My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Great!

1 problems Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Battle Ram Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Battle Ram Goblin Barrel
Giant Snowball
Fire Spirit Bomber Goblin Gang Battle Ram Goblin Barrel Lumberjack
Zap
Fire Spirit Bomber Goblin Gang Battle Ram Goblin Barrel
Barbarian Barrel
Fire Spirit Bomber Goblin Gang Battle Ram Goblin Barrel Lumberjack
The Log
Fire Spirit Bomber Goblin Gang Battle Ram Goblin Barrel Lumberjack
Earthquake
Bomber Goblin Gang Goblin Barrel
Arrows
Fire Spirit Bomber Goblin Gang Goblin Barrel
Royal Delivery
Fire Spirit Bomber Goblin Gang Battle Ram Goblin Barrel Lumberjack
Fireball
Bomber Goblin Gang Battle Ram Goblin Barrel Lumberjack
Poison
Bomber Goblin Gang
Lightning
Battle Ram Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Goblin Gang Goblin Barrel Fireball Battle Ram Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Goblin Gang

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Battle Ram Goblin Barrel Lumberjack
Bomber
Zap Battle Ram Lumberjack
Zap
Fireball Battle Ram Fire Spirit Bomber Lumberjack
Goblin Gang
Goblin Barrel Battle Ram
Fireball
Zap Battle Ram
Battle Ram
Zap Fire Spirit Bomber Goblin Gang Fireball Goblin Barrel Lumberjack
Goblin Barrel
Goblin Gang Fire Spirit Battle Ram Lumberjack
Lumberjack
Fire Spirit Bomber Zap Battle Ram Goblin Barrel

Defense Synergies 1 6

Fire Spirit
Zap
Bomber
Zap
Zap
Fireball Fire Spirit Bomber Goblin Gang Lumberjack
Goblin Gang
Zap Lumberjack
Fireball
Zap Lumberjack
Battle Ram
Goblin Barrel
Lumberjack
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball
Lumberjack Bomber Zap Goblin Gang
Goblin Gang Lumberjack Fire Spirit Bomber
Lumberjack Bomber Goblin Gang
Bomber Fireball Lumberjack
Goblin Gang Fireball Fire Spirit Bomber Zap Lumberjack
Fire Spirit Zap Goblin Gang Fireball
Zap Fireball
Goblin Gang Lumberjack
Goblin Gang Fire Spirit Bomber Lumberjack
Goblin Gang Bomber Zap Fireball Lumberjack
Zap Goblin Gang Fireball
Lumberjack Fire Spirit Bomber Zap Goblin Gang Fireball
Fire Spirit Bomber Fireball Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack
Zap Goblin Gang Fireball Lumberjack
Bomber Goblin Gang Fireball Lumberjack
Fire Spirit Fireball Bomber Zap Goblin Gang Lumberjack
Zap Fire Spirit Bomber Fireball Lumberjack
Lumberjack
Bomber Goblin Gang Fire Spirit Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball
Fireball Bomber Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack Zap
Goblin Gang Lumberjack Zap Fireball
Goblin Gang Lumberjack
Fire Spirit Fireball Zap Goblin Gang
Goblin Gang Fireball Lumberjack
Lumberjack
Zap Fireball
Goblin Gang
Lumberjack
Zap Fireball
Goblin Gang Fireball Lumberjack
Bomber Fireball
Goblin Gang Bomber Zap Fireball Lumberjack
Bomber Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Bomber Fireball Fire Spirit Zap
Fireball Fire Spirit Zap
Fire Spirit Bomber
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Goblin Gang Fireball Lumberjack
Zap Fireball
Fireball Fire Spirit Zap
Fire Spirit Fireball
Fireball
Zap Fireball
Bomber Zap Fireball
Fireball
Fireball
Bomber
Fire Spirit Bomber Zap Fireball
Fire Spirit Bomber Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fire Spirit Bomber Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Fire Spirit Zap Fireball
Zap Fireball
Fireball
Bomber Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Goblin Gang Fireball
Fireball Fire Spirit Zap
Fireball
Fireball Goblin Gang Lumberjack
Bomber Zap Fireball
Zap Fireball
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball

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