My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Wizard Executioner
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Wizard Executioner
Fireball
Hog Rider Wizard Executioner
Poison
Bats Wizard Executioner
Lightning
Mini P.E.K.K.A Wizard Executioner
Rocket
Hog Rider Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado Freeze Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Mini P.E.K.K.A Hog Rider Freeze Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Tornado Mini P.E.K.K.A

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Hog Rider Wizard Tornado The Log
Hog Rider
Bats Freeze The Log Mini P.E.K.K.A Wizard Tornado Executioner
Wizard
Tornado Mini P.E.K.K.A Hog Rider
Tornado
Wizard Executioner Mini P.E.K.K.A Hog Rider Freeze The Log
Freeze
Hog Rider Tornado
Executioner
Tornado Hog Rider The Log
The Log
Hog Rider Mini P.E.K.K.A Tornado Executioner

Defense Synergies 3 11

Bats
Mini P.E.K.K.A Freeze The Log
Mini P.E.K.K.A
The Log Bats Wizard Tornado Freeze Executioner
Hog Rider
Wizard
Tornado Mini P.E.K.K.A Freeze The Log
Tornado
Wizard Executioner Mini P.E.K.K.A The Log
Freeze
Bats Mini P.E.K.K.A Wizard
Executioner
Tornado Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Bats Wizard Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log
Mini P.E.K.K.A Bats Executioner The Log
Mini P.E.K.K.A Tornado Bats Freeze Executioner
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Tornado The Log
Tornado Freeze The Log Bats Executioner
Bats Tornado Wizard Freeze Executioner
The Log
Mini P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A
Bats Executioner Wizard Tornado Freeze The Log
Executioner Bats Wizard Tornado
Mini P.E.K.K.A Bats Wizard Freeze The Log
Wizard Executioner Bats Mini P.E.K.K.A Tornado Freeze The Log
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A Freeze The Log
Wizard Bats Mini P.E.K.K.A Tornado Executioner
Bats Wizard Tornado Executioner The Log
Wizard Tornado Freeze Executioner The Log Bats
Mini P.E.K.K.A Tornado
Wizard Bats Mini P.E.K.K.A Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner The Log
Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Tornado The Log
Mini P.E.K.K.A Executioner
Wizard Executioner Bats Tornado Freeze
Mini P.E.K.K.A Bats
Mini P.E.K.K.A
Freeze Bats Mini P.E.K.K.A Tornado The Log
Bats Mini P.E.K.K.A
Tornado The Log
Mini P.E.K.K.A Wizard Executioner
Wizard Executioner
Bats Mini P.E.K.K.A Tornado Freeze Executioner The Log
Bats Executioner Mini P.E.K.K.A Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Tornado Executioner The Log
The Log
Freeze The Log
Wizard Executioner The Log
Wizard Executioner Bats Tornado Freeze
Wizard Tornado Executioner The Log
The Log Wizard Tornado Freeze Executioner
The Log Wizard Tornado
Bats Mini P.E.K.K.A Tornado
Wizard Tornado The Log
Wizard Tornado Executioner
Executioner The Log
Freeze
The Log
Wizard Executioner The Log
Wizard Executioner The Log
Tornado Freeze
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner The Log
Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado Freeze The Log Wizard Executioner
The Log Wizard Tornado Executioner
Wizard Tornado The Log
Tornado The Log
Bats Wizard Tornado Executioner
Bats Wizard Freeze
Mini P.E.K.K.A
Wizard The Log
Freeze
Wizard The Log
Bats Freeze
Wizard Tornado Executioner
Freeze
The Log
Mini P.E.K.K.A Wizard Executioner
The Log Wizard Executioner
Tornado
Executioner
Bats Tornado Freeze The Log
Bats Tornado Executioner
Tornado Freeze Executioner The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: