My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Giant Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Giant Guards Prince Giant Skeleton
Giant Snowball
Bats Dart Goblin Guards
Zap
Bats Dart Goblin Guards Prince
Barbarian Barrel
Elite Barbarians Dart Goblin Guards Giant Skeleton
The Log
Elite Barbarians Dart Goblin Guards Prince Giant Skeleton
Earthquake
Guards
Arrows
Bats Dart Goblin Guards
Royal Delivery
Bats Elite Barbarians Dart Goblin Guards Prince Giant Skeleton
Fireball
Elite Barbarians Dart Goblin
Poison
Bats Dart Goblin Guards
Lightning
Elite Barbarians Prince
Rocket
Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Dart Goblin Guards Fireball Giant Prince Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Dart Goblin Guards Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Giant Skeleton Elite Barbarians Prince
Elite Barbarians
Bats Dart Goblin Fireball
Dart Goblin
Elite Barbarians Giant Prince Giant Skeleton
Fireball
Elite Barbarians Giant
Giant
Bats Prince Dart Goblin Fireball Guards
Guards
Giant
Prince
Giant Bats Dart Goblin
Giant Skeleton
Bats Dart Goblin

Defense Synergies 0 9

Bats
Dart Goblin Prince Giant Skeleton
Elite Barbarians
Dart Goblin
Dart Goblin
Bats Elite Barbarians Guards Prince Giant Skeleton
Fireball
Giant
Guards
Dart Goblin Prince Giant Skeleton
Prince
Bats Dart Goblin Guards
Giant Skeleton
Bats Dart Goblin Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball
Elite Barbarians Bats Dart Goblin Prince
Prince Bats Elite Barbarians Dart Goblin Giant Skeleton
Elite Barbarians Prince Bats Dart Goblin Guards
Elite Barbarians Fireball Prince Giant Skeleton
Fireball Bats Dart Goblin Guards
Bats Dart Goblin Fireball
Dart Goblin Fireball Giant Skeleton
Elite Barbarians Prince
Elite Barbarians Guards Dart Goblin Prince Giant Skeleton
Bats Dart Goblin Guards Fireball Giant Skeleton
Bats Dart Goblin Fireball
Prince Bats Elite Barbarians Fireball Guards Giant Skeleton
Fireball Bats Dart Goblin Guards Prince
Elite Barbarians Prince
Elite Barbarians Fireball Prince
Bats Elite Barbarians Fireball Prince
Fireball Bats Elite Barbarians Dart Goblin Guards Prince
Bats Dart Goblin Fireball Guards Giant Skeleton
Elite Barbarians Dart Goblin Prince
Bats Elite Barbarians Dart Goblin Fireball Guards Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Fireball Prince Giant Skeleton
Fireball Elite Barbarians Prince
Guards Giant Skeleton Bats Elite Barbarians Prince
Guards Prince Giant Skeleton Bats Elite Barbarians Fireball
Giant Skeleton Elite Barbarians Guards Prince
Fireball Bats Dart Goblin
Guards Prince Bats Elite Barbarians Dart Goblin Fireball Giant Skeleton
Giant Skeleton Elite Barbarians Prince
Giant Skeleton Bats Elite Barbarians Fireball Prince
Dart Goblin Guards
Bats Elite Barbarians Dart Goblin Guards Prince Giant Skeleton
Elite Barbarians Fireball Guards Prince Giant Skeleton
Elite Barbarians Prince Giant Skeleton Fireball Guards
Dart Goblin Fireball
Elite Barbarians Guards Bats Dart Goblin Fireball Prince Giant Skeleton
Bats Elite Barbarians Dart Goblin Fireball Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Guards Giant Skeleton
Fireball Dart Goblin
Dart Goblin Fireball Giant Skeleton
Dart Goblin Fireball Guards Prince Giant Skeleton
Fireball
Fireball Bats Dart Goblin
Dart Goblin
Fireball Dart Goblin
Fireball Dart Goblin
Bats Elite Barbarians Fireball Guards Prince
Dart Goblin Fireball Prince
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball
Elite Barbarians Dart Goblin Fireball Prince
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Bats
Dart Goblin Fireball Prince
Dart Goblin Fireball
Fireball Prince Giant Skeleton
Fireball
Prince
Fireball
Fireball
Fireball Dart Goblin
Fireball Prince
Fireball Dart Goblin
Elite Barbarians Bats Dart Goblin Fireball
Bats Dart Goblin Fireball Guards
Elite Barbarians Fireball
Dart Goblin Fireball
Fireball
Prince Giant Skeleton
Fireball
Bats Dart Goblin Fireball Guards Prince
Fireball Dart Goblin
Fireball
Fireball Dart Goblin Prince
Dart Goblin Fireball
Fireball Giant Skeleton
Elite Barbarians Dart Goblin Prince
Bats Elite Barbarians Dart Goblin Fireball Guards Giant Skeleton
Bats Dart Goblin Fireball
Dart Goblin Fireball Prince Giant Skeleton

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