin Gang
Zap Wizard Barbarian Barrel
Zap Wizard
Barbarian Barrel
Minions Barbarian Barrel
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Minions
Zap Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel
Minions
Wizard
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel
Zap Wizard
Zap Barbarian Barrel
Zap Wizard
Zap Minions Wizard
Zap Wizard
Zap
Wizard
Zap Minions Goblin Gang Barbarian Barrel
Zap Wizard
Barbarian Barrel
Goblin Gang Wizard
Zap Wizard
Zap
Zap Minions Goblin Gang
Zap
Zap Barbarian Barrel

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