My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Mega Minion Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Miner
Giant Snowball
Minions Mega Minion Balloon Miner
Zap
Minions Balloon
Barbarian Barrel
Knight Tesla
The Log
Earthquake
Tesla
Arrows
Minions
Royal Delivery
Knight Minions Mega Minion Balloon Miner
Fireball
Minions Tesla Mega Minion Balloon
Poison
Minions Mega Minion Balloon
Lightning
Knight Tesla Mega Minion Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Mega Minion Miner Tesla Fireball Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Mega Minion

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon Knight Mega Minion Miner
Knight
Minions Mega Minion Balloon Arrows Fireball Miner
Minions
Knight Miner Balloon
Tesla
Mega Minion
Knight Arrows Fireball Balloon Miner
Fireball
Arrows Knight Mega Minion Miner
Balloon
Arrows Knight Miner Minions Mega Minion
Miner
Minions Balloon Arrows Knight Mega Minion Fireball

Defense Synergies 3 10

Arrows
Knight Tesla Mega Minion Fireball
Knight
Minions Tesla Mega Minion Arrows Fireball
Minions
Knight Tesla
Tesla
Knight Arrows Minions Mega Minion Fireball
Mega Minion
Knight Arrows Tesla Miner
Fireball
Arrows Knight Tesla Miner
Balloon
Miner
Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla Mega Minion Fireball
Knight Minions Tesla Mega Minion
Tesla Knight Minions Mega Minion
Tesla Knight Minions Mega Minion
Arrows Fireball
Arrows Fireball Minions Tesla Mega Minion
Minions Tesla Mega Minion Arrows Fireball
Arrows Tesla Fireball
Tesla Minions
Knight Tesla Miner
Minions Arrows Knight Tesla Mega Minion Fireball
Arrows Minions Tesla Mega Minion Fireball
Tesla Knight Minions Fireball
Fireball Arrows Minions Tesla Mega Minion
Knight Tesla
Tesla Fireball
Tesla Arrows Knight Minions Fireball
Arrows Tesla Fireball Knight Minions Mega Minion
Arrows Knight Minions Tesla Mega Minion Fireball
Tesla
Arrows Knight Minions Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball
Fireball Arrows Knight Tesla Mega Minion Miner
Knight Minions
Knight Tesla Fireball
Knight Tesla
Arrows Fireball Minions Tesla
Knight Minions Tesla Mega Minion Fireball
Knight Tesla
Knight Minions Mega Minion Fireball
Tesla Mega Minion
Knight Minions Tesla Mega Minion
Arrows Fireball
Knight Tesla Fireball
Tesla Fireball
Tesla Knight Minions Mega Minion Fireball
Arrows Minions Tesla Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball Miner
Arrows Fireball Miner
Arrows Knight Fireball
Fireball Arrows
Arrows Fireball Minions Mega Minion
Arrows
Arrows Fireball
Arrows Fireball Miner
Minions Fireball
Miner Arrows Knight Fireball
Fireball Arrows
Knight Fireball Miner
Arrows Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Minions
Arrows Mega Minion Fireball
Arrows Fireball Miner
Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Mega Minion
Arrows Fireball Miner
Fireball Arrows Miner
Fireball Miner Arrows
Arrows Fireball
Minions Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball Miner
Arrows Fireball
Arrows Fireball
Minions Fireball
Fireball Arrows Mega Minion
Arrows Fireball
Fireball Miner Knight Mega Minion
Arrows Fireball
Arrows Fireball
Mega Minion
Minions Fireball
Fireball
Fireball Miner

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