My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Skeleton Barrel Battle Ram Witch Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Battle Ram Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Skeleton Barrel Battle Ram
Giant Snowball
Bomber Bats Skeleton Barrel Battle Ram Witch
Zap
Bomber Bats Skeleton Barrel Battle Ram Witch
Barbarian Barrel
Bomber Skeleton Barrel Battle Ram Witch Royal Ghost
The Log
Bomber Skeleton Barrel Mini P.E.K.K.A Battle Ram Witch
Earthquake
Bomber Witch
Arrows
Bomber Bats Skeleton Barrel Witch
Royal Delivery
Bomber Bats Skeleton Barrel Mini P.E.K.K.A Battle Ram Witch Royal Ghost
Fireball
Bomber Skeleton Barrel Battle Ram Witch
Poison
Bomber Bats Skeleton Barrel Witch
Lightning
Mini P.E.K.K.A Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Mini P.E.K.K.A Battle Ram Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Skeleton Barrel Royal Ghost Mini P.E.K.K.A Battle Ram Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Skeleton Barrel

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Skeleton Barrel Mini P.E.K.K.A Battle Ram
Bats
Skeleton Barrel Bomber Zap Mini P.E.K.K.A Battle Ram
Zap
Battle Ram Bomber Bats Skeleton Barrel Mini P.E.K.K.A Witch Royal Ghost
Skeleton Barrel
Bats Bomber Zap Mini P.E.K.K.A Battle Ram Witch Royal Ghost
Mini P.E.K.K.A
Bomber Bats Zap Skeleton Barrel
Battle Ram
Zap Bomber Bats Skeleton Barrel Witch Royal Ghost
Witch
Zap Skeleton Barrel Battle Ram Royal Ghost
Royal Ghost
Zap Skeleton Barrel Battle Ram Witch

Defense Synergies 1 12

Bomber
Bats Zap Mini P.E.K.K.A Royal Ghost
Bats
Bomber Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bomber Bats Skeleton Barrel Witch Royal Ghost
Skeleton Barrel
Zap
Mini P.E.K.K.A
Zap Bomber Bats Witch Royal Ghost
Battle Ram
Witch
Zap Mini P.E.K.K.A Royal Ghost
Royal Ghost
Bomber Zap Mini P.E.K.K.A Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Skeleton Barrel
Mini P.E.K.K.A Bomber Bats Zap Witch
Mini P.E.K.K.A Witch Bomber Bats
Mini P.E.K.K.A Witch Bomber Bats
Bomber Mini P.E.K.K.A
Bomber Bats Zap Royal Ghost
Bats Zap Witch
Zap Skeleton Barrel
Mini P.E.K.K.A Witch
Bomber Mini P.E.K.K.A Royal Ghost
Bats Witch Bomber Zap Royal Ghost
Bats Zap Witch
Mini P.E.K.K.A Bomber Bats Zap Witch
Bomber Bats Zap Mini P.E.K.K.A Witch Royal Ghost
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Bomber Bats Mini P.E.K.K.A Witch
Bomber Bats Zap Witch Royal Ghost
Zap Witch Bomber Bats Royal Ghost
Mini P.E.K.K.A
Bomber Royal Ghost Bats Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch Royal Ghost
Bomber Zap Skeleton Barrel Mini P.E.K.K.A Royal Ghost
Bats Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Bats Zap
Mini P.E.K.K.A Witch
Bats Zap Skeleton Barrel Witch
Mini P.E.K.K.A Bats Witch
Mini P.E.K.K.A
Zap Bats Mini P.E.K.K.A Witch
Witch
Bats Mini P.E.K.K.A Witch
Zap
Mini P.E.K.K.A Witch
Bomber Witch
Witch Bomber Bats Zap Mini P.E.K.K.A
Bats Bomber Zap Mini P.E.K.K.A Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Royal Ghost
Zap Skeleton Barrel Royal Ghost
Skeleton Barrel
Skeleton Barrel
Bomber Zap
Bats Zap Skeleton Barrel Witch
Bomber Witch
Zap Skeleton Barrel
Zap Skeleton Barrel
Bats Mini P.E.K.K.A
Zap Skeleton Barrel
Zap
Skeleton Barrel
Skeleton Barrel
Zap Skeleton Barrel
Bomber Zap Skeleton Barrel Witch
Skeleton Barrel
Bomber Bats Mini P.E.K.K.A
Bomber Zap Skeleton Barrel Mini P.E.K.K.A
Bomber Zap Skeleton Barrel Witch
Zap Skeleton Barrel
Zap Bomber Witch
Witch
Zap Skeleton Barrel Witch Royal Ghost
Zap Skeleton Barrel Witch
Zap Skeleton Barrel
Bats Zap Witch
Zap Bats Skeleton Barrel Witch
Mini P.E.K.K.A
Bomber Zap
Zap
Zap Skeleton Barrel Bats Witch
Zap Witch
Mini P.E.K.K.A
Bomber Zap Skeleton Barrel
Zap
Zap Bats Witch
Bats Zap Witch
Zap Skeleton Barrel Witch Royal Ghost

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