My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Wizard Baby Dragon Dark Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Baby Dragon Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Dark Prince
Giant Snowball
Skeleton Army Baby Dragon
Zap
Royal Giant Skeleton Army Dark Prince
Barbarian Barrel
Knight Wizard Skeleton Army Dark Prince Royal Ghost
The Log
Royal Giant Skeleton Army Dark Prince
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Wizard Skeleton Army Baby Dragon Dark Prince Royal Ghost
Fireball
Wizard Skeleton Army Baby Dragon
Poison
Wizard Skeleton Army
Lightning
Knight Wizard Baby Dragon Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Baby Dragon Dark Prince Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon Dark Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Skeleton Army Royal Ghost Baby Dragon Dark Prince Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Skeleton Army Royal Ghost

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Royal Giant Baby Dragon Dark Prince Royal Ghost
Knight
Baby Dragon Giant Snowball Wizard
Royal Giant
Giant Snowball Wizard Baby Dragon Dark Prince Royal Ghost
Wizard
Knight Royal Giant Dark Prince Royal Ghost
Skeleton Army
Baby Dragon
Knight Giant Snowball Royal Giant Dark Prince
Dark Prince
Giant Snowball Royal Giant Wizard Baby Dragon Royal Ghost
Royal Ghost
Giant Snowball Royal Giant Wizard Dark Prince

Defense Synergies 0 13

Giant Snowball
Knight Wizard Baby Dragon Dark Prince Royal Ghost
Knight
Giant Snowball Wizard Skeleton Army Baby Dragon
Royal Giant
Wizard
Giant Snowball Knight Skeleton Army Dark Prince Royal Ghost
Skeleton Army
Knight Wizard
Baby Dragon
Giant Snowball Knight Dark Prince
Dark Prince
Giant Snowball Wizard Baby Dragon Royal Ghost
Royal Ghost
Giant Snowball Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Baby Dragon
Skeleton Army Knight Dark Prince
Skeleton Army Giant Snowball Knight Dark Prince
Skeleton Army Knight Dark Prince
Skeleton Army Dark Prince
Skeleton Army Giant Snowball Baby Dragon Dark Prince Royal Ghost
Giant Snowball Wizard Baby Dragon
Baby Dragon
Skeleton Army
Knight Skeleton Army Giant Snowball Dark Prince Royal Ghost
Skeleton Army Giant Snowball Knight Wizard Baby Dragon Dark Prince Royal Ghost
Giant Snowball Wizard Baby Dragon
Skeleton Army Giant Snowball Knight Wizard Dark Prince
Wizard Skeleton Army Giant Snowball Baby Dragon Dark Prince Royal Ghost
Skeleton Army Knight
Skeleton Army Giant Snowball
Wizard Knight Skeleton Army Dark Prince
Giant Snowball Knight Wizard Skeleton Army Baby Dragon Dark Prince Royal Ghost
Giant Snowball Wizard Baby Dragon Knight Dark Prince Royal Ghost
Wizard Skeleton Army Dark Prince Royal Ghost Giant Snowball Knight Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Giant Snowball Dark Prince Royal Ghost
Giant Snowball Knight Wizard Baby Dragon Royal Ghost
Skeleton Army Knight Dark Prince
Skeleton Army Dark Prince Knight
Knight Skeleton Army Dark Prince
Wizard Giant Snowball Baby Dragon
Skeleton Army Dark Prince Knight
Knight Skeleton Army Dark Prince
Giant Snowball Knight Skeleton Army Baby Dragon Dark Prince
Skeleton Army
Knight Dark Prince
Skeleton Army Giant Snowball Dark Prince
Skeleton Army Dark Prince Knight Wizard
Wizard Skeleton Army Baby Dragon
Skeleton Army Knight Baby Dragon Dark Prince
Giant Snowball Wizard Baby Dragon Dark Prince Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon Royal Ghost
Giant Snowball Baby Dragon Royal Ghost
Baby Dragon
Knight Dark Prince
Wizard Giant Snowball Baby Dragon Dark Prince
Wizard Giant Snowball Baby Dragon
Wizard Baby Dragon
Giant Snowball Wizard Baby Dragon
Giant Snowball Wizard
Giant Snowball
Knight Wizard Dark Prince
Giant Snowball Wizard Baby Dragon
Giant Snowball Knight Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Wizard Baby Dragon
Wizard Baby Dragon
Giant Snowball
Giant Snowball Wizard Baby Dragon Dark Prince
Giant Snowball Wizard Baby Dragon
Baby Dragon
Giant Snowball Wizard
Giant Snowball Baby Dragon
Giant Snowball Wizard Baby Dragon Dark Prince
Giant Snowball Wizard Baby Dragon Royal Ghost
Giant Snowball Wizard Baby Dragon
Baby Dragon
Giant Snowball Wizard Baby Dragon
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Skeleton Army Dark Prince
Giant Snowball Wizard Baby Dragon
Knight Wizard Baby Dragon Dark Prince
Giant Snowball Wizard Baby Dragon
Giant Snowball
Dark Prince
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon Dark Prince Royal Ghost

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