My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Giant Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Royal Giant
Giant Snowball
Bomber Bats Goblin Gang Furnace
Zap
Bomber Bats Goblin Gang Royal Giant Furnace
Barbarian Barrel
Bomber Goblin Gang Furnace
The Log
Bomber Goblin Gang Royal Giant Mini P.E.K.K.A Furnace
Earthquake
Bomber Goblin Gang Furnace
Arrows
Bomber Bats Goblin Gang Furnace
Royal Delivery
Bomber Bats Goblin Gang Mini P.E.K.K.A
Fireball
Bomber Goblin Gang Furnace
Poison
Bomber Bats Goblin Gang Furnace
Lightning
Mini P.E.K.K.A Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Bats Goblin Gang Fireball Mini P.E.K.K.A Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber Bats Goblin Gang

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Bats Mini P.E.K.K.A
Bats
Royal Giant Bomber Mini P.E.K.K.A
Goblin Gang
Royal Giant Mini P.E.K.K.A Mirror
Royal Giant
Bomber Bats Fireball Furnace Goblin Gang Mirror
Fireball
Royal Giant Mirror
Mini P.E.K.K.A
Bomber Bats Goblin Gang Furnace Mirror
Furnace
Royal Giant Mini P.E.K.K.A Mirror
Mirror
Fireball Goblin Gang Royal Giant Mini P.E.K.K.A Furnace

Defense Synergies 2 9

Bomber
Bats Mini P.E.K.K.A
Bats
Bomber Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A Furnace Mirror
Royal Giant
Fireball
Mirror Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Bats Goblin Gang Fireball Furnace Mirror
Furnace
Mirror Goblin Gang Mini P.E.K.K.A
Mirror
Fireball Furnace Goblin Gang Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball
Mini P.E.K.K.A Bomber Bats Goblin Gang Furnace
Goblin Gang Mini P.E.K.K.A Furnace Bomber Bats
Mini P.E.K.K.A Bomber Bats Goblin Gang Furnace
Bomber Fireball Mini P.E.K.K.A
Goblin Gang Fireball Bomber Bats Furnace
Bats Furnace Goblin Gang Fireball
Fireball
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Bomber Mini P.E.K.K.A
Bats Goblin Gang Bomber Fireball Furnace
Bats Goblin Gang Fireball Furnace
Mini P.E.K.K.A Furnace Bomber Bats Goblin Gang Fireball
Bomber Fireball Bats Goblin Gang Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Goblin Gang Furnace
Goblin Gang Fireball Mini P.E.K.K.A Furnace
Bomber Bats Goblin Gang Fireball Mini P.E.K.K.A Furnace
Fireball Bomber Bats Goblin Gang Furnace
Furnace Bomber Bats Fireball
Mini P.E.K.K.A
Bomber Goblin Gang Bats Fireball Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Fireball Furnace
Fireball Bomber Goblin Gang Mini P.E.K.K.A
Goblin Gang Bats Mini P.E.K.K.A Furnace
Goblin Gang Mini P.E.K.K.A Bats Fireball
Goblin Gang Mini P.E.K.K.A
Fireball Furnace Bats Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Fireball Furnace
Mini P.E.K.K.A
Bats Fireball Mini P.E.K.K.A
Goblin Gang
Bats Mini P.E.K.K.A
Fireball
Mini P.E.K.K.A Goblin Gang Fireball
Bomber Fireball Furnace
Goblin Gang Bomber Bats Fireball Mini P.E.K.K.A Furnace
Bats Bomber Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Bomber Fireball Furnace
Fireball Bats Furnace
Bomber Furnace
Fireball
Fireball
Bats Goblin Gang Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Fireball
Fireball Furnace
Bomber Fireball Furnace
Fireball Furnace
Fireball
Bomber Bats Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A
Bomber Fireball
Fireball
Fireball
Fireball
Bomber Fireball Furnace
Fireball
Fireball
Fireball
Bats Fireball Furnace
Bats Fireball
Fireball Mini P.E.K.K.A
Bomber Fireball
Fireball
Fireball
Bats Goblin Gang Fireball
Fireball
Fireball
Fireball Goblin Gang Mini P.E.K.K.A
Bomber Fireball
Fireball
Bats Goblin Gang Fireball
Bats Fireball
Fireball

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