My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang Lumberjack
Zap
Archers Goblin Gang
Barbarian Barrel
Archers Goblin Gang Wizard Lumberjack
The Log
Archers Goblin Gang Lumberjack
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Wizard P.E.K.K.A Lumberjack
Fireball
Archers Goblin Gang Wizard Lumberjack
Poison
Archers Goblin Gang Wizard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Goblin Gang Lumberjack Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Archers Lumberjack
Archers
Zap Arrows P.E.K.K.A Lumberjack
Arrows
Zap P.E.K.K.A Archers Lumberjack
Goblin Gang
P.E.K.K.A
Wizard
P.E.K.K.A Lumberjack
Rocket
P.E.K.K.A
Zap Arrows Archers Goblin Gang Wizard Lumberjack
Lumberjack
Zap Archers Arrows Wizard P.E.K.K.A

Defense Synergies 0 14

Zap
Archers Arrows Goblin Gang P.E.K.K.A Lumberjack
Archers
Zap Goblin Gang P.E.K.K.A Lumberjack
Arrows
Zap P.E.K.K.A Lumberjack
Goblin Gang
Zap Archers P.E.K.K.A Lumberjack
Wizard
P.E.K.K.A Lumberjack
Rocket
P.E.K.K.A
Zap Archers Arrows Goblin Gang Wizard
Lumberjack
Zap Archers Arrows Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Wizard
P.E.K.K.A Lumberjack Zap Goblin Gang
Goblin Gang Rocket P.E.K.K.A Lumberjack Archers
P.E.K.K.A Lumberjack Goblin Gang
Arrows Rocket P.E.K.K.A Lumberjack
Arrows Goblin Gang Zap Archers Lumberjack
Rocket Zap Archers Arrows Goblin Gang Wizard
Rocket Zap Arrows P.E.K.K.A
P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Archers Lumberjack
Archers Goblin Gang Zap Arrows Wizard Lumberjack
Arrows Zap Archers Goblin Gang Wizard
P.E.K.K.A Lumberjack Zap Goblin Gang Wizard Rocket
Wizard Rocket Zap Arrows Goblin Gang P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Lumberjack
Rocket Zap Goblin Gang P.E.K.K.A Lumberjack
Wizard Arrows Goblin Gang P.E.K.K.A Lumberjack
Arrows Zap Archers Goblin Gang Wizard Lumberjack
Zap Arrows Wizard Archers Lumberjack
P.E.K.K.A Lumberjack
Goblin Gang Wizard Archers Arrows P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Archers P.E.K.K.A
Zap Archers Arrows Goblin Gang Wizard Rocket Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Zap Rocket
Goblin Gang Rocket P.E.K.K.A Lumberjack Zap
P.E.K.K.A Goblin Gang Lumberjack
Arrows Wizard Rocket Zap Archers Goblin Gang
Goblin Gang Rocket P.E.K.K.A Archers Lumberjack
P.E.K.K.A Lumberjack
Zap Rocket P.E.K.K.A
P.E.K.K.A Goblin Gang
P.E.K.K.A Lumberjack
Rocket P.E.K.K.A Zap Arrows
Rocket P.E.K.K.A Goblin Gang Wizard Lumberjack
Wizard Archers
Goblin Gang Zap Archers Rocket P.E.K.K.A Lumberjack
Arrows Zap Archers Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Zap
Rocket Arrows
Arrows Rocket
Wizard Rocket Zap Arrows
Arrows Wizard Zap Rocket
Archers Arrows Wizard
Arrows Zap Wizard
Arrows Zap Wizard
Rocket Goblin Gang Lumberjack
Rocket Zap Arrows Wizard
Zap Archers Arrows Wizard Rocket
Rocket
Arrows Rocket
Zap Arrows
Rocket Zap Arrows Wizard
Arrows Wizard Rocket
Arrows Rocket
Rocket
Rocket Zap Archers Arrows Wizard
Rocket Zap Arrows Wizard
Rocket
Rocket Arrows Wizard
Rocket
Rocket Zap Arrows
Zap Arrows Wizard
Arrows Zap Wizard
Zap Arrows Wizard
Rocket Zap Arrows
Zap Archers Arrows Wizard
Zap Rocket Wizard
Zap Arrows Wizard Rocket
Zap Rocket Arrows
P.E.K.K.A
Rocket Arrows Wizard
Zap Archers Goblin Gang Rocket
Rocket Zap Archers Arrows Wizard
Arrows
Goblin Gang Wizard Rocket Lumberjack
Arrows Zap Wizard
Rocket Zap Arrows
P.E.K.K.A
Zap Goblin Gang Rocket
Zap Rocket
Zap Rocket

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