My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Barbarian Barrel Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Clone Lava Hound
Giant Snowball
Bats Tombstone Clone Lava Hound
Zap
Bats Tombstone Clone Lava Hound
Barbarian Barrel
Elite Barbarians Tombstone Clone Electro Wizard
The Log
Elite Barbarians Tombstone Clone
Earthquake
Tombstone Clone
Arrows
Bats Tombstone Clone Lava Hound
Royal Delivery
Bats Elite Barbarians Clone Electro Wizard Lava Hound
Fireball
Elite Barbarians Tombstone Clone Electro Wizard Lava Hound
Poison
Bats Tombstone Clone Electro Wizard Lava Hound
Lightning
Elite Barbarians Tombstone Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Tombstone Clone Fireball Electro Wizard Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Tombstone Clone

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Elite Barbarians Barbarian Barrel Clone
Elite Barbarians
Bats Fireball Barbarian Barrel
Tombstone
Fireball
Lava Hound Elite Barbarians Electro Wizard
Barbarian Barrel
Bats Elite Barbarians Lava Hound
Clone
Lava Hound Bats Electro Wizard
Electro Wizard
Fireball Clone
Lava Hound
Bats Fireball Clone Barbarian Barrel

Defense Synergies 1 7

Bats
Barbarian Barrel Electro Wizard
Elite Barbarians
Tombstone
Fireball Barbarian Barrel Electro Wizard
Fireball
Barbarian Barrel Tombstone Electro Wizard
Barbarian Barrel
Fireball Bats Tombstone Electro Wizard
Clone
Electro Wizard
Bats Tombstone Fireball Barbarian Barrel
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Barbarian Barrel Electro Wizard
Elite Barbarians Bats Tombstone Electro Wizard
Bats Elite Barbarians Tombstone Electro Wizard
Elite Barbarians Bats Tombstone Electro Wizard
Elite Barbarians Tombstone Fireball Barbarian Barrel
Fireball Barbarian Barrel Bats Electro Wizard
Bats Electro Wizard Tombstone Fireball
Fireball Barbarian Barrel Electro Wizard
Elite Barbarians Tombstone
Elite Barbarians Barbarian Barrel Electro Wizard
Bats Electro Wizard Tombstone Fireball Barbarian Barrel
Bats Fireball Electro Wizard
Tombstone Bats Elite Barbarians Fireball Electro Wizard
Fireball Bats Tombstone Barbarian Barrel Electro Wizard
Elite Barbarians Tombstone Electro Wizard
Elite Barbarians Fireball Electro Wizard
Bats Elite Barbarians Tombstone Fireball Electro Wizard
Tombstone Fireball Bats Elite Barbarians Barbarian Barrel Electro Wizard
Barbarian Barrel Bats Tombstone Fireball Electro Wizard
Elite Barbarians Electro Wizard
Bats Elite Barbarians Fireball Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Tombstone Fireball Barbarian Barrel Electro Wizard
Fireball Electro Wizard Elite Barbarians Barbarian Barrel
Tombstone Bats Elite Barbarians Electro Wizard
Bats Elite Barbarians Fireball Barbarian Barrel Electro Wizard
Elite Barbarians Tombstone
Fireball Bats Electro Wizard
Bats Elite Barbarians Tombstone Fireball Electro Wizard
Elite Barbarians
Electro Wizard Bats Elite Barbarians Tombstone Fireball Barbarian Barrel
Tombstone
Bats Elite Barbarians Tombstone
Elite Barbarians Fireball Electro Wizard
Elite Barbarians Tombstone Fireball
Fireball
Elite Barbarians Tombstone Electro Wizard Bats Fireball Barbarian Barrel
Bats Elite Barbarians Fireball Barbarian Barrel Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel Electro Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Bats
Fireball Barbarian Barrel
Fireball
Bats Elite Barbarians Fireball Electro Wizard
Fireball Barbarian Barrel Electro Wizard
Fireball
Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel
Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bats
Fireball Barbarian Barrel Electro Wizard
Fireball Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Electro Wizard
Fireball
Fireball Barbarian Barrel
Elite Barbarians Bats Fireball Electro Wizard
Electro Wizard Bats Fireball
Elite Barbarians Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Bats Tombstone Fireball Barbarian Barrel
Fireball Electro Wizard
Fireball Barbarian Barrel
Fireball Electro Wizard
Fireball
Fireball
Elite Barbarians
Bats Elite Barbarians Fireball Electro Wizard
Bats Fireball Electro Wizard
Fireball Barbarian Barrel Electro Wizard

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