My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Great!

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Elite Barbarians
Giant Snowball
Bats
Zap
Bats Royal Giant
Barbarian Barrel
Elite Barbarians Wizard
The Log
Royal Giant Elite Barbarians
Earthquake
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Wizard
Fireball
Elite Barbarians Wizard
Poison
Bats Wizard
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Tornado Fireball Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Tornado

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Zap Elite Barbarians Rage
Zap
Elite Barbarians Fireball Tornado Bats Royal Giant
Royal Giant
Bats Fireball Zap Elite Barbarians Wizard Tornado
Elite Barbarians
Zap Rage Bats Royal Giant Fireball Wizard
Fireball
Zap Royal Giant Tornado Elite Barbarians
Wizard
Tornado Royal Giant Elite Barbarians Rage
Rage
Elite Barbarians Bats Wizard
Tornado
Zap Fireball Wizard Royal Giant

Defense Synergies 3 4

Bats
Zap
Zap
Fireball Bats Elite Barbarians Tornado
Royal Giant
Elite Barbarians
Zap Wizard
Fireball
Zap Tornado
Wizard
Tornado Elite Barbarians
Rage
Tornado
Fireball Wizard Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
Elite Barbarians Bats Zap
Tornado Bats Elite Barbarians
Elite Barbarians Bats
Elite Barbarians Fireball Tornado
Fireball Tornado Bats Zap
Bats Tornado Zap Fireball Wizard
Zap Fireball
Elite Barbarians Tornado
Elite Barbarians Tornado
Bats Zap Fireball Wizard Tornado
Bats Zap Fireball Wizard Tornado
Bats Zap Elite Barbarians Fireball Wizard
Fireball Wizard Bats Zap Tornado
Elite Barbarians
Tornado Zap Elite Barbarians Fireball
Wizard Bats Elite Barbarians Fireball Tornado
Fireball Bats Zap Elite Barbarians Wizard Tornado
Zap Wizard Tornado Bats Fireball
Elite Barbarians Tornado
Wizard Bats Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Wizard
Bats Zap Elite Barbarians
Bats Zap Elite Barbarians Fireball Tornado
Elite Barbarians
Fireball Wizard Bats Zap Tornado
Bats Elite Barbarians Fireball
Elite Barbarians
Zap Bats Elite Barbarians Fireball Tornado
Bats Elite Barbarians
Zap Elite Barbarians Fireball Tornado
Elite Barbarians Fireball Wizard
Wizard Fireball
Elite Barbarians Bats Zap Fireball Tornado
Bats Zap Elite Barbarians Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Bats Zap Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Bats Elite Barbarians Fireball Tornado
Zap Fireball Wizard Tornado
Fireball Zap Wizard Tornado
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball Tornado
Bats
Zap Fireball Wizard
Zap Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Tornado
Elite Barbarians Bats Zap Fireball Wizard Tornado
Zap Bats Fireball Wizard
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Bats Fireball
Fireball Zap Wizard Tornado
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball Tornado
Elite Barbarians
Zap Bats Elite Barbarians Fireball Tornado
Bats Zap Fireball Tornado
Zap Fireball Tornado

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