My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Wall Breakers P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Goblin Gang Wall Breakers
Giant Snowball
Skeletons Spear Goblins Goblin Gang Wall Breakers Witch
Zap
Skeletons Spear Goblins Goblin Gang Wall Breakers Witch
Barbarian Barrel
Skeletons Spear Goblins Goblin Gang Wall Breakers Witch Electro Wizard
The Log
Skeletons Spear Goblins Goblin Gang Wall Breakers Witch
Earthquake
Skeletons Spear Goblins Goblin Gang Witch
Arrows
Skeletons Spear Goblins Goblin Gang Wall Breakers Witch
Royal Delivery
Skeletons Spear Goblins Goblin Gang Wall Breakers Witch P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Wall Breakers Witch Electro Wizard
Poison
Spear Goblins Goblin Gang Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Wall Breakers Goblin Gang Fireball Electro Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Wall Breakers Goblin Gang

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Goblin Gang Wall Breakers
Goblin Gang
Spear Goblins P.E.K.K.A
Fireball
Wall Breakers Electro Wizard
Wall Breakers
Spear Goblins Fireball Electro Wizard
Witch
P.E.K.K.A
P.E.K.K.A
Electro Wizard Goblin Gang Witch
Electro Wizard
P.E.K.K.A Fireball Wall Breakers

Defense Synergies 0 12

Skeletons
Spear Goblins Witch P.E.K.K.A Electro Wizard
Spear Goblins
Skeletons Goblin Gang P.E.K.K.A Electro Wizard
Goblin Gang
Spear Goblins P.E.K.K.A Electro Wizard
Fireball
Electro Wizard
Wall Breakers
Witch
Skeletons Electro Wizard
P.E.K.K.A
Skeletons Spear Goblins Goblin Gang Electro Wizard
Electro Wizard
Skeletons Spear Goblins Goblin Gang Fireball Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Electro Wizard
P.E.K.K.A Skeletons Goblin Gang Witch Electro Wizard
Goblin Gang Witch P.E.K.K.A Skeletons Electro Wizard
Witch P.E.K.K.A Skeletons Goblin Gang Electro Wizard
Fireball P.E.K.K.A
Goblin Gang Fireball Skeletons Spear Goblins Electro Wizard
Electro Wizard Spear Goblins Goblin Gang Fireball Witch
Fireball P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Skeletons Goblin Gang
Goblin Gang Skeletons Spear Goblins Electro Wizard
Goblin Gang Witch Electro Wizard Skeletons Spear Goblins Fireball
Spear Goblins Goblin Gang Fireball Witch Electro Wizard
P.E.K.K.A Skeletons Goblin Gang Fireball Witch Electro Wizard
Fireball Goblin Gang Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang Fireball P.E.K.K.A Electro Wizard
Skeletons Goblin Gang Fireball Witch P.E.K.K.A Electro Wizard
Fireball Spear Goblins Goblin Gang Witch Electro Wizard
Witch Spear Goblins Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Spear Goblins Fireball Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Spear Goblins Fireball Witch P.E.K.K.A Electro Wizard
Fireball Electro Wizard Goblin Gang
Goblin Gang P.E.K.K.A Skeletons Spear Goblins Witch Electro Wizard
Goblin Gang P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Skeletons Goblin Gang Witch
Fireball Skeletons Goblin Gang Witch Electro Wizard
Goblin Gang P.E.K.K.A Skeletons Spear Goblins Fireball Witch Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Skeletons Spear Goblins Fireball Witch
Witch P.E.K.K.A Skeletons Goblin Gang
P.E.K.K.A Witch
P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Skeletons Goblin Gang Fireball Witch
Fireball Witch
Goblin Gang Witch Electro Wizard Skeletons Spear Goblins Fireball P.E.K.K.A
Fireball Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Electro Wizard
Fireball
Fireball
Fireball
Fireball Spear Goblins Witch
Witch
Fireball
Fireball
Goblin Gang Fireball Electro Wizard
Fireball Electro Wizard
Fireball
Fireball
Fireball
Fireball
Spear Goblins Fireball Witch
Fireball
Fireball
Fireball Electro Wizard
Fireball Witch
Fireball
Fireball
Fireball
Fireball Witch
Witch
Fireball Witch Electro Wizard
Fireball Witch
Fireball
Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball
Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Spear Goblins Goblin Gang Fireball Witch
Fireball Witch Electro Wizard
Fireball
Fireball Goblin Gang Electro Wizard
Fireball
Fireball
P.E.K.K.A
Goblin Gang Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: