My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Collector Goblin Giant Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Goblin Giant Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Goblins Bats
Zap
Goblins Bats Goblin Giant Bandit
Barbarian Barrel
Goblins Royal Ghost Bandit
The Log
Goblins Mini P.E.K.K.A Bandit
Earthquake
Elixir Collector
Arrows
Goblins Bats
Royal Delivery
Goblins Bats Mini P.E.K.K.A Royal Ghost Bandit
Fireball
Elixir Collector Bandit
Poison
Bats Elixir Collector
Lightning
Mini P.E.K.K.A Elixir Collector Bandit
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Elixir Collector Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Arrows Royal Ghost Bandit Mini P.E.K.K.A Elixir Collector Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Arrows Royal Ghost

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bats
Mini P.E.K.K.A Goblin Giant Bandit
Arrows
Mini P.E.K.K.A Goblin Giant Bandit
Mini P.E.K.K.A
Bats Arrows Goblin Giant
Elixir Collector
Goblin Giant
Bats Arrows Mini P.E.K.K.A Bandit
Royal Ghost
Bandit
Bandit
Bats Arrows Goblin Giant Royal Ghost

Defense Synergies 0 7

Goblins
Bandit
Bats
Mini P.E.K.K.A Goblin Giant Bandit
Arrows
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Bats Arrows Royal Ghost
Elixir Collector
Goblin Giant
Bats
Royal Ghost
Mini P.E.K.K.A
Bandit
Goblins Bats Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Giant
Mini P.E.K.K.A Goblins Bats Bandit
Mini P.E.K.K.A Goblins Bats Bandit
Mini P.E.K.K.A Goblins Bats Bandit
Arrows Mini P.E.K.K.A
Arrows Goblins Bats Royal Ghost Bandit
Bats Arrows
Arrows Goblin Giant Bandit
Mini P.E.K.K.A Goblins
Goblins Mini P.E.K.K.A Royal Ghost Bandit
Goblins Bats Arrows Goblin Giant Royal Ghost Bandit
Arrows Bats
Mini P.E.K.K.A Bats Bandit
Goblins Bats Arrows Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Bandit
Goblins Bats Arrows Mini P.E.K.K.A
Arrows Goblins Bats Royal Ghost Bandit
Arrows Bats Royal Ghost Bandit
Mini P.E.K.K.A
Royal Ghost Goblins Bats Arrows Mini P.E.K.K.A Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Royal Ghost Bandit
Bandit Arrows Mini P.E.K.K.A Royal Ghost
Bandit Goblins Bats Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Bats Goblin Giant Bandit
Mini P.E.K.K.A Goblin Giant Bandit
Arrows Bats Goblin Giant
Mini P.E.K.K.A Goblins Bats Goblin Giant Bandit
Mini P.E.K.K.A Goblin Giant
Goblins Bats Mini P.E.K.K.A Bandit
Goblin Giant
Bats Mini P.E.K.K.A
Arrows Goblin Giant
Mini P.E.K.K.A Goblin Giant Bandit
Goblins Bats Mini P.E.K.K.A Goblin Giant
Bats Arrows Mini P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Ghost Bandit
Arrows Royal Ghost Bandit
Arrows Goblin Giant Bandit
Arrows
Arrows
Arrows Bats Goblin Giant
Arrows
Arrows
Arrows Bandit
Goblins Bats Mini P.E.K.K.A
Arrows Bandit
Arrows
Bandit
Arrows Bandit
Arrows
Arrows Bandit
Arrows Bandit
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Bandit
Arrows
Arrows
Arrows
Arrows
Arrows Royal Ghost Bandit
Arrows Bandit
Arrows Bandit
Bats Arrows
Bats
Mini P.E.K.K.A
Arrows Bandit
Arrows
Arrows
Bats Bandit
Arrows
Arrows
Mini P.E.K.K.A
Arrows
Arrows
Bats
Bats
Goblin Giant Royal Ghost Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: