My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Balloon Electro Dragon P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Barbarians Furnace Guards Balloon Electro Dragon
Zap
Furnace Guards Balloon
Barbarian Barrel
Barbarians Furnace Guards Ice Wizard
The Log
Barbarians Furnace Guards
Earthquake
Barbarians Furnace Guards
Arrows
Furnace Guards
Royal Delivery
Barbarians Guards Balloon Electro Dragon P.E.K.K.A Ice Wizard
Fireball
Barbarians Furnace Balloon Electro Dragon Ice Wizard
Poison
Barbarians Furnace Guards Balloon Electro Dragon Ice Wizard
Lightning
Furnace Balloon Electro Dragon Ice Wizard
Rocket
Barbarians Furnace Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Ice Wizard Furnace Barbarians Balloon Electro Dragon Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Ice Wizard Furnace Barbarians

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Balloon
Furnace
Balloon Electro Dragon P.E.K.K.A
Guards
Balloon
Barbarians Furnace Electro Dragon Ice Wizard
Electro Dragon
Furnace Balloon P.E.K.K.A Ice Wizard
Lightning
P.E.K.K.A
Furnace Electro Dragon Ice Wizard
Ice Wizard
Balloon Electro Dragon P.E.K.K.A

Defense Synergies 0 7

Barbarians
Furnace
Furnace
Barbarians Guards Ice Wizard
Guards
Furnace Electro Dragon Ice Wizard
Balloon
Electro Dragon
Guards Ice Wizard
Lightning
P.E.K.K.A
Ice Wizard
Ice Wizard
Furnace Guards Electro Dragon P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon
Barbarians P.E.K.K.A Furnace Electro Dragon Ice Wizard
Barbarians Furnace P.E.K.K.A Electro Dragon Lightning Ice Wizard
Barbarians P.E.K.K.A Furnace Guards Electro Dragon Ice Wizard
Lightning Barbarians P.E.K.K.A
Furnace Guards Electro Dragon Ice Wizard
Furnace Lightning Electro Dragon Ice Wizard
Lightning Barbarians Electro Dragon P.E.K.K.A
Barbarians P.E.K.K.A Furnace Ice Wizard
Guards Barbarians Ice Wizard
Barbarians Guards Ice Wizard Furnace Electro Dragon
Furnace Electro Dragon Ice Wizard
Barbarians Furnace P.E.K.K.A Guards Electro Dragon Lightning Ice Wizard
Barbarians Furnace Guards Electro Dragon P.E.K.K.A
Barbarians P.E.K.K.A Furnace
Barbarians Furnace Lightning P.E.K.K.A
Barbarians Furnace Electro Dragon P.E.K.K.A
Barbarians Furnace Guards Electro Dragon Ice Wizard
Furnace Barbarians Guards Electro Dragon Ice Wizard
Barbarians P.E.K.K.A
Barbarians Furnace Guards Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Furnace P.E.K.K.A
Electro Dragon Lightning
Barbarians Guards P.E.K.K.A Furnace Electro Dragon Lightning
Guards Lightning P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Guards
Furnace Electro Dragon Ice Wizard
Guards P.E.K.K.A Barbarians Furnace Lightning Ice Wizard
P.E.K.K.A Barbarians
Electro Dragon Lightning P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Guards
P.E.K.K.A Barbarians Guards Electro Dragon
Lightning P.E.K.K.A Barbarians Guards
Barbarians Lightning P.E.K.K.A Guards
Barbarians Furnace Electro Dragon
Barbarians Guards Electro Dragon Furnace Lightning P.E.K.K.A
Barbarians Electro Dragon P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards Electro Dragon
Electro Dragon Ice Wizard
Lightning Electro Dragon
Lightning Barbarians Guards
Furnace
Furnace Electro Dragon Ice Wizard
Furnace
Electro Dragon Lightning Ice Wizard
Electro Dragon Lightning
Lightning Guards Electro Dragon
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Electro Dragon
Lightning Furnace
Lightning Furnace Electro Dragon
Lightning Furnace Electro Dragon
Lightning
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning
Lightning
Lightning Barbarians Electro Dragon
Furnace Electro Dragon Ice Wizard
Electro Dragon Lightning Ice Wizard
Lightning Electro Dragon
Lightning
Lightning Furnace Electro Dragon Ice Wizard
Electro Dragon Lightning Guards
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
P.E.K.K.A
Lightning
Lightning Barbarians Guards Electro Dragon
Lightning Electro Dragon Ice Wizard
Lightning Electro Dragon
Electro Dragon Lightning
Lightning
Electro Dragon P.E.K.K.A
Electro Dragon Guards Lightning
Electro Dragon Lightning
Electro Dragon Lightning

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