My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Bandit
Giant Snowball
Minions Goblin Barrel Lumberjack
Zap
Minions Goblin Barrel Bandit
Barbarian Barrel
Knight Bomb Tower Goblin Barrel Bandit Lumberjack
The Log
Goblin Barrel Bandit Lumberjack
Earthquake
Bomb Tower Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Knight Minions Goblin Barrel Bandit Lumberjack
Fireball
Minions Bomb Tower Goblin Barrel Bandit Lumberjack
Poison
Minions Bomb Tower
Lightning
Knight Ice Golem Bomb Tower Bandit Lumberjack
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Minions Goblin Barrel Bandit Bomb Tower Lumberjack Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Knight Minions Goblin Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Barrel Lumberjack
Minions
Knight Ice Golem Bandit Lumberjack
Ice Golem
Goblin Barrel Lumberjack Minions
Bomb Tower
Rocket
Goblin Barrel
Knight Ice Golem Bandit Lumberjack
Bandit
Minions Goblin Barrel Lumberjack
Lumberjack
Ice Golem Knight Minions Goblin Barrel Bandit

Defense Synergies 4 6

Knight
Minions Bomb Tower Lumberjack
Minions
Knight Ice Golem Bandit Lumberjack
Ice Golem
Minions Bomb Tower Bandit Lumberjack
Bomb Tower
Knight Ice Golem
Rocket
Goblin Barrel
Bandit
Minions Ice Golem Lumberjack
Lumberjack
Knight Minions Ice Golem Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Minions Ice Golem
Bomb Tower Lumberjack Knight Minions Bandit
Bomb Tower Rocket Lumberjack Knight Minions Bandit
Bomb Tower Lumberjack Knight Minions Bandit
Bomb Tower Rocket Lumberjack
Minions Bomb Tower Bandit Lumberjack
Minions Rocket Bomb Tower
Rocket Ice Golem Bomb Tower Bandit
Minions Bomb Tower Lumberjack
Knight Ice Golem Bandit Lumberjack
Minions Knight Ice Golem Bomb Tower Bandit Lumberjack
Minions
Bomb Tower Lumberjack Knight Minions Rocket Bandit
Bomb Tower Rocket Minions Lumberjack
Knight Bomb Tower Bandit Lumberjack
Bomb Tower Rocket Bandit Lumberjack
Bomb Tower Knight Minions Lumberjack
Bomb Tower Knight Minions Bandit Lumberjack
Bomb Tower Knight Minions Ice Golem Bandit Lumberjack
Bomb Tower Lumberjack
Knight Minions Bomb Tower Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Ice Golem Bandit
Bandit Knight Ice Golem Bomb Tower Rocket Lumberjack
Bandit Lumberjack Knight Minions Ice Golem Bomb Tower Rocket
Rocket Lumberjack Knight Ice Golem Bandit
Knight Bandit Lumberjack
Rocket Minions Ice Golem Bomb Tower
Rocket Knight Minions Ice Golem Bomb Tower Bandit Lumberjack
Knight Bomb Tower Lumberjack
Rocket Knight Minions Ice Golem Bomb Tower Bandit
Knight Minions Bomb Tower Lumberjack
Rocket
Rocket Knight Ice Golem Bomb Tower Bandit Lumberjack
Bomb Tower
Knight Minions Ice Golem Bomb Tower Rocket Lumberjack
Minions Ice Golem Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem Rocket Bandit
Bandit
Rocket Bandit
Knight Ice Golem Rocket
Rocket
Minions Ice Golem Rocket
Ice Golem
Bandit
Rocket Minions Lumberjack
Rocket Knight Bandit
Rocket
Rocket Knight Ice Golem Bandit
Minions Rocket Bandit
Ice Golem
Rocket Bandit
Rocket Bandit
Rocket
Minions Rocket
Rocket Bandit
Rocket
Rocket Minions
Rocket
Rocket
Rocket
Ice Golem
Bandit
Bandit
Rocket Bandit
Ice Golem
Rocket Minions
Rocket Bandit
Rocket
Rocket
Minions Rocket Bandit
Rocket
Knight Rocket Lumberjack
Ice Golem
Rocket
Minions Rocket
Rocket
Rocket Bandit

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