My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Furnace Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Furnace Witch
Zap
Minions Goblin Gang Furnace Witch
Barbarian Barrel
Goblin Gang Tesla Furnace Witch Electro Wizard
The Log
Goblin Gang Hog Rider Furnace Witch
Earthquake
Goblin Gang Tesla Hog Rider Furnace Witch
Arrows
Minions Goblin Gang Furnace Witch
Royal Delivery
Minions Goblin Gang Hog Rider Witch Electro Wizard
Fireball
Minions Goblin Gang Tesla Hog Rider Furnace Witch Electro Wizard
Poison
Minions Goblin Gang Furnace Witch Electro Wizard
Lightning
Tesla Furnace Witch Electro Wizard
Rocket
Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Tesla Hog Rider Furnace Electro Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Gang Tesla Hog Rider

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider
Goblin Gang
Hog Rider
Tesla
Hog Rider
Minions Goblin Gang Furnace Rocket Witch Electro Wizard
Furnace
Hog Rider
Rocket
Hog Rider
Witch
Hog Rider
Electro Wizard
Hog Rider

Defense Synergies 1 7

Minions
Tesla Electro Wizard
Goblin Gang
Tesla Furnace Electro Wizard
Tesla
Goblin Gang Minions Electro Wizard
Hog Rider
Furnace
Goblin Gang Electro Wizard
Rocket
Witch
Electro Wizard
Electro Wizard
Minions Goblin Gang Tesla Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Tesla Electro Wizard
Minions Goblin Gang Tesla Furnace Witch Electro Wizard
Goblin Gang Tesla Furnace Rocket Witch Minions Electro Wizard
Tesla Witch Minions Goblin Gang Furnace Electro Wizard
Rocket
Goblin Gang Minions Tesla Furnace Electro Wizard
Minions Tesla Furnace Rocket Electro Wizard Goblin Gang Witch
Rocket Tesla Electro Wizard
Tesla Witch Minions Goblin Gang Furnace
Goblin Gang Tesla Electro Wizard
Minions Goblin Gang Witch Electro Wizard Tesla Furnace
Minions Tesla Goblin Gang Furnace Witch Electro Wizard
Tesla Furnace Minions Goblin Gang Rocket Witch Electro Wizard
Rocket Minions Goblin Gang Tesla Furnace Witch Electro Wizard
Goblin Gang Tesla Furnace Electro Wizard
Rocket Goblin Gang Tesla Furnace Electro Wizard
Tesla Minions Goblin Gang Furnace Witch Electro Wizard
Tesla Minions Goblin Gang Furnace Witch Electro Wizard
Furnace Witch Minions Tesla Electro Wizard
Tesla Electro Wizard
Goblin Gang Minions Tesla Furnace Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Furnace Witch Electro Wizard
Electro Wizard Goblin Gang Tesla Rocket
Goblin Gang Minions Furnace Rocket Witch Electro Wizard
Goblin Gang Rocket Tesla Electro Wizard
Goblin Gang Tesla Witch
Furnace Rocket Minions Goblin Gang Tesla Witch Electro Wizard
Goblin Gang Rocket Minions Tesla Furnace Witch Electro Wizard
Tesla
Rocket Electro Wizard Minions Witch
Witch Goblin Gang Tesla
Minions Tesla Witch
Rocket Electro Wizard
Rocket Goblin Gang Tesla Witch
Tesla Furnace Witch
Goblin Gang Tesla Witch Electro Wizard Minions Furnace Rocket
Minions Tesla Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Electro Wizard
Rocket
Rocket
Rocket Furnace
Minions Furnace Rocket Witch
Furnace Witch
Rocket Minions Goblin Gang Electro Wizard
Rocket Electro Wizard
Rocket
Rocket
Minions Rocket
Furnace
Rocket Furnace Witch
Furnace Rocket
Rocket
Minions Rocket
Rocket Electro Wizard
Rocket Witch
Rocket Minions
Rocket
Rocket
Rocket
Furnace Witch
Witch
Witch Electro Wizard
Witch
Rocket
Furnace Witch Electro Wizard
Rocket Electro Wizard Minions Witch
Rocket
Rocket Electro Wizard
Rocket
Electro Wizard Minions Goblin Gang Rocket Witch
Rocket Witch Electro Wizard
Goblin Gang Rocket Electro Wizard
Rocket
Minions Goblin Gang Rocket Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard

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