My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Electro Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Bandit
Giant Snowball
Fire Spirit Guards Electro Dragon
Zap
Fire Spirit Guards Bandit
Barbarian Barrel
Fire Spirit Tesla Guards Bandit
The Log
Fire Spirit Mini P.E.K.K.A Guards Bandit
Earthquake
Tesla Guards
Arrows
Fire Spirit Guards
Royal Delivery
Fire Spirit Mini P.E.K.K.A Guards Electro Dragon Bandit
Fireball
Tesla Electro Dragon Bandit
Poison
Guards Electro Dragon
Lightning
Tesla Mini P.E.K.K.A Electro Dragon Bandit
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Guards Bandit Tesla Mini P.E.K.K.A Poison Giant Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Guards Bandit Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Giant Bandit
Tesla
Mini P.E.K.K.A
Giant Fire Spirit
Giant
Mini P.E.K.K.A Poison Electro Dragon Fire Spirit Guards Bandit
Guards
Giant Bandit
Poison
Giant Electro Dragon
Electro Dragon
Giant Poison
Bandit
Fire Spirit Giant Guards

Defense Synergies 0 8

Fire Spirit
Mini P.E.K.K.A
Tesla
Mini P.E.K.K.A Guards Poison
Mini P.E.K.K.A
Fire Spirit Tesla Guards Electro Dragon
Giant
Guards
Tesla Mini P.E.K.K.A Poison Electro Dragon
Poison
Tesla Guards
Electro Dragon
Mini P.E.K.K.A Guards
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Dragon
Mini P.E.K.K.A Tesla Electro Dragon Bandit
Tesla Mini P.E.K.K.A Fire Spirit Electro Dragon Bandit
Tesla Mini P.E.K.K.A Guards Electro Dragon Bandit
Mini P.E.K.K.A Poison
Fire Spirit Tesla Guards Electro Dragon Bandit
Tesla Fire Spirit Poison Electro Dragon
Tesla Poison Electro Dragon Bandit
Tesla Mini P.E.K.K.A
Guards Fire Spirit Tesla Mini P.E.K.K.A Bandit
Guards Poison Tesla Electro Dragon Bandit
Tesla Poison Electro Dragon
Tesla Mini P.E.K.K.A Fire Spirit Guards Electro Dragon Bandit
Fire Spirit Tesla Mini P.E.K.K.A Guards Poison Electro Dragon
Mini P.E.K.K.A Tesla Bandit
Tesla Mini P.E.K.K.A Bandit
Tesla Mini P.E.K.K.A Poison Electro Dragon
Fire Spirit Tesla Guards Electro Dragon Bandit
Poison Fire Spirit Tesla Guards Electro Dragon Bandit
Mini P.E.K.K.A Tesla
Fire Spirit Tesla Mini P.E.K.K.A Guards Poison Electro Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Tesla Bandit
Poison Bandit Tesla Mini P.E.K.K.A Electro Dragon
Guards Bandit Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Guards Tesla Bandit
Tesla Mini P.E.K.K.A Guards Bandit
Fire Spirit Poison Tesla Electro Dragon
Mini P.E.K.K.A Guards Tesla Bandit
Mini P.E.K.K.A Tesla
Electro Dragon Mini P.E.K.K.A Poison Bandit
Tesla Guards
Tesla Mini P.E.K.K.A Guards Electro Dragon
Guards Poison
Mini P.E.K.K.A Tesla Guards Bandit
Tesla Electro Dragon
Tesla Guards Electro Dragon Mini P.E.K.K.A Poison
Poison Tesla Mini P.E.K.K.A Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Electro Dragon Bandit
Poison Electro Dragon Bandit
Poison Electro Dragon Bandit
Guards Poison
Poison Fire Spirit
Poison Fire Spirit Electro Dragon
Fire Spirit Poison
Poison Fire Spirit Electro Dragon
Poison Electro Dragon Bandit
Fire Spirit Mini P.E.K.K.A Guards Poison Electro Dragon
Poison Electro Dragon Bandit
Poison Fire Spirit Electro Dragon
Poison Fire Spirit Bandit
Poison Electro Dragon Bandit
Poison
Poison Electro Dragon Bandit
Poison Electro Dragon Bandit
Poison
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Poison Electro Dragon Bandit
Fire Spirit Poison Electro Dragon
Poison
Poison
Poison Electro Dragon
Poison Fire Spirit Electro Dragon
Poison Electro Dragon Bandit
Poison Electro Dragon Bandit
Poison Bandit
Poison Fire Spirit Electro Dragon
Electro Dragon Guards Poison
Mini P.E.K.K.A
Poison Electro Dragon Bandit
Poison Electro Dragon
Poison
Fire Spirit Guards Electro Dragon Bandit
Poison Fire Spirit Electro Dragon
Poison Mini P.E.K.K.A Electro Dragon
Poison Electro Dragon
Poison
Electro Dragon
Electro Dragon Guards Poison
Poison Electro Dragon
Poison Electro Dragon Bandit

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