My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Royal Giant Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Royal Giant Hog Rider
Giant Snowball
Bomber Bats Goblin Gang Hog Rider
Zap
Bomber Bats Goblin Gang Royal Giant
Barbarian Barrel
Bomber Goblin Gang Valkyrie
The Log
Bomber Goblin Gang Royal Giant Hog Rider
Earthquake
Bomber Goblin Gang Hog Rider
Arrows
Bomber Bats Goblin Gang
Royal Delivery
Bomber Bats Goblin Gang Valkyrie Hog Rider
Fireball
Bomber Goblin Gang Hog Rider
Poison
Bomber Bats Goblin Gang
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Arrows Goblin Gang Valkyrie Hog Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Arrows

Attack Synergies 10 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Bats Zap Valkyrie Hog Rider
Bats
Royal Giant Valkyrie Hog Rider Bomber Zap
Zap
Arrows Hog Rider Bomber Bats Royal Giant Valkyrie
Arrows
Zap Royal Giant Hog Rider
Goblin Gang
Hog Rider Royal Giant Valkyrie
Royal Giant
Bomber Bats Arrows Zap Goblin Gang Hog Rider
Valkyrie
Bats Hog Rider Bomber Zap Goblin Gang
Hog Rider
Bats Zap Arrows Goblin Gang Valkyrie Bomber Royal Giant

Defense Synergies 0 10

Bomber
Bats Zap Valkyrie
Bats
Bomber Zap Valkyrie
Zap
Bomber Bats Arrows Goblin Gang Valkyrie
Arrows
Zap Valkyrie
Goblin Gang
Zap Valkyrie
Royal Giant
Valkyrie
Bomber Bats Zap Arrows Goblin Gang
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie
Bomber Bats Zap Goblin Gang Valkyrie
Goblin Gang Bomber Bats Valkyrie
Bomber Bats Goblin Gang Valkyrie
Bomber Arrows Valkyrie
Arrows Goblin Gang Bomber Bats Zap Valkyrie
Bats Zap Arrows Goblin Gang
Zap Arrows Valkyrie
Goblin Gang
Goblin Gang Bomber Valkyrie
Bats Goblin Gang Valkyrie Bomber Zap Arrows
Arrows Bats Zap Goblin Gang
Bomber Bats Zap Goblin Gang Valkyrie
Bomber Valkyrie Bats Zap Arrows Goblin Gang
Goblin Gang
Zap Goblin Gang
Bomber Bats Arrows Goblin Gang Valkyrie
Arrows Bomber Bats Zap Goblin Gang Valkyrie
Zap Arrows Valkyrie Bomber Bats
Bomber Goblin Gang Valkyrie Bats Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Bomber Zap Arrows Goblin Gang Valkyrie
Goblin Gang Bats Zap Valkyrie
Goblin Gang Valkyrie Bats Zap
Goblin Gang Valkyrie
Arrows Bats Zap Goblin Gang
Goblin Gang Bats Valkyrie
Valkyrie
Zap Bats Valkyrie
Goblin Gang
Bats Valkyrie
Zap Arrows Valkyrie
Goblin Gang Valkyrie
Bomber Valkyrie
Goblin Gang Bomber Bats Zap Valkyrie
Bats Arrows Valkyrie Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap
Arrows
Arrows Valkyrie
Bomber Zap Arrows Valkyrie
Arrows Bats Zap
Bomber Arrows
Arrows Zap
Arrows Zap
Bats Goblin Gang
Zap Arrows Valkyrie
Zap Arrows
Arrows
Zap Arrows
Bomber Zap Arrows
Arrows
Arrows
Bomber Bats
Bomber Zap Arrows
Bomber Zap Arrows Valkyrie
Arrows
Zap Arrows
Zap Arrows Bomber Valkyrie
Arrows Zap
Zap Arrows
Zap Arrows
Bats Zap Arrows
Zap Bats
Bomber Zap Arrows
Zap Arrows
Arrows
Zap Bats Goblin Gang
Zap Arrows
Arrows
Goblin Gang Valkyrie
Arrows Bomber Zap
Zap Arrows
Zap Bats Goblin Gang
Bats Zap
Zap

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