My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Guards
Giant Snowball
Goblin Gang Musketeer Guards
Zap
Goblin Gang Guards
Barbarian Barrel
Goblin Gang Musketeer Guards Ice Wizard
The Log
Goblin Gang Mini P.E.K.K.A Musketeer Guards
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Mini P.E.K.K.A Musketeer Guards Ice Wizard
Fireball
Goblin Gang Musketeer Ice Wizard
Poison
Goblin Gang Musketeer Guards Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Ice Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Guards Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Guards Ice Wizard Fireball Mini P.E.K.K.A Musketeer Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Guards Ice Wizard Fireball

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Giant
Fireball
Giant
Mini P.E.K.K.A
Giant Goblin Gang Musketeer Ice Wizard
Musketeer
Giant Mini P.E.K.K.A
Giant
Mini P.E.K.K.A Musketeer Goblin Gang Fireball Rocket Guards Ice Wizard
Rocket
Giant
Guards
Giant
Ice Wizard
Mini P.E.K.K.A Giant

Defense Synergies 2 10

Goblin Gang
Musketeer Mini P.E.K.K.A Guards Ice Wizard
Fireball
Mini P.E.K.K.A Musketeer Ice Wizard
Mini P.E.K.K.A
Goblin Gang Fireball Musketeer Guards Ice Wizard
Musketeer
Goblin Gang Guards Fireball Mini P.E.K.K.A
Giant
Rocket
Guards
Musketeer Goblin Gang Mini P.E.K.K.A Ice Wizard
Ice Wizard
Goblin Gang Fireball Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Musketeer
Mini P.E.K.K.A Goblin Gang Musketeer Ice Wizard
Goblin Gang Mini P.E.K.K.A Rocket Musketeer Ice Wizard
Mini P.E.K.K.A Goblin Gang Musketeer Guards Ice Wizard
Fireball Mini P.E.K.K.A Rocket
Goblin Gang Fireball Musketeer Guards Ice Wizard
Musketeer Rocket Goblin Gang Fireball Ice Wizard
Rocket Fireball Musketeer
Mini P.E.K.K.A Goblin Gang Musketeer Ice Wizard
Goblin Gang Guards Mini P.E.K.K.A Musketeer Ice Wizard
Goblin Gang Guards Ice Wizard Fireball Musketeer
Musketeer Goblin Gang Fireball Ice Wizard
Mini P.E.K.K.A Goblin Gang Fireball Musketeer Rocket Guards Ice Wizard
Fireball Rocket Goblin Gang Mini P.E.K.K.A Guards
Mini P.E.K.K.A Goblin Gang
Rocket Goblin Gang Fireball Mini P.E.K.K.A
Goblin Gang Fireball Mini P.E.K.K.A Musketeer
Fireball Goblin Gang Musketeer Guards Ice Wizard
Fireball Musketeer Guards Ice Wizard
Mini P.E.K.K.A Musketeer
Goblin Gang Fireball Mini P.E.K.K.A Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Fireball
Fireball Goblin Gang Mini P.E.K.K.A Musketeer Rocket
Goblin Gang Guards Mini P.E.K.K.A Musketeer Rocket
Goblin Gang Mini P.E.K.K.A Rocket Guards Fireball Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Guards
Fireball Rocket Goblin Gang Musketeer Ice Wizard
Goblin Gang Mini P.E.K.K.A Rocket Guards Fireball Musketeer Ice Wizard
Mini P.E.K.K.A
Rocket Fireball Mini P.E.K.K.A
Goblin Gang Musketeer Guards
Mini P.E.K.K.A Musketeer Guards
Rocket Fireball Guards
Mini P.E.K.K.A Rocket Goblin Gang Fireball Guards
Fireball Musketeer
Goblin Gang Guards Fireball Mini P.E.K.K.A Musketeer Rocket
Fireball Mini P.E.K.K.A Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Rocket Guards
Fireball Musketeer Ice Wizard
Rocket Fireball
Fireball Musketeer Rocket Guards
Fireball Rocket
Fireball Musketeer Rocket Ice Wizard
Musketeer
Fireball Ice Wizard
Fireball
Rocket Goblin Gang Fireball Mini P.E.K.K.A Musketeer Guards
Rocket Fireball Musketeer
Fireball Musketeer Rocket
Rocket Fireball Musketeer
Fireball Musketeer Rocket
Fireball Musketeer
Rocket Fireball Musketeer
Fireball Musketeer Rocket
Fireball Rocket
Mini P.E.K.K.A Rocket
Rocket Fireball Mini P.E.K.K.A Musketeer
Rocket Fireball
Rocket Fireball Musketeer
Rocket Fireball
Rocket Musketeer
Rocket Fireball Musketeer
Fireball Ice Wizard
Fireball Musketeer Ice Wizard
Fireball Musketeer
Fireball Rocket Musketeer
Fireball Musketeer Ice Wizard
Rocket Fireball Musketeer Guards
Fireball Mini P.E.K.K.A
Fireball Musketeer Rocket
Rocket Fireball
Rocket Fireball
Goblin Gang Fireball Musketeer Rocket Guards
Fireball Rocket Musketeer Ice Wizard
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Musketeer Rocket
Fireball Musketeer
Rocket Fireball
Musketeer
Goblin Gang Fireball Musketeer Rocket Guards
Fireball Musketeer Rocket
Fireball Musketeer Rocket

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